Commit Graph

1717 Commits

Author SHA1 Message Date
Cameron Lennox
16673ef23b Adds a new loadout item - Cloak of Eyes (#18592)
* Adds a new loadout item - Cloak of Eyes

* I realized there's reasons to override this

* cleans up some sin

* Update reactive_icon_update.dm

* indents

* Update code/modules/vore/fluffstuff/custom_clothes_vr.dm
2025-10-09 15:18:34 +02:00
SatinIsle
ab7687ceea Fluff item pizza uniform (#18590)
Approved here: https://forum.vore-station.net/viewtopic.php?p=14368#p14368
2025-10-06 13:31:04 +02:00
SatinIsle
eed8dad3b1 Fluff item flute (#18571)
Approved: https://forum.vore-station.net/viewtopic.php?p=14361#p14361
2025-09-26 19:25:56 +02:00
Kashargul
b0a8bfaec6 fixes one of my first ever coding sins here (#18412)
* fixes one of my first ever coding sins here

make it explicit

naming

fix that ancient bug too

confirm

sane

.

.

move it up

better

keep it there

only color objects

.

properly reset on bad values

.

urg

.

* ,

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-22 01:05:16 +02:00
MeepleMuncher
4d4a06b683 Customizable dragon plushie! (#18534)
* Add customizable plushie

* Add wing underside

* Add description

* Add to loadout blacklist

* Change ' to "

* Fix typo, add name to GUI

* Fix indentation

* Fix indentation (again)

* clean up the DM code

* initial cleanup

* won't work yet

* .

* initial styling

* that really shouldn't be tick updated

* handle import

* proper stack sizes

* stacking

* typos

* rm comment

* Update OverlaySelector.tsx

* Update PlushEditor.scss

* Minor tweaks

* Wawa

* please make sure biome is setup

* rm unused props

* cache user

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-22 00:26:46 +02:00
Killian
ed63667c41 general command selector (#18501) 2025-09-18 20:06:08 -04:00
MeepleMuncher
aef1333726 Dragon Plushie Upport (#18523)
* Upport dragon plushies

* Whoops, forgot the icons

* Add to loadout blacklist
2025-09-18 20:04:16 -04:00
nesquik
899ca95ab5 Adds the loincloth to the loadout options (#18490) 2025-09-14 23:41:55 -04:00
Selis
b0f0f4685f JSON Logging Refactor (#18252)
* First pass

* fixes

* more fixes

* num2hex length changes

* pass 2

* fixed warning

* looc log fix

* .

* update tgui

* .

* .

* .

* .

* perttier

* cleanup

* .

* .

* fix token

* no

* .

* .

* .

* ,

* modsay eventsay

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-11 17:28:20 +02:00
Will
f637ed7639 Species Stats Visible During Creation (#18428)
* species stats visible

* rounding and review

* tgui side

* corrected

* clientside maxing

* wip comparison base stats

* fix them issues

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-09 20:27:57 +02:00
Jenny
7086878e08 [Fluff Item] Adds Holly's Custom Capsule Shelter (#18365)
* Adds Holly's custom capsule

* tentatively finalizes pod contents?

* you can flip the beds apparently

* know what sure, throw in some coffee packets too why not

* Delete config/custom_items.txt

wait whoops

* "snowflakes" the shelter areas at the last minute to prevent potential unfortunate future area interactions with multiple capsules

* Adds another door on the right side of the shelter

* moves wall tint button to center of room

* Minor cosmetic tweaks + a couple more protein shakes because scene tools are fun

* Adds polarized shelter windows because it was aesthetically BOTHERING ME!!!

* m-maybe this could be a couch actually- oh my god someone please stop me

* replaces casino chips with fake versions
2025-09-08 17:57:40 -07:00
nesquik
f2819d8173 Add gas masks to the loadout options (#18411) 2025-09-08 02:27:11 -04:00
nesquik
3c8674651c Makes the useless implants free. (#18421) 2025-09-07 16:00:02 -04:00
TankTheBirb
6f73212be2 Change character setup default to odd scaling (#18397)
I tested this to see if it messed up saves and it doesn't appear to. Fixes https://github.com/VOREStation/VOREStation/issues/16944
2025-09-01 21:15:14 +02:00
TheToaster98
d65cde3046 Fixes colorable boat cloaks (#18396)
Co-authored-by: Tost <Tost>
2025-09-01 13:03:53 +02:00
Kashargul
e0eed0ff9e fix name inputs (#18346) 2025-08-27 00:10:11 +02:00
Cameron Lennox
c61f74f7e9 Fixes savefile corruption bug and allows character swapping (#18230)
* Converts original to a weakref

* More pref stuff

* Record Updater

* No in-round pref changing here

* Shadekin warning

* irrelevent

* make this booleanlike
2025-08-13 09:20:20 -07:00
Killian
d17e1cafb5 cyber mantles (#18189)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:22:28 -07:00
Will
1195c11cb6 Moves Ringtones To A Unified List (#18207)
* move to global ringtone list

* fixes

* new ringtones

* missing

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:00:00 -07:00
Selis
f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Kashargul
811e20de12 move fbp to defines (#18183) 2025-08-06 23:02:57 -04:00
Kashargul
39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
SatinIsle
8b68a038f5 Alternate base sprites for zorren (#18093)
* [WIP] Alternate base sprites for zorren

Currently does not work, may need some help to figure out why.

The idea is to change the default base sprite of the zorren to a much lighter one, as many people complain about the dark greyscaling on the original. However, to preserve people's characters who incorporate the current sprites, I wanted to make this an option that could be selected through the custom species icon menu.

If I disable the "selects bodytype" var for the species, then the new light version appears as you would expect and everything works fine.
However, if I enable the new zorren define for selects bodytype, it gives you the two options in the menu as you would expect, but the appearance for both types is the dark version ingame. Basically, this does not seem to work and I can't get my head around why.

* Actually works now!
2025-08-02 15:26:26 +02:00
ShadowLarkens
4d60f4eecb Maybe fix the weird loadout issues (#18113) 2025-08-01 13:17:46 +02:00
Kashargul
4874f2a117 Biomeport (#18022)
* biome port

* fix

* umm

* up

* prettier on repo level

* .

* uh

* fix that

* .

* guh

* could be deelted

* fix query

* raccoon

* raccoon
2025-07-20 16:48:40 +02:00
ShadowLarkens
298c7878de Fix GLOB. replacement error (#18007) 2025-07-14 21:34:06 -07:00
Cameron Lennox
84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Cameron Lennox
f6fa017974 Makes bodystyle count towards whitelisted items (#17994) 2025-07-13 01:19:21 -07:00
Kashargul
fe5556d2dc up ports a bunch of TGS commands (#17961)
* up ports a bunch of TGS commands

* .

* needing this

* ...

* Update datacore.dm

* fix that

* at least stack that

* rework all user name handling

* urg

* urg

* .

* .

* .

* up port this

* make this clearer

* .

* .

* .

* fix that

* .

* add returns

* player ticket chat

* this

* .

* .

* umm

* adjust messages

* clean smitecode up

* .

* ummm

* .

* command filter
2025-07-12 12:08:14 +02:00
ShadowLarkens
b7969a971d Replace the alt click menu with the RPG Lootpanel (#17938)
* Port lootpanel without removing old obj panel

* Rip out the loot panel leaving examine tab intact

* some fixes

* we want nice icons

* that

* Switch to more robust hotkey detection

* Add a reminder to ctrl-r

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-11 00:49:37 +02:00
Kashargul
3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
TheToaster98
656617ab55 Adds fluff item: Tally's voodoo doll (#17891)
* fixed the fucky wucky

* Changed Returns

* I forgor the if 💀

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>

---------

Co-authored-by: VM_USER <VM_USER>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-06-22 10:55:15 -07:00
Cameron Lennox
b9cab48c19 Fixes an inheritence issues with arglasses (#17864) 2025-06-17 22:59:16 -07:00
Will
ae718f07e3 Forensics Datum (#17796)
* forensics datum initial work

* typo fix

* glove recursion fix

* missing bloodtype on organ data

* removed frustrating and unneeded b_type var from humans

* no leaky

* listcheck

* documenting

* documentation
2025-06-05 23:30:11 -07:00
ShadowLarkens
e490fe080f Fix autohiss-off getting sanitized (#17779) 2025-06-01 21:35:10 +02:00
ShadowLarkens
1456706760 Fix new players runtiming in pai (#17771) 2025-06-01 21:18:26 +02:00
Cameron Lennox
89328cc9e9 Gets rid of digi_allowed (#17768) 2025-05-30 13:16:37 -07:00
Will
b083d482d4 respect admin buttons (#17743)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-29 03:32:34 -07:00
ShadowLarkens
31e8e009db Character Setup Rework (#17576)
* Character Setup Rework

Little tweaks

Species selection done~

Merk randomize body button

Body color and eye color

Merk more replaced code

Convert robolimbs to tgui

Add a warning if flavor text/ooc notes are too short

Custom preview icons for species selector!

A sidequest that only took 8
hours. Also add digitigrade and blood type.

Remove unused body_descriptor system completely

Finish the general tab~

Reorganization to prepare for loadout page creation

* Start of work on the loadout screen

* Only send the data that's actually selected

* Get rid of these ugly ../../../..

* Retype this to avoid conflicts

* Holy shit why did this work this way

* Finish loadout screen

* Add copy loadout function

* Finish occupation page

* Move Special Roles into general tab

* Fix path conflict

* Move size prefs to general tab

* Convert jukebox and volume settings to datum/preference

* Fix a little mergery fuckery in loadout

* Migrate jukebox to new range

* Fix TabbedMenu tabs

* Fix wordwrap for loadout screen

* Kill the vore tab, just traits left to convert

* Convert custom messages

* Convert custom species name

* Convert blood color and reagents

* Move icobase to tgui

* Finished

* This can fuck off too

* Fix a few bugs

* Update index.tsx

* initial for emote sound mode switch

* Make show_roles actually work, hide fluff items

* Fix not being able to select species

* Add emote_sound_mode to body tab

* Fix runtime when no active gear list is present

* Add a save notification to character setup

* Switch to floating

* Add more search bars

* Whoops forgot to add this

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-25 03:20:51 +02:00
Cameron Lennox
8b8b12a2a1 Makes TTS device free (#17718) 2025-05-16 20:04:58 -07:00
Will
71cc89be87 Talk Sound Refactor (#17691)
* voices use a unified list

* Move that back

* unneeded file

* use subsystem

* old order

* matching

* matching again

* whitespace

* another whitespace line

* global that's never used

* more cleanup

* little better naming

* lets just use the vars

* oops needed that

* incorrect comment

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-15 00:30:52 -07:00
Cameron Lennox
a7b0adc72b Some loadout fixes (#17700)
* Some missed stuff

* Update loadout_xeno.dm

* awawi

* Update loadout_xeno.dm
2025-05-15 00:14:09 -07:00
Cameron Lennox
4c6eb631c9 Rx AR Hud and slight loadout cleanup (#17682)
* Hud cleanup

Combines Hud_vr into hud.dm
Clears up incorrect prescription values
Sets pres =1 to pres=TRUE. Sets pres=0 to pres=FALSE
Adds RX variants of AR huds to the loadout as a geartweak
ARglasses and rx AR glasses combined into one single loadout selector
Contaminant HUD and rx Contaminant HUD combined into one single loadout selector

* less bloat
2025-05-08 21:52:51 +02:00
Cameron Lennox
6c82a4b7c2 removal of chompedit comment (#17677)
bye bye
2025-05-07 05:15:44 -04:00
Cameron Lennox
6a09df577f Fixes migration issue (#17628) 2025-04-28 16:31:23 -04:00
Kashargul
550f36fad7 Somemissingthings (#17615)
* cleans up some comments

* ...

* .

* somemissing things

* that too

* make this nicer

* .

* .
2025-04-27 21:19:59 +02:00
TheToaster98
7526f4a82e Fixes all earrings being grey by default (#17608)
Co-authored-by: VM_USER <VM_USER>
2025-04-27 01:19:36 +02:00
Cameron Lennox
a0e9785d0d Kitchen Sink P2 TGUI Prefs (#17579)
* Kitchen Sink V2

* tsx

* Update vorestation.dme

* Update 01_basic.dm

* Update 01_basic.dm

* Deletes the character  directory

* F & M tags

* Flexible

* Update misc.dm

* ICP

* more fixes

* missing sounds
2025-04-26 16:08:58 -04:00
TheToaster98
8bf28ba3dd Welp (#17603)
Co-authored-by: VM_USER <VM_USER>
2025-04-26 14:53:59 -04:00
Cameron Lennox
d0787362cd Kitchen Sink PR (#17515)
* insanity

- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now

GET IN THERE

* whoops forgot to give it to mobs

* Bellyrubbing is now an emote

* Update vorestation.dme

* some small edits

actually gives voice freq a valid starting selection
makes the default voice less jarring

* Update atoms_movable.dm

* Update atoms_movable.dm
2025-04-25 16:21:35 -04:00