Commit Graph

3454 Commits

Author SHA1 Message Date
Fira
ed5307abd0 Added Air Analyser verb for ghosts to spy on supermatter and atmos 2014-01-04 12:27:07 +01:00
Zuhayr
7005a66d5b Fix for containers getting left behind when nymphs grow. 2014-01-04 13:28:32 +10:30
Zuhayr
fa2b6fa6b4 Couple of oversights with diona. 2014-01-04 13:23:59 +10:30
Zuhayr
47dda54a72 Forgot SLOT_HEAD. 2014-01-04 12:53:51 +10:30
Zuhayr
f2300725f7 Made it possible to pick up and wear diona nymphs. 2014-01-04 12:49:55 +10:30
Zuhayr
122f5854d6 Fix for oversight of dionaea needing to breathe. 2014-01-04 12:49:15 +10:30
Zuhayr
62893f80b6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-04 11:35:07 +10:30
Zuhayr
f679776a22 Made diona nymph evolution whitelisted. 2014-01-03 09:37:13 +10:30
DJSnapshot
b294174acb Openable soda cans and beer bottles! 2013-12-31 17:52:12 -08:00
Zuhayr
df6bd5d6c8 Gib rewrite/resprite to allow for arbitrary blood and flesh colours. 2013-12-30 21:48:34 +10:30
Zuhayr
5313851da9 Converted robots over to current blood system/paths, updated various files to work with update. 2013-12-29 02:48:20 +10:30
Zuhayr
be14eb8781 Minor hand blood overlay fix. 2013-12-29 00:34:03 +10:30
Zuhayr
01dd4373d0 Minor bugfix with blood painting code. 2013-12-29 00:11:21 +10:30
Zuhayr
26de46ae4b Added ghost writing proc to mob/dead. 2013-12-28 23:59:47 +10:30
Zuhayr
c6c1a575d6 Merge of blood file, ammo icons, map. Manual binary file merge incoming. 2013-12-28 23:13:04 +10:30
Zuhayr
183afc61bf Reverts corgi dress-up due to being terrible and duplicating items. 2013-12-27 11:06:20 +10:30
Zuhayr
661593718f Using dev-freeze map. 2013-12-27 10:42:13 +10:30
Chinsky
3ee2430425 Made blood overlays respect blood color 2013-12-26 15:28:03 +04:00
Zuhayr
e89fe94af8 Merged binary files, adapted chinsky's blood painting procs to function with arbitrary colours. 2013-12-26 14:48:05 +10:30
Zuhayr
d97180239b Using chinsky's blood file. 2013-12-26 13:46:12 +10:30
Zuhayr
1311cf0300 Merge pull request #4117 from comma/bloodydoodle
Adds ability to write on floors and walls with blood.
2013-12-25 19:13:30 -08:00
Zuhayr
1888a4d956 Merge pull request #4116 from comma/showoff
Adds Show item verb
2013-12-25 19:13:21 -08:00
Zuhayr
d9a0f496c0 Removed debug strings/values. 2013-12-26 10:35:45 +10:30
Zuhayr
6b2bfbc38d Species-based blood colour support code. 2013-12-26 03:21:46 +10:30
Zuhayr
8b0f778a83 Mass updates to paths for blood decals. 2013-12-26 01:56:06 +10:30
Chinsky
d166d3c992 Merge pull request #4100 from Zuhayr/dev
DNA2 EPISODE 2: Revenge of the Bugs
2013-12-25 03:49:58 -08:00
Chinsky
0c94d2892d Fixes #4071
Emote needed "me" action first, using custom_emote instead.
2013-12-25 14:44:50 +04:00
Chinsky
5071ea57ad Fix for #3583
Hostile mobs now check adjacency before applying damage.
2013-12-25 14:20:56 +04:00
Chinsky
ab727aef11 Added link to examine shown item.
Removed grab handler because it's an abstract item.
2013-12-25 02:44:42 +04:00
Chinsky
7d95a385f2 No messages from beyond the grave pls. 2013-12-25 01:59:35 +04:00
Chinsky
ac1c24f35c Adds ability to write on floors and walls with blood.
Codersprites for now.
2013-12-25 00:11:50 +04:00
Mloc
0ff0004250 Merge pull request #4112 from fauxki/dev
Sprite Bug Fixes
2013-12-23 15:36:02 -08:00
fauxki
28340d01ab #4108 - mispelling was preventing it from showing up. 2013-12-23 14:53:46 -08:00
Zuhayr
ff52920fab DNA2 fixes cherrypicked from N3X15. 2013-12-23 00:06:56 +10:30
Zuhayr
d783fd5043 Manual binary merge of head icons. 2013-12-22 23:23:25 +10:30
Zuhayr
b9fcd34df3 Merged config and changelog. 2013-12-22 23:11:29 +10:30
RavingManiac
b26492e66d Simplified the monkey pulling check as per Giacom's suggestion. 2013-12-21 13:51:06 +08:00
Zuhayr
bb602139b0 Merge pull request #4074 from fauxki/dev
Centcom Update + Minor Updates
2013-12-20 10:35:57 -08:00
fauxki
05f012b486 Added in the Longer Hair that was removed in the TG merge under the new name of Flaired hair because to many hairstyles start with long. 2013-12-20 01:28:47 -08:00
Zuhayr
b0b038873f Medical HUDs will now only show brainworms if the worm is controlling the host. 2013-12-19 11:00:21 +10:30
Zuhayr
44ef03e439 Prevents borers from getting through head coverage. 2013-12-19 10:38:21 +10:30
Zuhayr
f936dbda31 Possible fix for borers teleporting through windows. 2013-12-19 00:00:28 +10:30
RavingManiac
e92bb6a02b Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Zuhayr
cc2dc32f1b Added short-range paralysis proc for unhosted borers. 2013-12-18 14:53:56 +10:30
Zuhayr
501f94d399 Added sugar docility to borers. 2013-12-18 14:38:00 +10:30
Zuhayr
d21b26658a Added ghost eavesdropping for borertalk. 2013-12-18 14:10:43 +10:30
Zuhayr
c5849aaa96 Added cortical borers to the various HUDs. 2013-12-18 14:03:04 +10:30
Zuhayr
65eb6354c5 Various tweaks to cortical borers taken from the /tg/ discussion on the potential port. 2013-12-18 13:50:58 +10:30
Zuhayr
f8ebd9d5de Added checks for borers to various key-swapping powers to prevent weirdness. 2013-12-18 13:49:10 +10:30
RavingManiac
751219dbfd Added "hide" verb to mousetraps, placing them on the same layer as hidden mice.
Triggered mousetraps and dead mice will be moved back to the top layer.

Monkeys will no longer move randomly while being pulled.
2013-12-18 02:08:38 +08:00