PsiOmegaDelta
b963e807f6
Merge pull request #9273 from GinjaNinja32/grab_del
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Fixes grabs runtiming on qdel()
2015-05-15 08:22:52 +02:00
GinjaNinja32
363ce0a925
Fixes grabs runtiming on qdel()
2015-05-15 00:07:45 +01:00
PsiOmegaDelta
4f40e92a95
Merge pull request #9272 from Mloc/nanoui
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better nanoui caching + fixes
2015-05-14 23:48:15 +02:00
Mloc
cfb51cf198
better nanoui caching + fixes
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 22:35:50 +01:00
PsiOmega
f9306431b7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
2015-05-14 22:20:58 +02:00
Chinsky
8d83e8d452
Merge pull request #9202 from Zuhayr/customitems
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Custom items refactor.
2015-05-14 21:47:04 +03:00
PsiOmegaDelta
9ed8f69e02
Merge pull request #9240 from Techhead0/internalsBox
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Moves survival boxes to species datums.
2015-05-14 09:38:24 +02:00
Daranz
b95692e484
Fix a problem in human/has_eyes()
2015-05-13 13:58:37 -04:00
Techhead0
875a4fd893
Moves equip_survival_gear into job controller, species gear into datums.
2015-05-13 04:07:01 -04:00
Zuhayr
1dfade1a33
master>dev
2015-05-13 17:09:57 +09:30
Zuhayr
3c10cc5852
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into customitems
2015-05-13 17:00:10 +09:30
Techhead0
f41300bbe3
Merge remote-tracking branch 'remotes/Baystation12/dev' into internalsBox
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Conflicts:
maps/exodus-1.dmm
2015-05-13 03:10:36 -04:00
Techhead0
e38ef1c7ef
Moves survival boxes to species datums.
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Surivival gear is now assigned based on species. Most
species get standard gear, but Vox receive a nitrogen
tank instead, and Diona obtain an emergency flare
instead of a survival box.
As a side effect, engineers no longer spawn with larger
emergency tanks.
Fixes #9237
2015-05-13 02:31:17 -04:00
Hubblenaut
32b463237f
Final adjustments to icons, adds delay to pinning
2015-05-12 17:21:37 +02:00
GinjaNinja32
c952507f3c
Fixes carp attacking mechs over z-levels
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Fixes #9198 .
2015-05-12 15:53:28 +01:00
Zuhayr
4e85c5f387
Dev merge.
2015-05-12 23:33:29 +09:30
Hubblenaut
1b3ddb8633
Merge remote-tracking branch 'upstream/dev' into dev
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob_grab.dm
2015-05-12 14:39:21 +02:00
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
Zuhayr
2222445eb3
Merge pull request #9166 from MrSnapwalk/AI-and-pAI-sprites
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Adds 7 new AI core sprites and adds new pAI card sprites.
2015-05-12 21:01:30 +09:30
Chinsky
e9cc39039c
Merge pull request #8946 from Zuhayr/miningstuff
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Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
Zuhayr
c8135cf87b
Merge pull request #9205 from mwerezak/masks
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Snacks, drinks, and pills now check mouth coverage
2015-05-12 18:11:48 +09:30
Zuhayr
b15ff78302
Merge pull request #9130 from mwerezak/device-powercell
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Adjusts charge cost for energy type guns
2015-05-12 18:11:39 +09:30
Chinsky
a6ecdedf74
Fix for being forever tajaran
2015-05-12 07:48:54 +03:00
Chinsky
495783de59
As per Ginja's suggestion, dummies are now used one per prefs datum.
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Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Zuhayr
3184f157e9
qdel
2015-05-12 13:12:58 +09:30
Chinsky
86c8c8c52b
Changed similar proc in datacore to just use icons of actual human it gets. Works fine for both latejoin and roundstart.
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Also fixed a runtime, somehow head was created without a tajaran and got lost.
2015-05-12 06:42:08 +03:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Chinsky
5c8ceae2fa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552
Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
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I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
mwerezak
b1bfbf346d
Snacks, drinks, and pills now check mouth coverage
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Mouth coverage is defined somewhat conservatively so that breath masks
and the like do not prevent eating. In general only things that
completely cover your face or head like gasmasks and space suit helmets
block eating and drinking, or forcing the same on someone.
2015-05-11 22:17:24 -04:00
Zuhayr
4cf296a6c9
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
PsiOmega
d14904e1d6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/response_team.dm
code/modules/hydroponics/spreading/spreading.dm
code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
Zuhayr
6f41625752
Added construction drone sprites from Pawn.
2015-05-11 14:46:47 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Mloc
16d50c645d
new object-based lighting system
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:25 +01:00
Mloc
e602a7e286
remove the sub-area system
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Removes area/list/related and area/master.
They were only used by the old lighting subarea system.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:29 +01:00
Hubblenaut
fb8812d1b7
Adds knifing, pressing eyes, jointlocking, headbutting, pushing, dancing and forcing onto the floor
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fixup
2015-05-10 17:54:34 +02:00
Chinsky
6b57189076
Merge pull request #9171 from PsiOmegaDelta/DroneSplosion
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Fixes #9169 .
2015-05-10 18:06:22 +03:00
Zuhayr
6e003e6d99
Merge pull request #9134 from PsiOmegaDelta/UngrabRuntime
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Grabs no longer endless loop runtime.
2015-05-10 23:20:56 +09:30
PsiOmega
fff5ea7840
Grabs no longer endless loop runtime.
2015-05-10 12:11:52 +02:00
Ccomp5950
929e64311e
Merge pull request #9133 from PsiOmegaDelta/AntagHUDRestrictions
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Enforces antagHUD restrictions.
2015-05-10 06:03:36 -04:00
PsiOmega
647298e550
Fixes #9169 .
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Drones can now survive entering chargers and being picked up.
2015-05-10 10:52:56 +02:00
MrSnapwalk
753d63439c
Removes the leading comma in software.dm.
2015-05-10 02:24:10 -05:00
MrSnapwalk
34eb2872b6
Makes the code compile by adding a comma and removing some unused lines.
2015-05-10 02:03:28 -05:00
MrSnapwalk
89aa07fdf9
Adds new pAI sprites by WalterJe, adds a few more emotions (neutral, silly, :^), smirk, exclamation points, and question mark). Adjusts Tudoreleuu's custom item sprite to fit the new screen sprites.
2015-05-10 00:40:13 -05:00
MrSnapwalk
7e8a173fd4
Adds 7 new AI core sprites.
2015-05-09 18:02:30 -05:00
PsiOmega
b98461c2af
Station alarm monitor changes.
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Replaces a couple of station alarm monitors with variants that display all alerts; fire, atmospherics, power, camera and motion rather than just the first 3.
Adds a basic station alarm monitor on the engineering outpost.
2015-05-08 11:22:29 +02:00
PsiOmega
999b0ca99d
Compilation fixes.
2015-05-08 08:33:41 +02:00
PsiOmega
28d24fc8c6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer/atmos_control.dm
code/game/machinery/telecomms/logbrowser.dm
code/modules/mob/mob_helpers.dm
2015-05-08 08:23:15 +02:00