Aronai Sieyes
85c31e9fda
WIP fix of this PR
2021-06-21 19:29:43 -04:00
MarinaGryphon
385fa640af
Linter diagnostics + bans non-var relative pathing
2021-06-20 18:16:45 -04:00
Verkister
2723b114eb
Fixes synthetic var not getting cleared on load ( #8148 )
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Fixes synthetic var not getting cleared when loading character slots. Due to the char setup mannequin's nature of being a single same mob just getting its properties loaded from save slots, loading/making a synth character would permanently mess up the var for all non-synth chars on the roster and cause issues with synth-related settings because there was nothing in the code to clear the var.
2021-06-20 16:52:43 -04:00
Aronai Sieyes
0a41b57595
Fix mistake made in 04625a5
2021-06-06 01:05:55 -04:00
Aronai Sieyes
04625a59ed
Fixes #10321
2021-06-01 21:32:42 -04:00
Unknown
21d5da0f1b
Manual port Polaris Fixes
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Ports https://github.com/PolarisSS13/Polaris/pull/8099 and https://github.com/PolarisSS13/Polaris/pull/8101
2021-05-22 16:02:13 -04:00
Aronai Sieyes
327cb7219f
Update emotes at the end of setting up body
2021-05-11 21:06:19 -04:00
Unknown
e627c03ff0
Fixes Wing/Tail/Ear Sanitation
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Basically it forgot to account for species that can select their icon base.
2021-05-10 10:00:41 -04:00
Atermonera
a347843d02
Merge pull request #8064 from MistakeNot4892/styles
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Fixes Virgo #10254 .
2021-05-07 03:16:50 -04:00
Novacat
5c29ed9a57
Update 03_body.dm
2021-05-02 23:58:07 -04:00
Atermonera
f0913e3013
Body style selection and sanitizing refactor.
2021-05-02 23:57:07 -04:00
Unknown
56626c527f
Compatibility Fixes
2021-04-28 11:43:26 -04:00
Atermonera
0956e2794e
Sanitizes languages, ears/wings/tail prefs on login
2021-04-27 16:48:26 -04:00
Atermonera
c426988728
Merge pull request #8006 from MistakeNot4892/teshpets
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Prevented Teshari from selecting positronic brains.
2021-04-02 03:54:52 -04:00
Unknown
e270e7f673
Thank you Goose
2021-03-11 15:19:26 -05:00
Unknown
973f183e37
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2021-02-28 16:16:11 -05:00
Unknown
e6db218e71
Merge remote-tracking branch 'VOREStation/master' into upstream-merge-7697
2021-02-28 14:29:46 -05:00
Verkister
e7ad6fbc48
Update 03_body.dm
2021-02-10 12:14:14 +02:00
Atermonera
9f9e29d651
Adds proc to properly update human icon gender
2021-01-01 00:33:30 -05:00
Mechoid
a62f766bb5
Kaleidoscope 2: The Retabbening
2020-11-19 13:06:10 -05:00
listerla
2b600cbe85
Changes default skin tone from 35 to 110
2020-09-05 11:09:18 -04:00
Leshana
c59cb0cda4
Fix indentation syntax error. ( #7320 )
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Bad extra indent causes compile failures on strict DM compilers. Breaks linting.
2020-07-07 02:42:31 -04:00
Layne
989ca48282
ice cream
2020-07-04 00:37:03 -04:00
Layne
7b7a1b853e
ice cream
2020-07-01 18:56:09 -04:00
Atermonera
5fbc4f3189
Merge pull request #7304 from KillianKirilenko/kk-bio
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Offload Defibrillatability from NO_SCAN
2020-06-25 15:44:49 -04:00
Atermonera
90a2053e57
Wrist-bound PDAs!
2020-06-21 16:42:05 -04:00
Atermonera
9a6b5a71f3
Streamline (Facial) Hair & Marking Character Customization, Port color_square to Clean Prefcode
2020-05-30 14:10:54 -04:00
Leshana
fb532ac920
Refactor Character Setup to use MAP
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- Instead of using expensive getFlatIcon() calls, character previews are now shown using screen objects in a second map window.
- Edited skin to add a named window for preferences setup that contains a browser plus a new map window to show the previews.
- Mannequins are still generated the same way, but now a MA is applied to four screen objects which are shown in the second map window.
- The screen objects are deleted on close of the preferences window. So we do make sure to close it when spawning.
2020-05-21 19:04:56 -04:00
Aronai Sieyes
d172e2dd04
Cached version of icon_states() proc
2020-05-06 16:06:44 -04:00
Aronai Sieyes
0b79828ec9
Forbid and sanitize out hyphen as language prefix
2020-04-25 13:03:47 -04:00
Aronai Sieyes
9bbfd211a3
Vorestation edit fixes
2020-03-15 15:17:27 -04:00
Atermonera
cb8548f5af
Fully Implements R_EVENT for Event Managers
2020-03-12 15:01:50 -04:00
Atermonera
1c7dd9631c
Merge pull request #6744 from listerla/pda-holo
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Adds holoPDA from Aurora
2020-02-26 21:04:50 -05:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Atermonera
3b7a737c08
Change various global species lists to GLOB versions, adds 2 more event subspecies.
2019-12-16 00:52:29 -05:00
Mechoid
169d8acedd
Medical Expansion
2019-10-19 23:28:38 -04:00
Novacat
942b4d8caf
Merge pull request #5548 from Screemonster/specieslinks
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Adds quick wiki links to species pages
2019-08-03 08:44:35 -04:00
Heroman
e844f55f96
Fixes missing vorestation edits
2019-08-03 07:47:59 +10:00
Heroman
687fd0fc75
Allows players to select, customize and save whitelisted characters without whitelist
2019-08-03 06:59:00 +10:00
Screemonster
1af24b1496
Adds quick wiki links to species pages
2019-08-02 12:49:08 +01:00
Unknown
d13e8ee784
Critical Fixes
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- Fixes HREF Exploit
- Replaces Timer Subsystem with a Bay port in a desperate attempt to fix the timer SS crashes
- Port of https://github.com/PolarisSS13/Polaris/pull/6180 and https://github.com/PolarisSS13/Polaris/pull/6178
- Fixes #5272
2019-05-26 23:58:56 -04:00
Heroman
ff9e4f2e4a
Makes Flavor Text properly required for joining
2019-05-02 14:40:13 +10:00
Neerti
fe0b7373b3
Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it
2019-03-27 14:49:30 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Atermonera
f2ac15be91
Merge pull request #5511 from Anewbe/descriptors
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Ports character physical descriptors from Bay
2018-09-17 11:21:28 -07:00
Anewbe
4fc94a6e47
Ports descriptors from Bay
2018-08-19 22:32:44 -05:00
Anewbe
e1471886d8
Fixes the bug(s) that allow meat bodies to have metal brains
2018-08-14 23:12:43 -05:00
KasparoVv
1f236a1d2e
Adds Marking Order Changing at Character Creation ( #5429 )
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* Adds Changing Order of Markings
Clicking the back button on a marking will trade its place with the previous marking or move it to the end of the list if it's the first marking.
Clicking the forward button on a marking will trade its place with the next marking or put it in first before all other markings if it's last in the list.
* Changelog
Adds changelog.
* Buttons Only for >1 Marking
Only renders the layer-swap buttons when there is more than one body marking.
* Changes Button Labels to Proper Up/Down Arrows
Thanks Atermonera!
2018-07-22 21:35:22 -04:00
KasparoVv
d59612028e
Adds Marking Order Changing at Character Creation ( #5429 )
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* Adds Changing Order of Markings
Clicking the back button on a marking will trade its place with the previous marking or move it to the end of the list if it's the first marking.
Clicking the forward button on a marking will trade its place with the next marking or put it in first before all other markings if it's last in the list.
* Changelog
Adds changelog.
* Buttons Only for >1 Marking
Only renders the layer-swap buttons when there is more than one body marking.
* Changes Button Labels to Proper Up/Down Arrows
Thanks Atermonera!
2018-07-22 18:34:52 -07:00
Aronai Sieyes
78112a432c
Merge pull request #4052 from VOREStation/upstream-merge-5417
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[MIRROR] Gender name adjustments
2018-07-21 15:52:01 -04:00