Commit Graph

72 Commits

Author SHA1 Message Date
Kashargul
b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul
e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti
f4f5476121 Merge branch 'master' into weapon-removal 2024-09-18 18:07:43 +02:00
Kashargul
0425a4e396 up to officer 2024-09-12 00:00:11 +02:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul
6cabe9f7e6 Undefines local defines and moves global to __define (#16028)
* first set of defines

* some more

* .

* final defines

* del local define
2024-06-09 17:29:20 +10:00
Heroman3003
c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003
f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn
cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
Kashargul
496cff40ff fixes broken chars (#15810) 2024-03-05 23:33:23 +01:00
Drathek
7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul
f6ab8061e1 ignore bellied in appendicitis events 2024-01-04 19:10:18 +01:00
Kashargul
386ae67f66 change from absorbed to all devoured 2023-11-22 23:01:55 +01:00
Kashargul
cc8a9254e4 remove absorbed form virus lists
-> Absorbed are ignored in greater and lesser virus selection
-> Absorb can no longer ba event infected
2023-11-22 22:04:04 +01:00
ItsSelis
10d2178516 More 515 Compatibility 2023-06-05 19:29:40 +02:00
ItsSelis
0680645556 Weakref refactor 2023-06-01 20:31:54 +02:00
GhostActual
3d57004141 Base Commit 2022-04-01 13:45:16 -04:00
klaasjared
13cef263a1 VG mouse port 2021-11-22 01:13:16 -05:00
Aronai Sieyes
34982728cb Add 'as anything' to various for loops 2021-07-20 12:39:59 -04:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Atermonera
7d2fede2a3 Merge pull request #8001 from Atermonera/viro_prison_break
Fixes runtime in prison_break.dm, line 214
2021-03-31 03:48:05 -04:00
Cerebulon
00ea4d6eb5 Makes vending virus spelling consistent. (#7814)
* Filth + Graffiti Fixes

* Excised Bad Lore

* Makes Vending Spelling Consistent

* why the fuck are these commits stil here
2021-01-09 22:12:24 -05:00
Atermonera
9c74c998c7 Fixes runtime in prison_break.dm (#7677)
Bad arg name: open_blast_doors
2020-09-22 23:40:26 -04:00
ShadowLarkens
637576848e TGUI PDAs Finale (minus newscaster) 2020-09-16 21:31:50 -07:00
Atermonera
57bc515c04 Replace "Sleeping Agent" with Nitrous Oxide, Add New Sprites for Gases 2020-08-27 22:28:46 -04:00
Neerti
205aef2e07 Disables Swarmer Drones (#7530)
I actually forgot to do this before the event system went permanently live so that's on me.
Anyways this turns off swarmer drones from being able to be picked by the GM system, since right now they're, to put it charitably, poorly balanced and implemented (being super-maint drones is very clunky to me but thats not the main thing).
When the GM system spawns one in, it tends to result in a ghost becoming the drone, then that player essentially never being able to lose due to infinite re-tries and the crew has to fight off drones for the rest of the round or until they or the drone gets bored.
There's been quite a few number of rounds that have devolved due to them so for now it's probably best to turn them off for the time being.
2020-08-22 04:24:20 -04:00
ShadowLarkens
c2618c0e66 Merge remote-tracking branch 'upstream/master' into tgui_wires
# Conflicts:
#	code/__defines/misc.dm
2020-07-24 17:06:18 -07:00
Neerti
2aaca96081 Reduces spam from new event system. (#7355) 2020-07-22 06:04:38 -04:00
ShadowLarkens
3ea0e50432 Port TGUI Wire datums (ParadiseSS13/Paradise#13769) 2020-07-22 00:23:58 -07:00
Atermonera
ad540c6e05 Merge pull request #7298 from TheFurryFeline/TFF-Solar_Storm_Typo_Fixy
Hoorah. More Typo Fixy
2020-06-22 15:16:48 -04:00
Aronai Sieyes
96da7be01b Put APCs and SMESes into GLOB lists to ease iteration 2020-05-11 22:05:41 -04:00
Atermonera
c3537b01e9 Merge pull request #7046 from Neerti/system_3_fixes
Tweaks and fixes for the new new event system.
2020-04-29 17:27:57 -04:00
Aronai Sieyes
1d22a745e4 Add Gravity Generator, place on tether, update events 2020-04-19 23:37:10 -04:00
Leshana
262faa38e4 Replace global all_areas list with world.
It ends up having similar performance, so might as well not bother with all_areas.
2020-04-12 18:04:54 -04:00
Leshana
d66f508541 Fixes for vorestation merge of "Rewrites the Rewritten Event System"
- Remove duplicate pick_random_edge_turf resulting from our simultaneous addition of it (in overmaps PR)
- Disable SSgame_master and SSevent_ticker subystems, we are still using the original events subsystem.
- Disable the game_master implementations as we are not using them.
- Comment out references to SSgame_master since we are not using it (yet?)
2020-04-06 17:31:26 -04:00
Leshana
08c2d2db6e Remove non-global references to SSgameMaster and SSevent_ticker
- Best practice to avoid holding onto references to the subsystem instances aside from the global variables. (In case of restart/recover etc).
- The reference to GM was entirely unused by any event or meta-event.  /datum/game_master would work fine using the global refs.
2020-04-06 17:28:11 -04:00
Atermonera
5c03273ce8 Merge pull request #6884 from Neerti/event_system_fix
Rewrites the Rewritten Event System
2020-04-06 16:23:39 -04:00
Atermonera
752d560d76 Converted old supply_controller to SSsupply 2020-03-27 17:38:05 -04:00
Leshana
3e3241eeb2 Make area.gravitychange not require being passed a reference to... itself. (#6838) 2020-03-16 05:32:20 -04:00
Neerti
0d9345adde Half-Refactors Jobs 2020-03-03 16:28:33 -05:00
Arokha Sieyes
1d9e5be122 Replace \image macro with bicon() 2020-02-19 19:55:01 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera
c0e64d5126 Merge pull request #6638 from Mechoid/BumpGameMasterTime
Drops the time between events possible duration.
2020-01-21 18:12:47 -05:00
Mechoid
c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
Atermonera
6ebd1afa7e Merge pull request #6571 from Mechoid/FixSupply_Conversion
Fix Supply_conversion.dm runtime.
2019-12-18 16:54:34 -05:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Atermonera
89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
Unknown
a0090f16fc Moves Planet definition to code 2019-09-17 14:56:15 -04:00
Heroman
ee36015a0f Also restricts spam 2019-09-04 04:27:07 +10:00