Commit Graph

32108 Commits

Author SHA1 Message Date
SatinIsle
b8bc271f20 Reduces vore death timer on autoresleever (#15948)
Changed the timer on the autoresleever from 15 minutes to 5 minutes, a similar amount of time to being able to make a transcore announcement.

The idea behind this reduction is that the autoresleever is already considerably more popular than the resleever, and it does not make sense to inconvenience people for both engaging in their kinks and not wanting to get medical involved in their death. The normal resleever remains the best option for non-vore deaths, and for people who just want to offer that kind of interaction to medical.
2024-05-02 18:34:36 +10:00
Kashargul
6f046e9d9c fixes wrong pathing (#15955) 2024-04-30 15:40:04 +10:00
SatinIsle
3b7358060a AFK vore logging (#15954)
* Admin logs for vore of AFK players

Added admin logging to vore interactions of AFK players.

* Fixed minitest upload
2024-04-30 15:28:25 +10:00
SatinIsle
7f4c6faf07 Expanded size trait options (#15949)
Added new "Tall, Major" and "Short, Major" traits that add and reduce the sprite's height by 15% respectively. As opposed to tall and short, which are about 9%. The short, Major trait does not make someone who is 25% scale any smaller than the short trait, so no problems with balance there.

Added new "Heavy Frame, Major" and "Light Frame, Major" traits that increase and reduce your threshold for size interaction respectively.
2024-04-30 15:28:16 +10:00
Kashargul
cb30f64b96 prevent flags default exclusion (#15941) 2024-04-26 04:08:19 +10:00
Heroman3003
c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
SatinIsle
711f99944e Entrepreneur Expansion (Part 1) (#15933)
* [WIP] Entrepreneur Expansion

Added a whole range of unique items and load outs to each entrepreneur alt-title.

Intending to give them some station location too.

* Completes outfit expansion
2024-04-21 21:12:12 +10:00
SatinIsle
07b8d026c2 Opens more positive and negative traits to non-custom species. (#15928)
* Allows other species to autohiss

Opens the autohiss traits to all species except for Tajara, Unathi and Zaddat who come with them by default.

* Opens more positive and negative traits to non-custom species.

Added access to various negative and positive traits for non-custom species, where it makes sense that there might be variations due to natural differences and body modifications. I have excluded specific species from accessing most of these where they are already meet those levels or would be buffed too much and lose their balanced flavour.
Whilst I realise there is a system in place to stop negatives making things stronger, I have excluded these species anyway so people don't accidentally waste points on them.

Specifically:
Positive traits:
Haste (excluding Unathi, BESK, Diona and Alraune due to their design. Tesh and Taj due to already having this buff).
Hardy and Hardy+ (excluding Tesh, Prommie and Protean to avoid balance. Alraune, Unathi and diona already have this).
High Endurance (excluding Tesh and BESK to avoid buffs, and Unathi who already have this).
Darksight and Darksight+ (excluding all those who already get to see in the dark)
Brute resist minor only (exlcuding Tesh for the buffs and those that already have this level of resistance).
Grit

Negatives:
Slow and Slow+ (excluding those that already move so slow)
Weakling and weakling+ (excluding BESK and tesh who are already this weak)
Low endurance and + (excluding besk for the first and tesh for both as they're already that weak)
Brute weakness minor, normal and major (excluding those that are weak to specific levels)
Neural Hypersensitivity

* Removes Haste

Removes haste from the options as requested.
2024-04-21 21:11:43 +10:00
Kashargul
32204eeafd some borg upgrade overhaul, power use function, bluespace pounce and some fixes (#15924)
* some borg upgrade overhaul

* .

* adjust icon some

* .

* fixes the borg hud store icon breaking

* refactor borg skill power usage, add bluespace pounce

* .

* .

* copy paste mistakes...

* first check distance then drain power on leap

* small oversight in the calculation

* comment

* second silicon hud store icon case
2024-04-21 21:11:37 +10:00
SatinIsle
e59031cb33 Ghosts stay in bellies (#15918)
* Ghosts stay in bellies

Ported a change to digestion from chomp:
Changed digestion death to place the characters ghost inside of the belly they died in. This allows them to be see the belly text still, be carried around and can even be moved between bellies (such as moved along with everything else to intestines, etc), or hear a final subtled message. Tested and seems to work fine here.

Ports these PRs: https://github.com/CHOMPStation2/CHOMPStation2/pull/3074 https://github.com/CHOMPStation2/CHOMPStation2/pull/4772 https://github.com/CHOMPStation2/CHOMPStation2/pull/7132

Plus one addition of my own to prevent it playing the ingestion sound upon the ghost being placed in the belly.

* Fixes the ghost's camera being stuck when transferring them to different bellies.

* Don't announce releasing observers

* Fix for ghosts being visible in examines
2024-04-21 21:11:26 +10:00
Reo Lozzot
827bfbdeb3 Synth facemask upport fix (#15929)
* Portgus

Huge PR on codebase

* Huge code fail

Incredible skill issue
2024-04-20 10:52:02 +10:00
SatinIsle
248e8e45f3 Allows other species to autohiss (#15927)
Opens the autohiss traits to all species except for Tajara, Unathi and Zaddat who come with them by default.
2024-04-17 04:53:41 +10:00
Reo Lozzot
9c2f2e429c Portgus (#15925)
Huge PR on codebase
2024-04-17 04:47:55 +10:00
Kashargul
06ed4edcf2 overlay overflow (#15926)
* overlay overflow

* .
2024-04-17 04:47:09 +10:00
Reo Lozzot
d39d966206 Fixes inconsistant material refunds and removes material cost from door repair (#15511)
* Oops did two different things at once

Started out with me fixing improper material refunds on deconstructs, ended with me making doors not cost materials. Oops!

* Graaah code fixius

I know how new works now

* Huge fart on PR

I am so good at code
huge fartius

epic /obj fail

I forgor

* More effort than it's worth.

unless im being lied to...!
2024-04-11 18:10:04 +10:00
Kashargul
4c90f3953d fix some runtimes and an overlay overflow (#15915)
* fix some runtimes and memleaks

* .
2024-04-11 09:08:39 +10:00
SatinIsle
958ddcd6cf typo fix 2024-04-08 13:20:42 +01:00
SatinIsle
2007279a08 Update scrubble.dm 2024-04-08 13:13:25 +01:00
SatinIsle
82c68f7ac1 Update scrubble.dm 2024-04-08 13:03:43 +01:00
SatinIsle
c28a7aac73 Scrubble and jungle fixes
Fixed pounce behaviour of Scrubbles to be properly checked and have a proper cooldown.

Fixed some empty air tiles on the jungle underground.
2024-04-08 12:39:35 +01:00
Kashargul
2662fc26fc cell div by 0 (#15902)
* cell div by 0

* .

* .
2024-04-07 13:14:05 +10:00
SatinIsle
8b71cf692f Jungle Redgate and New Vore Mobs (#15889)
* [WIP] New Vore Mobs

Added new vore mob: Cave Stalker, a 6 legged canine/feline like creature that charges at prey from a distance to pounce them. It immediately stops on the spot if spotted and then retreats quickly if stared down.

* Fixed missing file

* More mobs, still WIP

* More stuff! [Still WIP]

Added another mob called the sonadile that works based on sound similar to the lurker.

Added a bunch of mobs to the maint pred list, including the kururak because that's a cool one.

* Update vorestation.dme

* Update sonadile.dm

* Another mob and stalker tweaks, still WIP, need to add flavour text for all mobs

* Update devil.dm

* Update stalker.dm

* Even more maint pred options

* More Capture crystal mobs

* Finishing touches, no longer WIP!

* Update vore_raptor.dmi

* Added the jungle map redgate

Also resolves a runtime with the scrubble.

Forces jungle redgate only for the first few days at least.

* Update jungle.dmm

* Update jungle_underground.dmm

* Update paint.dm

Fixes paint runtime
2024-04-07 10:34:24 +10:00
Kashargul
cd0cfd0dd7 borgs can walk, vtec overhaul, no more borg light and some glow flicker (#15901)
* borgs can walk, no more borg light flicker

* rework vtec

* small oversight on glow

* .
2024-04-07 10:34:06 +10:00
Kashargul
3796850a2f fixes an issue with disposal junctions ending with weird directions & RPD icons (#15900)
* fixes an issue with disposal junctions ending with weird directions

* fixed an issue of wrong icon states used on mirrored tvalves
2024-04-07 10:33:37 +10:00
Kashargul
ce7a2da466 fix telecom filtering additions and nanomap autoscaling (#15899)
* fix telecom filtering additions and nanomap autoscaling

* .

* fix flowrate on omniMixer

* fix omni filter
2024-04-07 10:33:26 +10:00
SatinIsle
f209851566 No shoes: Teshari edition (#15896)
* Ports No Shoes from RogueStar

Added the ability to choose to spawn with no shoes in character setup. This was ported from RogueStar: https://github.com/TS-Rogue-Star/Rogue-Star/pull/196

* Small fix

* No shoes: Teshari edition

Fixed teshari spawning with shoes even with the spawn with shoes setting set to no.
2024-04-03 04:03:00 +10:00
Kashargul
e51e5281f5 robot outsider overhaul (#15894)
* robot outsider overhaul

* .

* adds icon and defines
2024-04-02 19:14:13 +10:00
SatinIsle
4a8b7c0067 Reduces the cost of the bluespace bracelet. (#15895)
Changed the cost of the bluespace bracelet in the loadout from 5 to 2.
2024-04-02 19:12:53 +10:00
SatinIsle
c2263d59ee Ports "No Shoes" from RogueStar (#15893)
* Ports No Shoes from RogueStar

Added the ability to choose to spawn with no shoes in character setup. This was ported from RogueStar: https://github.com/TS-Rogue-Star/Rogue-Star/pull/196

* Small fix
2024-04-02 19:10:11 +10:00
SatinIsle
5f520271be Added Post-Drain belly modes (#15876)
* Added Post-Drain belly modes

Added "Drain Finishing Modes" that kick into effect once a drain belly has extracted all of the nutrition that it can out of a prey character.

These modes are currently:
Normal: Current behaviour, just stops when it runs out of nutrition to extract.
Sleep: Slowly increases the prey's tiredness until the fall asleep. Be warned that they won't be able to post or see posts when they fall asleep.
False Sleep: Slowly increases the prey's tiredness until just before they fall asleep, darkening their screen but NOT preventing them from posting and reading posts.
Weight Drain: You're done draining their nutrition? Well, time to start taking their weight directly and adding it to your own body. Is dependent on the prey's weight loss % chosen in character setup.

* Added a knockout process option

* I forgot eject all on the previous commit

* Update tgui.bundle.js
2024-03-31 19:03:47 +10:00
Kashargul
e6dcc02ad4 copy ai bellieso n first transfer and keep prefs synced (#15886) 2024-03-30 05:59:10 +10:00
Heroman3003
5b1917621e Fixes icon state for default gas mask (#15884) 2024-03-30 05:58:44 +10:00
Screemonster
3d4f420b66 Makes pakkuns less triggerhappy, more sneaky (#15882) 2024-03-30 05:58:24 +10:00
SatinIsle
b2ba38c8b6 Ports trash throw vore from Chomp (#15877)
* Ports trash throw vore from Chomp

Ports the ability to catch thrown trash directly in your bellies if you have the trash eater trait from Chompstation: https://github.com/CHOMPStation2/CHOMPStation2/pull/5987

This adds a new verb in the abilities tab called Toggle Trash Catching to all mobs who have the Trash Eater trait. This is disabled by default.

* Changes Chompedits to something that won't trigger their mirror bot
2024-03-30 05:58:09 +10:00
SatinIsle
d3f5c215f9 Fluff item (#15878)
Approved here: https://forum.vore-station.net/viewtopic.php?f=27&t=2401&p=14043#p14043
2024-03-30 05:57:35 +10:00
Kashargul
f466efebef some more borg admin options (#15879)
* some more borg admin options

* .

* rm comment

* forgotten define
2024-03-30 05:57:29 +10:00
Kashargul
8ecd32e3bc all 3 have sprites (#15881) 2024-03-30 05:57:21 +10:00
Runa Dacino
459bbec6bb tweak(recolor_toggle): Makes it available for all staff (#15866)
- Changes verb obtaining proc to be all staff
- Changes check_rights for R_EVENT
Force pushed:
- adds verb to event_manager verblist as well
- Makes it work with ANY of R_ADMIN|R_EVENT|R_FUN
2024-03-30 05:56:53 +10:00
SatinIsle
298e4c641c Gives simple mobs thermals (#15859)
* Simple mob thermals

Added a verb to all simple mobs controlled by players that lets them see mobs through walls for one minute, with a five minute cooldown.

* Implemented suggestions from Runa

* Thermal vision plus

Added Thermal Vision Toggle, not given to any mobs by default but can be added by admin abilities.
2024-03-24 04:04:35 +10:00
Kashargul
c147751d45 adds an option for non-synced consoles (#15864) 2024-03-24 04:04:08 +10:00
SatinIsle
505fad218b Added a Kelpie mob (#15858)
Added a new Kelpie mob, based on the large horse sprite. This mob is significantly more likely to eat people and harder to escape if you have digestion enabled. It has a unique trait of diving underwater with it's prey (if on an appropriate tile), or surfacing when it has no prey.
2024-03-23 04:46:05 +10:00
Heroman3003
d0ccf27f34 Adds MultiZ chat filter (#15849)
* Attempt at making a multi-z chat filter

* Adds MultiZ chat filter

* Runtime fix
2024-03-22 03:30:40 +10:00
SatinIsle
606107927e Food Preferences (#15850)
* Food Preferences

Ported from roguestar, originally made by VerySoft: https://github.com/TS-Rogue-Star/Rogue-Star/pull/37
Numbers have been tweaked, and the bonus significantly lowered.

Added new neutral traits: Food Preferences.

Foods with the relevant allergens present will give you bonus nutrition, approximately a 25% boost on most foods that I tested.

Only one of these traits can be taken at a time.

* stuff
2024-03-22 03:29:36 +10:00
SatinIsle
09a57da29f Talon can now fax for talon crew (#15853)
Added the ability for the Talon fax machine to fax for talon crew, and only talon crew.
2024-03-22 03:28:54 +10:00
SatinIsle
c18e591fd2 Nerfs Crumsh
Access changed to match that of a bridge secretary because it's more trouble than it's worth.
2024-03-21 16:45:58 +00:00
dan
820372eb31 ears & tails (#15848)
Co-authored-by: PastelPrinceDan <amayahsslut@gmail.com>
2024-03-20 07:58:42 +10:00
SatinIsle
7df850951e Ports cooker changes (#15844)
Ports cooker changes from RogueStar by VerySoft.

Added a "Toggle Safety" option to cooking appliances. This is off by default, can be toggled with a verb on the appliance. When on, instead of food burning when it reaches that point, it is instead ejected from the machine safe to eat.

Significantly sped up the speed that machines reach cooking temperature at. Generally reducing the wait time from about 10 minutes to 2 minutes.

Reduced cooking time of most food significantly.

Main goal of this to make it less frustrating to produce large spreads of food.
2024-03-18 20:29:58 +10:00
Kashargul
bb1c2747d7 fixes execution order for stair pulling (#15838)
* fixes execution order for pulling

* .
2024-03-18 20:29:02 +10:00
Kashargul
f61967bcca adds a comand to clear instead of empty string (#15837) 2024-03-18 20:28:40 +10:00
Casey
39d7ca0cc5 Merge pull request #15836 from Runa-Dacino/colormateportchomp
ports matrix recolouring, Ports Colourmate update, ports simple mob/robot recolouring  from CHOMP
2024-03-17 14:34:52 -04:00