DJSnapshot
aa2ea04c27
space law -> Corporate regs in skills
2014-07-13 13:47:07 -07:00
Zuhayr
ce69599a3a
Whitelists diona nymphs. Forces them not to have universal_speak.
2014-06-19 08:48:58 +09:30
Zuhayr
8fa57539a5
Merge pull request #5295 from boopcat/happydrones
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fixes
2014-06-19 08:23:13 +09:30
Boop
1b7acdb147
Fix runtime with brains and throwmode
2014-06-18 12:32:13 +01:00
mwerezak
0a394fb59f
Fixes tails not rendering on the player preview
2014-06-18 00:27:07 -04:00
Zuhayr
342bee81d4
Merge pull request #5284 from boopcat/happydrones
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more fixes!
2014-06-18 08:58:00 +09:30
Boop
a903e400dd
Fixes #5088
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also fixes more runtimes that mloc gave me
2014-06-17 20:35:48 +01:00
Chinsky
e304d0010d
Merge pull request #5273 from boopcat/happydrones
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fixes!
2014-06-17 14:43:55 +04:00
Chinsky
1ca6a54d3a
Merge pull request #5265 from mwerezak/wound-fixes
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Fixes the wounding system
2014-06-17 14:41:22 +04:00
mwerezak
944394a042
Fixes armour being applied to projectiles twice
2014-06-17 01:20:49 -04:00
mwerezak
72377d160f
Fixes apply_damage ignoring species mods
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Also adds some adjust*Loss type procs for adjusting the damage on
specific body parts. apply_damage() should be the standard way to deal
damage to a mob, though.
2014-06-17 00:54:20 -04:00
mwerezak
274b03b083
Adds thrown object sharp and edge flags
2014-06-16 23:21:01 -04:00
unknown
e16658c37f
Adds diona unarmed attack type
2014-06-16 19:23:20 -04:00
unknown
95e05a894b
Fixes projectile sharp and edge flags being ignored
2014-06-16 19:17:20 -04:00
Boop
07a6ad4897
Fixes #5270
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Changes simple_animal/Die() to use death from mob/living instead.
2014-06-16 23:30:37 +01:00
mwerezak
45c2274b0a
Species claws are now sharp
2014-06-16 12:54:09 -04:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Walter0o
85a6d8a32d
fixes vox armalis being a choosable race
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the IS_WHITELISTED flag will add the species to the whitelisted_species list,
which in turn gets used as the base list of choosable species in the char setup when
the server config has species whitelisting off.
unless you want giant combat spessbirds as crew ( as a security force maybe ? ;) ),
this is a bug.
2014-06-15 20:27:51 +02:00
Chinsky
09420d9fba
Merge pull request #5248 from Zuhayr/master
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Robot fixes.
2014-06-14 23:05:46 +04:00
Zuhayr
cd4a8ff745
Amending a runtime in the mmi change.
2014-06-15 03:39:27 +09:30
Zuhayr
194f1121c3
Amending a previous commit.
2014-06-14 20:31:35 +09:30
Zuhayr
05a1bededb
Fixes #5236
2014-06-14 18:39:33 +09:30
Zuhayr
15d063c130
Fixes #4959
2014-06-14 18:33:06 +09:30
Zuhayr
98bddb9612
Fixes #5245
2014-06-14 18:06:47 +09:30
Zuhayr
cd5818fd29
Fixes #5243
2014-06-14 18:06:31 +09:30
Zuhayr
cf1fe85e62
Fixes #5246
2014-06-14 18:04:19 +09:30
Ccomp5950
5c115525cf
Bugfix: Humans will no longer send the same message twice when talking on binary.
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Also: Removed the beep boop boop from showing up if you are the src of the communication.
2014-06-13 20:47:02 -05:00
Ravensdale
1fe53510ed
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into freeze-master-merge
2014-06-12 05:04:28 -07:00
Ccomp5950
3aa766c689
Merge branch 'master' of github.com:Baystation12/Baystation12 into mentor_change
2014-06-10 19:49:42 -05:00
Ccomp5950
77c733b17c
Mentor permissions fixes and such.
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Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)
Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
Zuhayr
4233f2eb8c
Update drone.dm
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Typo fix and message trim fix.
2014-06-06 10:13:40 +09:30
Hubblenaut
d5aacc8e79
Fixes setting internals on belt- and suit storage slots being ignored
2014-06-05 00:41:54 +02:00
Zuhayr
a00d4295a4
Fixed small drone talk and Bump() issues.
2014-06-04 16:26:12 +09:30
mwerezak
a6bc516313
Readds flashes to all robots except drones.
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Drones also get a special low-power flashlight, now.
2014-06-02 23:05:37 -04:00
mwerezak
29fac4e05c
Adds drone cameras to engineering network
2014-06-02 20:13:23 -04:00
mwerezak
6b11904e28
Fixes all robot_modules having access to flashes
2014-06-02 20:09:09 -04:00
mwerezak
5a1782f2f1
ID swiping drones now uses visible_message()
2014-06-02 19:52:18 -04:00
mwerezak
475bd59284
Fixes #5118
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Also fixes robot/access() so that it will accept any one of the accesses
in req_access, instead of all - a much more likely use case.
2014-06-02 19:38:33 -04:00
Chinsky
6599545499
Merge pull request #5119 from boopcat/happydrones
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refactors some disposals filtering code and remaps some disposals pipes
2014-06-02 18:19:28 +04:00
Zuhayr
ff20919ab5
Fixes a minor icon-flicker thing with the drone fabricator.
2014-06-02 15:41:38 +09:30
Boop
168c39dd54
refactors some disposals filtering code and remaps some disposals pipes
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New things!
/obj/structure/disposalpipe/tagger
- retags a holder when it passes through
/obj/structure/disposalpipe/tagger/partial - retags a holder when it passes through two times; good for loop detection
/obj/structure/disposalpipe/sortjunction/wildcard - filters out all holders that are tagged
/obj/structure/disposalpipe/sortjunction/untagged - filters out untagged holders
Tagging doesn't use an icky list index system any more, tags are put into a global list and directly checked against.
Changed the map around a bit, disposals is now a proper loop but anything that's not tagged, is tagged with "Disposals" or anything that passes the tagger twice will be filtered out.
Not a feature, just a fix for drones being sad about weird disposals. <3
2014-06-01 23:30:20 +01:00
Zuhayr
5563fa9471
Typo.
2014-06-02 00:02:08 +09:30
Zuhayr
81af443155
Drones fixes.
2014-06-01 20:51:58 +09:30
Zuhayr
6eab07743a
Merge pull request #5108 from Zuhayr/master
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Drone door fix.
2014-06-01 02:41:22 +09:30
Zuhayr
a8ecbeb518
Drone door fix.
2014-06-01 02:38:02 +09:30
Zuhayr
9c5fe5d9f3
Merge pull request #5106 from Zuhayr/master
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Drone fixes.
2014-06-01 02:08:30 +09:30
Zuhayr
a3be005113
Adds a drone spawn blurb.
2014-06-01 02:05:25 +09:30
Zuhayr
273f729eee
Several drone fixes (walking over, pushing, pulling, AI sync)
2014-05-31 22:28:05 +09:30
Ccomp5950
b6b4d0826f
Ghost dsay verbs.
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Now a bit more accurate.
2014-05-31 02:33:51 -05:00
Chinsky
189c160c07
Merge pull request #5092 from Ravensdale/dev-freeze
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Fixes accidental renames during Phoron project
2014-05-31 05:22:07 +04:00