PsiOmega
f7bc35f333
Binary Tracking
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The AI can again finally track entities using the binary channel.
2014-11-18 12:24:54 +01:00
PsiOmega
0f55842d0b
Even less tapping.
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Synths replying to messages through their PDA log or chat window should no longer cause the tapping message to appear.
Unsure if pAIs ever tapped, risk now greatly reduced.
2014-11-05 21:19:21 +01:00
ccomp5950
9363af2a09
"Exploit Menu" uplink fix.
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Double quotes will no longer break the json nanoui uses to display the data.
This fix removes the ability to use html and javascript (exploitable for nefarious reasons)
Specifying exactly what we want instead of assigning nanoui_data["exploits"] = L.fields
which passes by refernce instead of by value.
It allows us to also sanitize the input so everything that gets displayed in nanoui doesn't have html
2014-11-03 01:15:44 -05:00
GinjaNinja32
5b7cb1f117
Fix AI PDA showing tap messages
2014-10-21 16:46:48 +01:00
Chinsky
61e50ab72a
Merge pull request #6790 from mwerezak/robot-radio
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Fixes robot radio component not using power
2014-10-20 03:53:10 +04:00
Chinsky
f1f730894c
Merge pull request #6789 from mwerezak/binary-talk
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Allows properly keyed radios to broadcast in robot talk and/or hivemind + some cleanup
2014-10-20 03:50:12 +04:00
mwerezak
9424d892ba
Fixes robot radio component not using power
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Also shifts power usage so binary talk uses less power while radio uses
more.
2014-10-19 00:50:13 -04:00
PsiOmega
68f4f1809e
AI PDA tapping fix
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An AI should no longer tap on a non-existing screen with its non-existing fingers while writing PDA messages.
2014-10-15 17:38:54 +02:00
Zuhayr
37cb78eefa
Fixes #6613 and #6492
2014-10-08 23:10:12 +10:30
RavingManiac
756e9ae030
Zooming with an item is now done with a general proc zoom(). This applies to binoculars and sniper rifle.
2014-10-04 17:38:38 +08:00
RavingManiac
2aab019cba
Binoculars zoom no longer a right-click menu option. Already supplanted by attack_self().
2014-10-04 04:05:26 +08:00
RavingManiac
f0da0380a5
Sniper rifle zoom now adds a client.pixel_x/y offset in addition to zoom. Currently 11 tiles in the direction the user is facing. Zooming can now be done through the right-click menu.
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Binoculars added. Functionally similar to sniper scope. Adminspawn-only as of this commit.
2014-10-04 04:01:56 +08:00
Zuhayr
e283fa850f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-10-03 06:58:53 +09:30
PsiOmega
fd060cc5fe
Fixes #6546
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Replaces iffy cartridge type checks with access checks.
2014-10-02 09:29:04 +02:00
mwerezak
3209f19304
Removes unused radio code, world print in forcesay
2014-10-01 21:49:24 -04:00
mwerezak
b88666895b
Allows properly keyed headsets to broadcast in robot talk and/or hivemind
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Adds :0 speech code which activates radio-defined behaviour.
2014-10-01 21:39:02 -04:00
Zuhayr
9fcde12b4f
Organ rewrite mapclean attempt.
2014-09-29 06:18:58 +09:30
Zuhayr
cc52be3192
Merge resolution, replaced 2 wires lost in map merge.
2014-09-25 23:54:24 +09:30
Zuhayr
9272bc4542
Fixes #6351 and #6350 .
2014-09-25 21:19:35 +09:30
Chinsky
69ed2317bf
Merge pull request #6428 from atlantiscze/cyborg-power
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Cyborg power overhaul
2014-09-25 00:19:13 +04:00
Chinsky
c529e014a7
Merge pull request #6462 from PsiOmegaDelta/Ion
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AI restoration console shows ion laws
2014-09-20 21:20:33 +04:00
PsiOmega
03a293d226
AI restoration console shows ion laws
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AI restoration console now displays ion laws just as the intelliCard does.
Fixes a minor problem with the intelliCard not adding newlines after ion laws.
2014-09-20 10:42:41 +02:00
Atlantiscze
e7297c90db
Cyborg Radio Change
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- Cyborgs can now toggle if they want their radio to broadcast to everyone around them. Starts ON by default.
2014-09-18 19:34:38 +02:00
PsiOmega
fe126626ac
Cleans up radio frequency numbers.
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Replaces magic numbers across the code base with proper constants.
Prepares for the ability to have more than one antag channel in the future.
Corrects a lie.
2014-09-18 13:07:34 +02:00
Atlantiscze
ded8e21c0f
Cyborg Power Usage Overhaul
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- Adds new standardised proc for power usage as Cyborg
- Each component now uses different amount of power. Some components use "idle" power (camera), which means constant load. Other components use "active" power, which is single-time burst load.. Example: Actuator.
- Power usage is directly proportional to work done. Moving cyborg uses more power than still cyborg.
- Information in Status tab changed. Now it only shows percentage of remaining charge, as well as cell rating and cell load (W)
2014-09-17 07:31:20 +02:00
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
Zuhayr
67cb6e297e
Merge pull request #6254 from Kelenius/OfStacks
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Of Stacks
2014-09-02 17:58:28 +09:30
Chinsky
367ddf6848
Merge pull request #6242 from PsiOmegaDelta/ExploitableAlternative
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Antags - Exploitable Information - MKII
2014-09-02 11:18:50 +04:00
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
PsiOmega
b7d356c4ab
The Syndicate uplink now only access the locked records, meaning it will be unaware of later in-round changes concerning a given character.
2014-09-02 07:12:13 +02:00
PsiOmega
9e4b7ed265
Preliminary support for the new general information. Renames the exploit record to permanent record.
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The new general information being:
Home system
Citizenship
Faction
Religion
Still to be made available in employment/security/medical records as applicable.
2014-09-01 14:45:47 +02:00
Zuhayr
059532c155
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-09-01 22:03:29 +09:30
JimTheCactus
b54a3056c7
Improved PDA power monitor for clarity
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The PowerON cart will now display the area that the power monitor is located to make it clear that you're looking at the power monitor, not the actual power net. This comes up when multiple power monitors have the same name.
2014-09-01 01:32:30 -06:00
JimTheCactus
aeea0b0bd6
PDAs now behave properly with unconnected power monitors
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Resolves an issue where the PDA would throw a runtime and a client side error when attempting to communicate with a power monitor that wasn't connected to a power net.
2014-09-01 01:27:54 -06:00
PsiOmega
dccec4483d
Syndicate agents can now view exploitable information from their syndicate uplink display.
2014-09-01 01:12:03 +02:00
Ccomp5950
f6b2fbd32d
Merge pull request #6210 from comma/nochatter
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Sending PDA messages and talking in radio things now triggers autoaim.
2014-08-29 22:44:04 -05:00
Ccomp5950
48f7f08d64
Merge pull request #6209 from comma/ironscan
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Health analyzer now shows is limb is not meat.
2014-08-29 22:43:37 -05:00
PsiOmega
7e74ae82f5
Updates the Syndicate uplink to use a more robust datum system, rather than the old way of parsing a giant string.
2014-08-29 12:48:12 +02:00
Chinsky
552d4ed6eb
Health analyzer now shows is limb is not meat.
2014-08-29 04:13:12 +04:00
Chinsky
4cc2bd4e3d
Sending PDA messages and talking in radio things now triggers autoaim.
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With PDA messages it also gives visible message, for baddies without autoaim-capable guns to consider.
2014-08-29 04:12:14 +04:00
Walter0o
c0b6f82ad0
emergency HTML/JS injection fix MK2, the underping.
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fixes a minor oversight in proc order after i shuffled them around.
2014-08-27 15:42:59 +02:00
Walter0o
89d2c956ca
emergency HTML/JS injection fix.
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sanitation of status display input was missing everywhere.
2014-08-27 14:42:58 +02:00
PsiOmega
2c0bb7832d
Examining your own or a very close by PDA now reveals the current station time.
2014-08-25 12:34:25 +02:00
Zuhayr
b47d91b612
Merge resolution, master into dev.
2014-08-21 12:01:38 +09:30
Ccomp5950
25506f33fa
Merge pull request #6032 from Walter0o/low_pressure_fix
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fixes #6005 and broken ancient human low/high pressure code.
2014-08-19 05:54:30 -05:00
Whitellama
7ced8104ca
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/objects/items/devices/transfer_valve.dm
2014-08-17 17:50:07 -07:00
Whitellama
7539a6a5bb
Added a JMP button to logs when someone adds something to a transfer valve.
2014-08-17 16:06:07 -07:00
Walter0o
e8592d4f41
fixes #6005 and broken ancient human low/high pressure code.
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-fixes low/high pressure not damaging unsealed/damaged spacesuits.
-refactors procs and adds more comments.
-removes unused/dead code.
2014-08-17 18:06:30 +02:00
Hubblenaut
15ae5ca2a9
Adds JMP button to certain admin logs
2014-08-17 02:21:21 +02:00
Hubblenaut
c80b921d6b
Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
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to state the name of the inquirer.
2014-08-14 01:07:09 +02:00