Commit Graph

57 Commits

Author SHA1 Message Date
ItsSelis 0680645556 Weakref refactor 2023-06-01 20:31:54 +02:00
C.L 6236a13194 Sanitization and better TGUI utilization
- Sanitizes some more things so you can't put HTML into it.
- Utilizes TGUI better to show the user the max they can post.
- Limits some things like circuits so you can't insert 50000 characters.
2022-09-29 23:02:23 -04:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis 2d7b081a55 Input Conversion Part 2 2022-06-19 03:40:24 +02:00
ItsSelis 06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
Novacat 4dbc7fe6bf Merge branch 'master' into upstream-merge-8298 2022-03-22 08:53:45 -04:00
VerySoft e01b2d8313 AI/Borgs and Shuttles
Replaces the tourbus SMES with the appropriate kind

Also, prevents AI/Borgs from accessing shortjump consoles on OM capable ships and helm consoles. 

In general, borgs should not be leaving the station to go fly around without crew there. And it's happened a number of times, that AI will get involved in ship operations if they have any camera they can see anywhere in there, even when the ship is far away, and in general I have never been a fan of AI piloting ships. (And they couldn't really do so very well anyway since they couldn't access the map.)

So! Now short jump consoles and helm control consoles require a person to fly, unless otherwise configured to allow it.
2022-03-12 15:39:58 -05:00
Novacat dda7396cfe Merge branch 'master' into upstream-merge-8298 2022-03-04 09:57:28 -05:00
Killian 91d39da943 new->init refactor 2022-02-20 19:32:23 +00:00
VerySoft 5b1efccdb5 Offmap Tweaks
Just some neat offmap stuff~
2021-11-27 06:25:03 -05:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes d6874de894 Skyrat connected consoles 2021-08-04 18:46:44 -04:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Aronai Sieyes 90dab73f30 Merge pull request #10807 from VOREStation/Icons/overmap
Replace all the overmap icons
2021-07-03 16:32:25 -04:00
Aronai Sieyes f9e9aafd1d Merge pull request #10756 from VOREStation/Arokha/fixes2
The One Where I Port Modals
2021-06-30 15:28:38 -04:00
Aronai Sieyes fb489e1edc Actual code changes for ship icons 2021-06-29 21:22:31 -04:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes d06a7668c1 Make ships use MOVABLE_LIGHT lighting 2021-06-25 11:44:37 -04:00
Verkister fa25736ce9 squish 2021-02-11 14:24:03 +02:00
Unknown cd45afa513 Shuttle Console ID Stuff
- Removes CMO and HoS Access from their respective shuttle consoles
- Adds emag_act to all shuttle consoles to gain access to them
- Guest Passes can now be set for 6 hours max
2021-01-31 12:12:49 -05:00
Meghan-Rossi de36b996b9 Makes wall-mounted machines layer above windows 2020-10-17 02:03:26 -04:00
ShadowLarkens 3f191e4204 NanoUI Goes To Brazil 2020-09-20 02:36:46 -07:00
Novacat 68f64d3d84 Update ship.dm 2020-08-31 23:53:59 -04:00
Cyantime 6d5c14c448 Stops meson/etc use with overmap consoles 2020-08-31 23:39:49 -04:00
Rykka d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
ShadowLarkens 48b630891e TGUI Overmap Shuttle Controls 2020-08-18 20:42:12 -07:00
ShadowLarkens 1ff5627f47 TGUI Shuttle Consoles 2020-08-16 22:27:09 -07:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 1acfafd62f When looking at machines, don't allow mesons/material/etc 2020-05-08 11:13:20 -04:00
Aronai Sieyes 6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Unknown dfedf60c0f Requested Changes 2020-04-26 10:58:56 -04:00
Leshana 763753648b Implements "static" area machinery power usage
- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage.  Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet.  Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-04-23 19:04:34 -04:00
Leshana 93fb3f7865 Call update procs instead of directly setting idle_power_usage or active_power_usage.
- Adds the update_idle_power_usage() and update_active_power_usage() procs for the respective vars.
- Switches all places modifying those vars directly to call the procs instead.
- This will let us react to the change appropriately, paving the way towards static area power.
- Adds update_power_channel proc for the sake of completeness, but no machines actually modify it so far.
2020-04-22 20:47:15 -04:00
Aronai Sieyes d9b3739669 Merge branch 'master' into vplk-shuttle-construction 2020-04-13 09:30:05 -04:00
Leshana 4d9cc39664 Make shuttle control consoles constructable.
- Adds circuit boards for shuttle consoles. (Ferry, Multi, and Overmap).
- Deconstructing a console saves the linked shuttle tag in the board for when it is re-constructed.  New boards start blank but will auto-link if you build the console on a shuttle.
- Boards know what type of shuttle they can control and will only auto-link with a shuttle if it is the appropriate type.

Note: By default the only mapped-in shuttle consoles that are deconstrutable are overmap and multi shuttle consoles.   For any others, consoles built mid-game will be deconstrutable but the mapped-in ones will not.  That way the arrival, escape, supply ferry shuttles etc won't be messed with unless the mapper specifically chooses to override and make them that way.
2020-04-11 19:54:03 -04:00
Leshana 13d4144bc1 Add feedback to user if successful when reconnecting ship computers to ship. 2020-04-11 18:13:19 -04:00
Leshana bd2a734bc3 Add circuitboards to make overmap ship computers constructable. 2020-04-11 18:13:18 -04:00
Aronai Sieyes 942ed8d806 Adds an overmap helper to find what sector you're in 2020-04-11 12:03:10 -04:00
Leshana 3ac3641b79 Spelling corrections. 2020-03-27 18:11:39 -04:00
Leshana f6835c639a Mark VOREStation edits 2020-03-27 18:08:12 -04:00
Aronai Sieyes 8ca275ed96 Add directional sensors 2020-03-26 15:58:53 -04:00
Leshana 73c4809d26 Add proc set_viewsize() to allow hooking actions when client.view is changed.
- Proc is on mob to simplify the standard use case; maybe someday actually save it there too if desired.
2020-03-15 17:59:17 -04:00
Leshana 9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00
Novacat 466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
Novacat dce3466f3b Merge pull request #4684 from VOREStation/upstream-merge-5814
[MIRROR] [READY]Makes a bunch of processes subsystems instead
2019-03-27 17:46:31 -04:00
kevinz000 6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Neerti fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
Atermonera 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00