* inflation handling
* lets not allow that
* some fixes
* additional sanity and sanitization
* borg connector, refactors
* type correction
* reagents to bellies become belly reagents
* handle prefs
* pref handling expanded
* pain tweaks
* need to handle it this way
* multiple fixes
* proper belly interaction
* belly update belly update for vore
* mostly working
* fixed stacking stuff
* some updates to fix weird behaviors and add more clarity
* weakref and colors
* fix He3 reagent tank
* organization
* cleanup hose disconnection
* hosed chemsprayer behaves
* doesn't need to be 100
* fast processing needs even less
* organization
* no react in hoses
* changeling fix
* Move body spawning into BR
* small fix, organization
* replace xeno regen
* Body descriptor system removed
* Revert "Body descriptor system removed"
This reverts commit 04a0aa3ac8.
* massive bodyrecord copy refactor
* this too
* dna copying is now sane
* make a merge easier
* better file for this
* may we ensure peace everlasting
* linter
* oops, missed the test
* fixed up
* furthering the test
* different way to check
* looking promising
* required exclusions
* more test
* another tweak
* setup better
* globin
* test name change
* really mess up that monkey
* gradient style to UI entry
* scramble ignore
* illegal species
* scramble fix
* grad fix, more test fixes
* doing that right
* need these too
* missed defferal
* missed pathing
* documentation wall
* blood color needs a safety
* promethean prep
* this early set isn't needed
* some protections
* fixed waddler nulltest
* failure test
* intensify scan
* second fail test
* noticing
* dna test case
* other dna test case
* Test is bunk
* huge dna cleanup, better signal
* don't edit these
* documentation
* Do not use loc = src.loc
* oops
* Use weakrefs in pods
* remaining weakrefs
* reduce changes in pr
* cloning computer does not rotate itself when used
* moved body design to new BR code, and fixed screen size
* badlinting
* updated
* No instakilling teshari
* jiggles you
* TGUI
* move along
* m ove it
* Update AppearanceChangerMisc.tsx
* this too
* gender is race whoops
* Allow old clonepods too
* xc
* further encapsulation and some fixes
* oops
* misc not race
* separated that
* custom footsteps exchanged
* Custom speech bubble and xenochi stuff
* Update xenochimera.dm
* remove digileg snowflake
* try this
* Update xenochimera.dm
* proper close
* Always update our DNA
* awa
* extremely laggy check removed, actually useless
* explaining
* lower delay time
* slower jigglin
* Revert "slower jigglin"
This reverts commit c801f7d7f5.
* disable appearance editor due to various issues
* Promie love
* xenochi vanity test
* lmao
* earwings
* wording and slot revival
* mobvar?
* Phasing out specific shapeshifter appearances
If you have access to changing your icon, you can change whatever you want.
* saveslot loading
* more
* synth
* Shoot out limbs
* almost ready
* nullcheck
* xenochi revive handles size and weight correctly
* weaver cocoon updated xenochi internal record after tf
* cannot remove from lost limbs
* limbs properly respawn on slot revive
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* forensics datum initial work
* typo fix
* glove recursion fix
* missing bloodtype on organ data
* removed frustrating and unneeded b_type var from humans
* no leaky
* listcheck
* documenting
* documentation
* part 1
* Cleanup
* text
* webbing
* Eh these values seem fine
* Bonus damage to mobs
* if we have a mind, dont take bonus damage
* Less VR overrides
* vendr
* begone accursed beast
* cleanup and notes
* screen object fix
* varset clear
* don't raw send sounds, spark on door sound, pain hallucination
* lengthen this a bit
* more pain messages, become jittery
* note
* lets clean that up to
* Revert "lets clean that up to"
This reverts commit 2409e41870.
* cleanup and define
* use accessors
* death isn't working so have toxins instead, it's scarier
* don't actually clean these up, because of how xenochi works
* additional protection
* hunger joke
* Use get_component instead of a cache
* empty scope removed
* Updated xenochi code to use hallu component
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* some small things
* .
* clean this up
* potentially fix nulls in player list
* .
* Fixes
* Update machine_stacking.dm
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* fixes micro footsteppy runtimes!!
* didn't know that was a function!
* hopefully better? no more runtimes at least
* saving these for later
* don't need this..
* Update footstep.dm
* Update footstep.dm
* prioritize snek sounds above anything
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Establish base working new_player tgui
* Tweak to fit virgo
* .
* fix that
* split that
* no as import
* clean up old code
* .
* .
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Allow engineers and chief engineers (not atmos techs) to see wire descriptions
* Oh I guess we already had that
* Add a way for admins to disable wire descriptions
* insanity
- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now
GET IN THERE
* whoops forgot to give it to mobs
* Bellyrubbing is now an emote
* Update vorestation.dme
* some small edits
actually gives voice freq a valid starting selection
makes the default voice less jarring
* Update atoms_movable.dm
* Update atoms_movable.dm
* Berserker PSG
* Makes PSGs more acquirable.
- Makes PSGs more acquirable
- Standardizes the PSG names (PSG Variant-XXX)
- Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces toxin/oxygen/clone attack damage taken)
- Adds the PSG-Melee to the Pathfinder locker
- Adds the PSG-BIO to the Pathfinder Medic locker
- Adds the PSG-S to HoS locker (and HoS supply pack)
- Makes it so the Exploration shield pack has a melee and upgraded mining (mob combat) PSG