Commit Graph

1461 Commits

Author SHA1 Message Date
Kortgstation@gmail.com
aa92ab7df9 Added 13 types of slimes/changed slime reproduction to give mutation chances on birth.
Added 13 core types with a mix of old and new reactions. Each slime has its own core type/reaction.

Added plasma sheets/a grinder to xenobio.

Added Phoal's slime people sprites.

Added simple animal pet slimes (one of the core types allows you to obtain them).

Updated the changelog

Still to come: slime types having their own temperature resists/special attacks.

This is all probably unbalanced as well but we'll see how it goes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5454 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-03 02:51:52 +00:00
johnsonmt88@gmail.com
32ebb82e68 Updated books linking to the Nanotrasen wiki to the wiki's new url. Fixes Issue 1218.
Picking up items will now automatically stop you from pulling them. Fixes Issue 1107.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5453 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-03 00:46:41 +00:00
giacomand@gmail.com
78cc7379d4 Made fires be garbage collected and not hard deleted on demand.
Committing for S0ldi3rKr4s0 (I hate your name).

Fixes some typos in blueprints.dm, designs.dm, dna_mutations.dm, gift_wrappaper.dm and research.dm.
Gives minerborg some eyes to signify activity (finally)
Made pAI cards need only programming 2.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5452 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-02 17:30:40 +00:00
giacomand@gmail.com
f2854db4b0 -Made firesuits effective again by changing the proc which damages the humans due to the flames to fire_act(). The flames themselves will hurt people, who are directly on top of it, but if they're wearing a firesuit the damage is much less.
-Added some procs for getting IDs and getting access. Helps clean it up so we don't have "istype(A, IDCARD) OR istype(A, PDA)" everywhere.

-Made wallets equip able in the ID slot and be able to be used as an ID.

-Added a PACMAN generator in Engineering to jump start the Singularity if they run out of power.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5450 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-02 11:26:30 +00:00
ericgfwong@hotmail.com
468a106278 Science lockers spawn with their striped labcoat now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5445 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-02 01:22:52 +00:00
giacomand@gmail.com
c276432b84 -pAIs can no longer use an exploit to bring up the PDA window menu.
-Made "Do not ask me this round" last only for that round. At the moment the action is undoable so I added a warning. Fixes Issue 1209 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5442 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-01 02:27:37 +00:00
johnsonmt88@gmail.com
e7ebfae317 Another whack at the defines folder:
Removed defines/obj/toy.dm and moved the defines down to objects/items/toys.dm

Moved a big chunk of defines out of defines/obj/weapon.dm and into their respective .dm files.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5441 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-01 01:25:02 +00:00
aranclanos@hotmail.com
71694d809c Runtime fix for finishing the appendicitis surgery, using the cautery. The disease was being deleted before it was added to the resistance list. However, this is already done on the datum/disease proc, cure()
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5437 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 11:13:13 +00:00
aranclanos@hotmail.com
eee9bbf94a Runtime fix for trying to use an empty hand on a secure briefcase.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5436 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 10:25:55 +00:00
aranclanos@hotmail.com
5f90ea1a0f Runtime fix for moving around your hands a light tile. The new() proc of the light tiles missed some vars that the parent proc uses.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5434 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 08:42:11 +00:00
aranclanos@hotmail.com
ed0f8bf066 Fixes a runtime if there's no mob when a dna injector is injected by adding a sanity check.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5432 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 05:37:51 +00:00
ericgfwong@hotmail.com
70dcb95ddd Reorganized the Command Sector. The Captain has his own private quarters in addition to his office.
https://dl.dropbox.com/u/831776/bridge_swap11.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5426 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 23:41:45 +00:00
johnsonmt88@gmail.com
154a7c0f76 The code compiles again but I make no promises about whether or not the piano works.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5425 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 17:51:49 +00:00
giacomand@gmail.com
a04eb3f275 -Changed emitters.
Emitters will now need to be wired.
Emitter type has changed to /obj/machinery/power/emitter
Fixed cables not correctly disconnecting power machinery from the powernet after being removed.

-Fixed a typo with smashing tables/racks.
-Fixed maps having incorrect types.
-Fixed singularity EMPing when at stage 1.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5423 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 10:47:25 +00:00
daniel.cf.hultgren@gmail.com
49d87eed07 Reverted to oldpiano until me or somebody else decides to fix baysongs and whatever bugs there are.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5422 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 10:03:38 +00:00
ericgfwong@hotmail.com
ed01727e8b Whoops, did not mean to give the Captain that.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5408 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-27 06:48:48 +00:00
ericgfwong@hotmail.com
db6d43146e Analysing gas tanks is no longer a built-in function of PDAs
Added Gas Scanner function to atmos and science carts
Added spare atmos PDA cart to CE office
Fixed engineering break room tile icons

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5407 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-27 06:38:16 +00:00
johnsonmt88@gmail.com
d4dc5ae070 Moved var/force from /obj/item to /obj so that everything gets it, including structures and machines that get tossed around using Telekenesis. The default force is still 0. This should finally put a stop to a large number of runtimes.
Runtime fix for being hit by something without there being a usr. This was most likely due to explosions or possibly mass drivers.

Runtime fix for simple animals using department channels. Only parrots can use them now as they are the only simple animal with the 'ears' variable.

Runtime fix for the mech's energy relay process() when there is no battery in the mech.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5405 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-27 02:08:41 +00:00
ericgfwong@hotmail.com
e3713d8604 Raised minimum timer for C4 to 10 seconds.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5401 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-26 01:21:39 +00:00
giacomand@gmail.com
3e24586d6b -Work done on facehuggers to stop them from being buggy if they're sterile or in a bag. Added icon sprites for inactive facehuggers when they're on a person, meaning they won't turn invisible.
Fixes Issue 1052
Fixes Issue 1065

-Added a world limit for blueprints naming areas.
-Fixed a wrongfully named research design.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5394 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-24 19:56:20 +00:00
giacomand@gmail.com
e9fd2037d2 -Committed lpeters's patch which Fixes Issue 1189. http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=11549
-Made the shower not require power.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5391 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-24 01:38:36 +00:00
giacomand@gmail.com
fc86180f6c -The Military PDA will not show up on possible PDAs to message but you can reply to the PDA if it sends a message to you.
-Changed the exchange rate for plasma to supply points to 2:1
-Admins can now see photos in newscaster channels when using the button in the fun tab.
-Updated changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5383 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-23 20:08:32 +00:00
d_h2005@yahoo.com
12e8a32eb2 Tiny adjustment for Ikarrus: The alternate HoS jumpsuit is not a subtype of the normal, and therefore counts towards fulfillment of the Steal objective.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5365 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-21 04:28:11 +00:00
d_h2005@yahoo.com
68969baa5c Fixes issue 1106 - Splits the chicken suit into suit and hat. Adds an egg to the costume landmark for honks and giggles.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5359 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-19 06:36:12 +00:00
giacomand@gmail.com
eca72b69aa -Added constructable solar arrays.
-Added a solar pack crate to order.
-Machines that have a use_power of 0 will no longer be turned off due to lack of power in the area.
-Fixed a bug with the solar computer not reconnecting to the powernet when dismantled and remantled.
-Increased the cap of crates to 30.
-Some performance tweaks.
-Some standardization.
-All objects of type /obj/machinery/power will try to disconnect from the powernet before deleting, this will help reduce the node list size.
-Added a heat_proof variable for doors. It will effect glass airlocks and it'll determine whether they can block heat or not. Research glass airlocks will always have it enabled.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5344 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-16 19:51:23 +00:00
ericgfwong@hotmail.com
41e3f7bf64 -Added fire extinguishers to xeno and viro
-Added lights to singularity containment
-Engineering lockers now use Power Equipment access
-Expanded Tox Storage access to include the Tox lab, making it a separate access like Xenobiology

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5343 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-16 19:10:45 +00:00
ericgfwong@hotmail.com
3198faf3d9 Merged Atmos Refilling and Monitoring rooms: https://dl.dropbox.com/u/831776/refill4.png
Added blast doors over CE office
Added Atmos lockdown button to CE office
Moved Hypospray into CMO's locker

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5323 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-15 04:11:58 +00:00
giacomand@gmail.com
cb3216f9fd -Fix for facehuggers runtiming.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5310 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-13 21:00:14 +00:00
ericgfwong@hotmail.com
d0d506252c 2.1.0 mapping fixes.
-Added missing door to chemistry
-Added missing welding goggles to R&D
-Fixed piping error that caused toxins mixing to bug out
-Added more biohazard shutters to Science
-Reversed direction of toxins mixing pipes
-Re-enabled reagent scanner function in toxins PDAs
-Added missing disposal pipe under Mining Dock door

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5308 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-13 18:23:11 +00:00
ericgfwong@hotmail.com
2d54b4c870 Robotics is now a full Science department.
Completely remapped Research Division, Robotics, Medbay, and the Library.
Partially remapped Cargo Bay, Mining Dock, Engineering, and Atmospherics.

APC access renamed to Power Equipment. Assigned to SMES room door and PA shutter controls.
Delivery Office access renamed to Cargo Office and given to miners.
CE loses robotics access.
Roboticists and geneticists get Science corridor access
HoS and HoP get construction access (Engineering/Atmos lobby) and cargo office access (cargo lobby)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5304 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-13 05:51:56 +00:00
petethegoat@gmail.com
5bbd589711 Committed Flashkirby's inhands for tasers, eguns, nuclear eguns, and pulse rifles. Thanks!
Updated those guns to work properly with the new inhands.

Removed a useless esword proc define.

Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5302 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-12 22:55:05 +00:00
aussprites
6251ff6ea2 fixing typo with path.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5300 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-12 16:24:18 +00:00
petethegoat@gmail.com
dde9d121a2 Fixes issue 1154. Slime Jam Not Appearing
Nerfed the janicart ricochet chance a bit.

Removed the coolness check from the det revolver.
Removed the det revolver from the map, and made it spawn in his locker.
You can now modify the det revolver to fire .357 with a screwdriver.
Fixed the det revolver having one round too many. S&W Model 10 only has six shots.

Updated some guncode, mostly just adding proper text styles.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5297 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-11 22:01:25 +00:00
Aussprites
89f2ee157d Added stuff for christmas. 99% done by Carn all I did was poke around and finish it off. Cracker/gift sprites done by Tanknut.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5292 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-10 05:35:40 +00:00
petethegoat@gmail.com
15a80594a6 Fixed the softcurity readme.
Added grabbing cigarettes with your mouth for Malkevin.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5290 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-10 00:56:42 +00:00
johnsonmt88@gmail.com
71a874e782 You can no longer steal chairs that mobs are buckled to those chairs. Fixes issue 1133.
False walls now have a variable that flips on when it's opening or closing. This should prevent the closing door code to execute after trying to open the door (or visa versa) due to the sleep()s used in there.

I've also re-organized teh  false_walls.dm file a bit. False r-walls really need to be changed into a subtype of false walls at some point.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5289 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-08 22:36:49 +00:00
giacomand@gmail.com
69fcf61ed3 Committed Rolan7's patch to add more convenience to Hydroponics. The feature list includes:
* Makes grass auto-stack when harvested
* Allows seeds to be extracted from grass
* Allows the smart-fridge and plant bags to accept seeds.
* Lays the groundwork for a seeds-only version of the smart fridge, to eventually replace the existing seed vender (not yet hackable, though)

-Fixed window doors not opening when you click on them.
-Added a reset button for the job selection screen.
-Fixed a bug with the traitor panel which leaves ex-changelings with the evolution menu.
-I re-added the variables for the intercept report but commented them out.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5276 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-07 13:27:33 +00:00
ericgfwong@hotmail.com
b5b2ee470f Updated supply headset names and instructions
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5267 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-06 00:46:16 +00:00
ericgfwong@hotmail.com
a3780d7021 Renamed Cargo radio to Supply radio
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5266 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-06 00:16:11 +00:00
ericgfwong@hotmail.com
f7abe34c72 Removed mining department radio frequency. Miners and Cargo techs will all be under the Cargo radio instead.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5265 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-05 23:27:10 +00:00
petethegoat@gmail.com
3ac67f339a Fixed randomised appearances being batshit crazy.
Improved the janicart a bit. It should be less cursed now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5264 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-05 22:27:16 +00:00
aussprites
5f36fdcea7 added ..() to new(), thanks to Giacom for telling me why
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5258 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-04 18:38:03 +00:00
aussprites
1dd83e6803 >added defines to flora.dm
>added icon_states to ausflora.dmi
>added a tree to pinetrees.dmi
>centcom came by and decorated the trees in the bar and chapel

Centcom Report
Have a merry griffmas and a happy new round.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5255 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-04 14:23:00 +00:00
johnsonmt88@gmail.com
35cb1b2530 Removed storage.dm from defines and moved the storage item defines to the location of their respective procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5252 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-02 19:00:33 +00:00
petethegoat@gmail.com
1cb3959037 Moved janicart into structures, and fixed some issues with it. You can now hook a trashbag onto it.
Recoloured the purple softcap to actually match the janitor's jumpsuit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5250 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-02 14:48:57 +00:00
aranclanos@hotmail.com
4f010d9730 Fixes issue 1138 - Stashing lockers on crates.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5248 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-02 08:01:12 +00:00
giacomand@gmail.com
9941bb8587 Added mimics! There's the classic crate (chest) mimic which waits until somebody is close before trying to attack them. You can fill him with loot by putting items on him on your map. This was done by changing the base initialize proc to an /atom/movable and then instead of looping through the world for objects, instead loop for atom movables.
The next type of mimic is for the staff of animation! They will copy the icon of the object they're copying and will set themselves stats based on the object too. They will not attack the bearer of the staff which made them animated.

Added the option to get the staff on the wizard's spell book.

Added a "friends" var to hostile mobs. It will make the simple animal ignore friends when choosing targets.

Changed the statues from /obj/effect/showcase to /obj/structure/showcase.

Added a new variable to projectiles, "shot_from" is the gun that shot the projectile. It's used to determine what staff animated the mob and it will then add that staff, so it can ignore it when choosing targets.

Added a wander var for simple animals, turning it to 0 will stop the simple animal from moving when idle.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5246 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-02 04:38:43 +00:00
ericgfwong@hotmail.com
e550f54ad3 Readded gloves to the lockers in atmos, mining, cargo, and robotics.
Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5240 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-01 01:42:10 +00:00
ericgfwong@hotmail.com
4dab53f771 Replaced janitor's latex gloves with black ones
Removed ALL gloves from Robotics, Atmos, Mining, and Cargo
Updated my journal

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5239 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-01 01:21:17 +00:00
ericgfwong@hotmail.com
136800a071 Swapped the locations of the Vault and Tech Storage.
Cargo Techs, Miners, and Roboticists no longer start with gloves. Instead, a limited number of gloves have been added to each of their departments.

Shuttle Brig now requires Holding Cell access
Janitor given a pair of latex gloves
Red pen added to Warden's office by request


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5238 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-01 01:03:15 +00:00