Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Zuhayr
c9f579e00a
Removes Resomi.
2015-12-21 09:56:11 +10:30
Neerti
5dbbbaa80b
Merge pull request #456 from Zuhayr/master
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Porting forensics from Aurora.
2015-12-10 19:50:44 -05:00
GinjaNinja32
1b2a068d7e
fix #11637
2015-12-10 10:55:31 +00:00
Zuhayr
565e39a28f
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
Zuhayr
1eabcfeffe
Removes a leftover world <<
2015-12-02 19:55:23 +10:30
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
55f6c1c0b5
Merge pull request #11204 from Hubblenaut/medical
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Bruise Packs, Changes and small Fixes
2015-10-19 16:17:16 +02:00
Hubblenaut
cbd0972bfa
Bruise packs are used per wound and take time to apply
2015-10-16 16:36:04 +02:00
Zuhayr
5dc6ff5da1
Merge pull request #11230 from PsiOmegaDelta/xenomorphs
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Xenomorph update
2015-10-13 08:31:27 +10:30
PsiOmegaDelta
27feb09a31
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer/computer.dm
html/changelogs/.all_changelog.yml
2015-10-11 17:37:01 +02:00
PsiOmegaDelta
070ca0adea
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/holodeck/HolodeckControl.dm
code/modules/mob/living/carbon/breathe.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-10-11 17:17:41 +02:00
HarpyEagle
5684befee2
Fixes #11262
2015-10-09 18:57:17 -04:00
Zuhayr
d37bf5fe2f
Updating to new dev antagonist code.
2015-09-21 20:38:19 +09:30
Zuhayr
bfe1d5a599
Span classes.
2015-09-21 20:36:51 +09:30
Zuhayr
95f270ad3a
Xenomorph Queens can now infest victims.
2015-09-21 20:36:51 +09:30
Zuhayr
22ef779f65
Cherrypicked xenophage-rewrite mechanics over.
2015-09-21 20:36:45 +09:30
PsiOmegaDelta
a7fa8cde49
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/spacesuits/void/merc.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/borer/borer_captive.dm
code/modules/mob/mob_grab_specials.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
PsiOmegaDelta
f81ac77884
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-09-11 08:38:28 +02:00
mwerezak
5e478b58e8
Fixes #10746
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Stumps can now be amputated, but not removed by taking damage.
2015-09-09 00:17:37 -04:00
Zuhayr
d03d9eebca
removing now unneeded limb define.
2015-09-06 00:42:54 +09:30
Zuhayr
a41ce0bd93
Added the Resomi.
2015-09-04 08:57:03 +09:30
Zuhayr
0a355c84a3
Added species checks for robolimb use.
2015-09-04 08:55:27 +09:30
Zuhayr
9f54a71c2c
Limbs now copy hair data from their owner and may have optional body hair icons blended into them.
2015-08-31 16:34:13 +09:30
PsiOmegaDelta
bf3040cc2d
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-27 09:01:50 +02:00
PsiOmegaDelta
d293b9ea25
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/ZAS/Controller.dm
code/modules/admin/verbs/adminsay.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/stripping.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-08-27 08:53:22 +02:00
Zuhayr
9087466552
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
2015-08-25 12:29:59 +09:30
Kearel
c7d0496b20
Fixes #10834
2015-08-24 18:05:09 -05:00
PsiOmegaDelta
9057655da6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/clothing/spacesuits/spacesuits.dm
code/modules/clothing/spacesuits/void/merc.dm
code/modules/clothing/spacesuits/void/void.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-08-24 10:31:30 +02:00
PsiOmegaDelta
c376c08cc0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/girders.dm
code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
mwerezak
5bcede5801
Fixes adjustBrainLoss
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adjustBrainLoss() was giving damage to the brain organ and then setting it back to brainloss, undoing the change.
2015-08-23 20:22:15 -04:00
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr
56131e1053
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into devupdate
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Conflicts:
code/modules/clothing/clothing.dm
2015-08-22 03:17:16 +09:30
Zuhayr
3c477dfa5e
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/game/jobs/access.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
Zuhayr
f6df7df714
Added diona gestalt preset.
2015-08-13 16:59:37 +09:30
PsiOmegaDelta
1b10f78940
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2015-08-13 09:01:10 +02:00
GinjaNinja32
98c2a0c8b1
Merge pull request #10594 from mwerezak/embed-fix
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Embedding and broken limb fixes
2015-08-13 04:52:20 +01:00
mwerezak
99e1d88285
Fixes #10592
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Fixes the right hand being affected if the left arm was broken.
2015-08-12 22:41:30 -04:00
PsiOmega
ba240cb768
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/atmoalter/portable_atmospherics.dm
code/game/machinery/spaceheater.dm
code/modules/clothing/head/soft_caps.dm
maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
HarpyEagle
9609ce0b0d
Fixes #10546
2015-08-12 12:06:31 -04:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
Zuhayr
20e7ee0b71
Merge pull request #10111 from mwerezak/eye-attack
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Makes grab eye attacking respect species lore better
2015-08-12 02:36:50 +09:30
Kearel
4139a51946
Initial fixes
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Changes interaction between stumps and items.
Conflicts:
code/modules/organs/organ_stump.dm
2015-08-08 11:10:28 -04:00
PsiOmegaDelta
c28b3721b4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/modules/clothing/glasses/glasses.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-07-31 10:00:16 +02:00
HarpyEagle
c29dd9063c
More tweaks to cut wound stages.
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Enforced "blood soaked" clots where the clot stage was also a bleeding
stage, adjusted the thresholds for gaping_big and massive wounds to be
more even.
2015-07-30 11:46:49 -04:00
HarpyEagle
171991faf8
Attempts to prevent future max_bleeding_stage confusion
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max_bleeding_stage no longer switches itself around in New().
Instead, the value given refers directly to the index of the maximum
bleeding stage.
Should also make wound datums more friendly to initial(), if that's ever
needed.
2015-07-29 16:53:31 -04:00