* Initial
* Formatting tweaks
* she be themin on my drop til
til im
summary:before
* Convert multilingual to pref
Tested, seems to work. not 200% sure cuz I never use it
* changeling fix
* Move body spawning into BR
* small fix, organization
* replace xeno regen
* Body descriptor system removed
* Revert "Body descriptor system removed"
This reverts commit 04a0aa3ac8.
* massive bodyrecord copy refactor
* this too
* dna copying is now sane
* make a merge easier
* better file for this
* may we ensure peace everlasting
* linter
* oops, missed the test
* fixed up
* furthering the test
* different way to check
* looking promising
* required exclusions
* more test
* another tweak
* setup better
* globin
* test name change
* really mess up that monkey
* gradient style to UI entry
* scramble ignore
* illegal species
* scramble fix
* grad fix, more test fixes
* doing that right
* need these too
* missed defferal
* missed pathing
* documentation wall
* blood color needs a safety
* promethean prep
* this early set isn't needed
* some protections
* fixed waddler nulltest
* failure test
* intensify scan
* second fail test
* noticing
* dna test case
* other dna test case
* Test is bunk
* huge dna cleanup, better signal
* don't edit these
* documentation
* Do not use loc = src.loc
* oops
* Use weakrefs in pods
* remaining weakrefs
* reduce changes in pr
* cloning computer does not rotate itself when used
* moved body design to new BR code, and fixed screen size
* badlinting
* updated
* No instakilling teshari
* jiggles you
* TGUI
* move along
* m ove it
* Update AppearanceChangerMisc.tsx
* this too
* gender is race whoops
* Allow old clonepods too
* xc
* further encapsulation and some fixes
* oops
* misc not race
* separated that
* custom footsteps exchanged
* Custom speech bubble and xenochi stuff
* Update xenochimera.dm
* remove digileg snowflake
* try this
* Update xenochimera.dm
* proper close
* Always update our DNA
* awa
* extremely laggy check removed, actually useless
* explaining
* lower delay time
* slower jigglin
* Revert "slower jigglin"
This reverts commit c801f7d7f5.
* disable appearance editor due to various issues
* Promie love
* xenochi vanity test
* lmao
* earwings
* wording and slot revival
* mobvar?
* Phasing out specific shapeshifter appearances
If you have access to changing your icon, you can change whatever you want.
* saveslot loading
* more
* synth
* Shoot out limbs
* almost ready
* nullcheck
* xenochi revive handles size and weight correctly
* weaver cocoon updated xenochi internal record after tf
* cannot remove from lost limbs
* limbs properly respawn on slot revive
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Co-authored-by: C.L. <killer65311@gmail.com>
* [WIP] Custom Links in Character Directory
Added custom links to the character directory.
They work fine at the moment as just plain text, even if you have to copy and paste them it's an improvement. However, I wanted to keep this in WIP until I have a chance to ask our TGUI experts if it is possible to make them a clickable link.
* maks link usable
* ignore bad links
* .
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* forensics datum initial work
* typo fix
* glove recursion fix
* missing bloodtype on organ data
* removed frustrating and unneeded b_type var from humans
* no leaky
* listcheck
* documenting
* documentation
* Character Setup Rework
Little tweaks
Species selection done~
Merk randomize body button
Body color and eye color
Merk more replaced code
Convert robolimbs to tgui
Add a warning if flavor text/ooc notes are too short
Custom preview icons for species selector!
A sidequest that only took 8
hours. Also add digitigrade and blood type.
Remove unused body_descriptor system completely
Finish the general tab~
Reorganization to prepare for loadout page creation
* Start of work on the loadout screen
* Only send the data that's actually selected
* Get rid of these ugly ../../../..
* Retype this to avoid conflicts
* Holy shit why did this work this way
* Finish loadout screen
* Add copy loadout function
* Finish occupation page
* Move Special Roles into general tab
* Fix path conflict
* Move size prefs to general tab
* Convert jukebox and volume settings to datum/preference
* Fix a little mergery fuckery in loadout
* Migrate jukebox to new range
* Fix TabbedMenu tabs
* Fix wordwrap for loadout screen
* Kill the vore tab, just traits left to convert
* Convert custom messages
* Convert custom species name
* Convert blood color and reagents
* Move icobase to tgui
* Finished
* This can fuck off too
* Fix a few bugs
* Update index.tsx
* initial for emote sound mode switch
* Make show_roles actually work, hide fluff items
* Fix not being able to select species
* Add emote_sound_mode to body tab
* Fix runtime when no active gear list is present
* Add a save notification to character setup
* Switch to floating
* Add more search bars
* Whoops forgot to add this
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* voices use a unified list
* Move that back
* unneeded file
* use subsystem
* old order
* matching
* matching again
* whitespace
* another whitespace line
* global that's never used
* more cleanup
* little better naming
* lets just use the vars
* oops needed that
* incorrect comment
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Hud cleanup
Combines Hud_vr into hud.dm
Clears up incorrect prescription values
Sets pres =1 to pres=TRUE. Sets pres=0 to pres=FALSE
Adds RX variants of AR huds to the loadout as a geartweak
ARglasses and rx AR glasses combined into one single loadout selector
Contaminant HUD and rx Contaminant HUD combined into one single loadout selector
* less bloat
Hides the item tf spawn option, as this is currently not functional. This just comments out the spawn point, so it can be easily reenabled in the future if we decide to use it.
* insanity
- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now
GET IN THERE
* whoops forgot to give it to mobs
* Bellyrubbing is now an emote
* Update vorestation.dme
* some small edits
actually gives voice freq a valid starting selection
makes the default voice less jarring
* Update atoms_movable.dm
* Update atoms_movable.dm
* AllergyPen and autoinjector costs
Added a new AllergyPen autoinjector, available via the loadout (1 point) and medical vendors. Basically the same as the inaprovaline injectors that everyone starts with anyway, but with a new sprite and text to theme them around characters with allergies.
Reduced the cost of large autoinjectors in the injector maker from 1500 to 300. The small ones cost 30 already, and the large ones are definitely worth way more but getting more than one per sheet of plastic would be really nice! Hopefully will make the injector maker more used.
* Update injector_maker.dm
* More tails
Includes a savefile migration as well
Adds more tails from downstream
Notes for later to make deconflicting easier:
To be removed:
modular_chomp/icons/mob/vore/tails.dmi
icons/mob/vore/tails_ch.dmi
modular_chomp/icons/mob/vore/Tails64x32.dmi
icons/mob/vore/taurs_yw.dmi
code/modules/vore/appearance/sprite_accessories_taur_yw.dm
icons/mob/vore/tails_yw.dmi
code/modules/vore/appearance/sprite_accessories_yw.dm (The tails here)
sprite_accessories_tail_ch.dm
sprite_accessories_tail.dm
* YOU TOO
* Adds Qaavos and Anteater Longtails
* Update sprite_accessories_tail.dm
Fluff item for thistle, approved via modmail. As the forums are still down, I'm leaving the modmail open so that maintainers can verify this before merging.
* Initial Port of tg's tgui 2.0
* initial
* first UI fixes
* fix retro theme
* rd console
* wiki theme
* better tgui say handling
* Ui scaling port
* smaller gap
* guh
* reset subcats on main cat change
* blink a bit later
* tofixed
* fixed
* currently not fully supported
* increase that
* fix powermonitor chart
* typescript up
* tgui core up
* More tweaks
Moves it up to use diamond and phoron like bluespare crystals use.
* .
* sass update
* Watch fixes
* no
* .
* eaeryl
* fixes that properly
* ...
* .
* No deleting mannequins
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Modern labcoat to loadout
* Adds legwarmers part 1
* Woops, needs contrast, also proper loadout settings
* space indentation my behated
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Co-authored-by: VM_USER <VM_USER>