* Fixes attacking without arms.
- Makes it so you can attack without hands
- Also removes an unused attack_paw
- Makes the attack_hand code less garbage
- Fixes grabbing a buckled entity to cause you to be perma-slowed
* Fixes your head from bleeding to death with headbutts
* Experimental: Port OD Pragma Lints
* first pass: Includes icon forge fixes/updates
* 2nd pass
* third pass
* debug_ai: This what you're unhappy with?
* Revert "debug_ai: This what you're unhappy with?"
This reverts commit bc178792e6.
* How about this
* Or is it the else?
* Pass summer
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Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
* Dorm privacy switch and station map fixes
Added privacy switches to all dorm rooms, these buttons make an overlay appear on the room for ghosts preventing them seeing inside. This does not currently prevent them hearing emotes from inside the room, it's purely a visual block.
Fixed station maps for the map linter PR, still have many more to do but those are out of the scope of this PR, just wanted to tick these ones off whilst I'm editing the maps anyway.
* Also adds an air alarm to the atmos breakroom
* Glamour Experimentation
Added a new stable glamour crafting material that can be used to craft various items.
Added a new unstable glamour item, that has a few risky effects when used and picked up without protection.
Added a new particle smasher recipe to turn unstable glamour into stable glamour.
Added new items to the lleill transmute ability.
Added new glamour bow and arrow items.
* Fixed a bit of phrasing
* Consolidates TF procs
Changed TF procs and belly transfer procs to be called from one location rather than being repeated in various different procs across the code.
* forgot to include
* Fixed size change effect
* timer instead of spawn
* Added new glamour turfs for whitespace maps.
* usr to user part two
* this can be null
* A few edits
- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
* up to modify robot
* also version up here
* Switch tgui-dev-server to edge mode
* Folders through Sleeper
* finish the folders
* move all uis, some will likely have errors
* Remove size={} on table cells
* Change a bunch of <Flex>
* chat to tgui core and typescript
* chat Flex to Stack
* Update APC.tsx
* Update APC.tsx
* Make ICAssembly wires all work
* More Flex to Stack
* some html
* this half was easy...
* some more
* some more
* fix those up
* few more
* few more
* this should be fine
* convert those, mark the anys to be reaplced
* Down to 118 Flex results
* Down to 104
* Down to 75
* bunch of fixes
* few more
* all except power monitor
* push for now, tgui core issue
* component props
* 32 only
* grow
* those need a param now
* function imports
* dependencies up
* finish those
* finish up
* this
* also those for now
* typescript up
* proper typing
* convert all chat files
* keys
* oups
* Update package.json
* massively improve color picker perf
* this needs to update
* Tgui core
* add those to the panel jsut in case
* dependencies up
* Rename colorpicker.tsx to colorpicker.ts
---------
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
* ports tgui color input from monkeystation
* .
* push that real quick
* .
* .
* cleanup
* fix for 516
* port bubbers pre set selection
* also this
* allow 20 saved states
* oups
* regex replace
* urg
* use the update by type
* .
* .
* highlight?
* larger?
* fix those
* keep anyone below 516 on old style
* bunch of inits withou return
* Update cans.dm
* bunch of New to Init
* fix that
* .
* .
* move black hole to init and callbacks
* .
* oups, should not do that late at night
* some more without returns
* Add a lint to check for hrefs that don't start with byond://
* Regex convert href links
* Regex convert _src_ as well
* Clean up the last few
* Missed a few
* initial
* variable cell durability and hp increase on upgrades
* cell hp
* cell influences components
* set defaults for most
* value tgui
* .
* .
* .
* fix copy typoes
* also this
* .
* sanity that
* .
* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly