-Disables vore icon overriding from xeno praetorian and mother. (no full icons yet)
-Fixes some type shenanigans in carp overrides.
-Great white overrides moved to the right type. (large/huge)
-Fixed icon naming for the regular big carp. (non-huge /large type on base code)
Dangerous? Not any more than just leaving it, probably. I can't think of a case where player_list -= something wouldn't work, even in the case of nulls probably. And the no-depth [mob] lookup at the end is probably fine, even if it's a null, since it'll use byond's internal "what is this" handler to print the name or an icon or whatever it is.
-Fixes the side view arms on cow body markings.
-Adds the wider sorta sergal base eyes as markings (for custom species etc)
-Adds vulp snout stripe marking (like the vulpine facial without the rest of snout)
-Adjusts teshari hair highlights to better match our multiply body hair stuff.
-Makes all oties peacefully accept all food offerings, not just sec ones and not just donuts.
-Food offerings that aren't sec+donut only have 2% chance of prey release though.
-Makes sec oties not consider people without records as threats (should have guest pass folks safe now I think even though I do blame that incident on the person wearing a mask while at it for whatever reason)
-Adds a phoron version of the sec pup (outdoors-proof geared up feral mutant look, currently unobtainable though)
* Adds the ability to toggle gender identity in game
Adds the ability to toggle gender identity freely while playing the character.
* Fixes compiler error, gets it to work
* Adds changelog.
They've been a little too frequent, a bit redicilous. Will try n add another external event for variety sometime too. (like lizards and gaslamps spawning outside, more variety)