-> Slightly brigther green for the general radio comms in dark mode to make it easier readable on some screens.
-> Added a filter function for Psay and Pme messages to no longer have them under unsorted messages to easily integrated them into a scene tab.
Makes a few changes to things, most of which are functionally identical to before.
Changes the shadekin empathy color to something unique, and more visible in dark mode than the changeling color. Also gives it a special font.
Makes a slightly lighter color as an alt color for dark mode
Makes it so that hivemind languages don't HAVE to be italics, but makes it so all the existing hivemind languages minus shadekin empathy are italicized. (The font I picked for empathy was hard to read while italics)
Adds the ability to remotely toggle Remote LOOC in VChat tabs, making it not show up except in Main and tabs you have it enabled.
This requires decoupling from OOC, which was done in the previous commit.
Also removes superfluous "vorestation" or "chompstation edit" comments
For whatever reason, that I could not figure out, span class looc was defined instead as span class ooc looc.
In the style sheet it looks like ooc created the bolding, looc created the colour.
I modified the style sheet for both normal and vchat to make looc and the new rlooc have their own unique, independent class definitions.
Something I've wanted for a good while, the ability to make posts that aren't directly emotes, or emotes that don't start with one's name!
This should allow you to do your "It was a dark and stormy night" kind of posts if you should so desire.
* Changes the CSS so that regular 'say' and 'me' actions are directly set to black text colour.
* Changes debug info message CSS to also set to black text.
* Adds inverted colours.
Hopefully, anyway.
- Arbitrary font size setting
- Line height setting
- Multiple crush settings
- Rewrote how tabs work hopefully for performance
- Hidden messages are actually put elsewhere
- Attempts to correct chat backlog restore on rejoin