Commit Graph

1753 Commits

Author SHA1 Message Date
Leshana
5a02b7e5c7 More and more Destroy() cleanups all across the board - Return qdel hints. 2017-06-10 22:41:51 -04:00
Arokha Sieyes
118d035c4e Fixes for Bluespace Jumpsuit
Oddly sets your size to null, no idea where it happens, but have some safety checks.
2017-06-10 18:09:44 -04:00
Spades
19c8a43db8 Merge pull request #1669 from Cameron653/master
Allows rigsuits to be able to carry backpacks
2017-06-10 14:38:43 -04:00
Cameron653
99f54b480c Allows rigsuits to be able to carry backpacks
Because it was removed for some reason
2017-06-09 23:04:00 -04:00
Arokha Sieyes
a22e9e70aa Remove a bunch of my fluff items
We're going to start limiting them to certain jobs and such. Too many people have too many mechanically superior-to-normal-stuff fluff items. So let this be an example that it's not some sorta thing we're doing to be mean.
2017-06-09 19:41:13 -04:00
Arokha Sieyes
952265036f Bluespace Jumpsuit and remove arbitrary size changing
The bluespace jumpsuit is relatively cheap (compared to a shrink ray) and craftable in R&D. When worn, it allows you to resize yourself at will, and when removed you'll snap back to your original size (use a shrinkray or the Mass Altering NIFSoft for permanent changes). The reason it's not permanent is because it's very cheap to make in R&D, really. No mining materials needed, but it only affects you. So you can consider it the 'minor' size change tool.

This PR also comments out the arbitrary size change verb since we decided to remove it, as it was being used to generally just make 'magic' characters that could resize themselves at will, or use it for mechanical purposes to avoid being shot etc when fighting starts, even though it says specifically not to do these things. If you want such a character that can resize themselves due to their physiology, please apply for an SCA and we can give you a small fluff item or other accomidation to allow such a thing.
2017-06-09 11:51:29 -04:00
Yoshax
c8cd2fd6b9 Updates, fixes, and corrects allowed items on voidsuits and rigsuits 2017-06-07 16:40:29 +01:00
Cameron653
8889eb485d Update rig_pieces_vr.dm 2017-06-04 20:34:30 -04:00
Cameron653
9f2292ce36 Update rig.dm 2017-06-04 20:33:49 -04:00
Leshana
197a648795 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2017-06-01
# Conflicts:
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/ammunition/magazines.dm
2017-06-01 17:27:00 -04:00
Anewbe
119f80e06a Merge pull request #3476 from VOREStation/aro-goggles
Goggles are airtight
2017-05-29 13:13:52 -05:00
Anewbe
1633c32c99 Merge pull request #3478 from Bromuzl/Bromuzl-High-topsLoadout
High-tops loadout
2017-05-29 13:11:57 -05:00
Bromuzl
cfab9dd6ac High-top consistency tweak
Adjusts background all references to "hitop" and in-game references to "high-tops" to maintain consistency.
See icons/obj/clothing/shoes.dmi
2017-05-27 04:46:20 -05:00
Arokha Sieyes
1e35ef8809 Goggles are airtight
Adds some 'plain' goggles that are airtight, and as such protect your eyes from things like phoron. Also allows eyewear to protect you from phoron if it's airtight (and hiding your eyes). Added airtight flag to science goggles, welding goggles, and 'plain' goggles I added. Weldning goggles only protect your eyes when down, since it removes the covers eyes flag when up.
2017-05-27 03:14:14 -04:00
Arokha Sieyes
9fef32f585 Goggles are airtight
Adds some 'plain' goggles that are airtight, and as such protect your eyes from things like phoron. Also allows eyewear to protect you from phoron if it's airtight (and hiding your eyes). Added airtight flag to science goggles, welding goggles, and 'plain' goggles I added. Weldning goggles only protect your eyes when down, since it removes the covers eyes flag when up.
2017-05-27 03:03:45 -04:00
Leshana
5f5ea3ea3b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-merge-2017-05-26
# Conflicts:
#	code/game/gamemodes/technomancer/spells/insert/mend_burns.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_metal.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_organs.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_wires.dm
#	code/game/machinery/computer/Operating.dm
#	code/game/machinery/computer/camera.dm
#	code/game/machinery/computer/communications.dm
#	code/game/machinery/computer/security.dm
#	code/game/machinery/computer/skills.dm
#	code/game/objects/items/devices/radio/jammer.dm
#	html/changelogs/.all_changelog.yml
#	maps/~map_system/maps.dm
#	nano/images/nanomap_z1.png
#	nano/images/nanomap_z5.png
2017-05-26 15:29:46 -04:00
Yoshax
fbec354c51 Fixes AMI suit issue 2017-05-26 02:09:32 +01:00
Arokha Sieyes
7148034a0f Merge pull request #1547 from Yoshax/rigshit
Does a real big critical fix or something with hardsuits
2017-05-25 16:26:36 -04:00
Yoshax
5b95b08c44 Ensures rigsuit pieces are protected from Phoron when deployed 2017-05-25 15:42:15 +01:00
Spades
b88675bb82 Closed the span 2017-05-25 00:26:19 -04:00
Arokha Sieyes
054d580e84 Rework the Rescue Hardsuit
Module 1: Maneuvering Jets - Jetpack, fwoosh.
Module 2: Sprinter - Gotta go fast!
Module 3: PATS Module - Opens doors you have access to 3 steps ahead of you, and has an (expensive) option to override an airlock you're facing, though this notifies command and sec of you doing this over radio.
Module 4: Micro Pharmacy - Contains 10u inaprovaline, tricordrazine, tramadol, and dexplus, each, and can have regeneration enabled to slowly regenerate these four drugs in exchange for energy.

(Also fixed a thing with the resleeving computer and disk while I was in there)
2017-05-24 21:10:16 -04:00
MagmaRam
a7d99942f4 Merge pull request #3443 from Anewbe/sifDefenseForce
[Lore] Renames the Sif Homeguard to Sif Defense Force
2017-05-23 20:38:44 -05:00
Arokha Sieyes
01431cba31 PAT Module Basics 2017-05-23 19:19:14 -04:00
Schnayy
b1cb74b318 Adds 4 new clothing sprites & puts them in the loadout.
Peacoats: Requested.

Black corset/skirt combo: Requested.

Flower dress: First ss13 sprite I made, threw it in.

Red swept dress: A new, nicer red dress.
2017-05-22 18:08:01 -05:00
Anewbe
6bd9f31b4b Removes the Home Guard beret 2017-05-21 14:40:48 -05:00
Arokha Sieyes
e369536e44 Use Dhae's Gas Masks 2017-05-20 01:05:12 -04:00
Dhaeleena
cab6bb8511 Species Gasmask and balaclavas and other masks adaptations 2017-05-16 19:31:00 -03:00
Leshana
5ae26332fa Merge branch 'master' into aro-tether-wip
# Conflicts:
#	code/ZAS/_docs.dm
#	code/game/area/areas.dm
#	code/game/objects/explosion.dm
#	code/modules/holodeck/HolodeckControl.dm
#	code/modules/mob/living/say.dm
2017-05-16 00:26:32 -04:00
Leshana
9a894008d6 Change standard gas masks to not hide face.
* Old gas masks still hide them just the same
2017-05-14 22:31:41 -04:00
Anewbe
84df53fcf7 Merge pull request #3431 from Cerebulon/suitcleanup
Cleans up uniform loadout menu.
2017-05-12 16:25:39 -05:00
Anewbe
3109419c93 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sifDefenseForce 2017-05-12 16:22:09 -05:00
Anewbe
69896f3133 Renames the Sif Homeguard Corps to Sif Defense Force 2017-05-12 16:21:51 -05:00
Cerebulon
2c327a42fc Fixes inexplicable capital letters in Lawyer and Suit sometimes. 2017-05-10 03:43:03 +01:00
Leshana
4fbfa7ee37 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2017-05-08
# Conflicts:
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/mob_defines.dm
#	html/changelogs/.all_changelog.yml
#	vorestation.dme
2017-05-08 21:07:45 -04:00
Anewbe
42fe5d9ed6 Merge pull request #3412 from VOREStation/pool-closed
Removes the datum pool, as it is not performant.
2017-05-08 17:21:24 -05:00
Cerebulon
0ce6ca7290 Cleans up uniform loadout menu.
Suits are now mostly under one-piece (subtypes of 'lawyer') and modular (subtypes of 'suit_jacket') selection menus. Croptops also under selection menu.
2017-05-08 00:31:31 +01:00
Anewbe
5bed51da31 Fixes a straightjacket bug 2017-05-06 15:40:38 -05:00
Anewbe
3b82b75f83 Merge pull request #3396 from Cerebulon/skirtsuits
Adds 24 new skirt versions of suit sprites.
2017-05-05 21:55:14 -05:00
Leshana
44ff1a70c6 Removes the datum pool, as it is not performant.
* Creating new objects is cheap, in fact comparable to the cost of getting it out of the pool, so it doesn't help there.
* Placing items in the pool is far more expensive than letting them garbage collect due to the resetting of vars and such.
2017-05-04 01:58:33 -04:00
JoanRisu
88e5fe0ead Resolves #1188 and #794 (#1427)
* resolves  #1188 and #794

* Moves custom taur armor stuff to the fluff items file. Adds comments to items for organizational purposes.

* Fixes

* Additional fixins

* Thanks Travis
2017-05-03 22:07:38 -04:00
Anewbe
6a7ff91e60 Fixes two spelling errors 2017-04-30 10:46:31 -05:00
Cerebulon
f86fa63a60 Fixed inhand sprites for a few suits. 2017-04-30 04:43:11 +01:00
Cerebulon
36decd20b7 Adds icons. Adds skirts to loadout options and closets. 2017-04-30 02:39:27 +01:00
Anewbe
70f2229c8f Merge pull request #3381 from Anewbe/left_eyepatch
Fixes the switch eyepatch verb
2017-04-29 16:47:35 -05:00
Cerebulon
339b269393 Adds 23 new skirt versions of existing suit sprites.
Adds them to loadout options and departmental uniform lockers as appropriate.
One new (Old Woman Attire) as equivalent to old man suit.
Some are unused, but now skirt sprites exist.
2017-04-29 12:01:40 +01:00
Leshana
fc4856bba4 Committing on behalf of Dhaeleena 2017-04-28 21:48:17 -04:00
Anewbe
50d4dce9b1 Fixes the switch eyepatch verb 2017-04-26 21:20:19 -05:00
Anewbe
77bd526404 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into thermals 2017-04-26 11:25:34 -05:00
Arokha Sieyes
80670b420c Merge current master in 2017-04-25 20:14:38 -04:00
Arokha Sieyes
055c998f82 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/modules/integrated_electronics/subtypes/reagents.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/organs/organ_external.dm
#	code/modules/ventcrawl/ventcrawl.dm
#	html/changelogs/.all_changelog.yml
2017-04-25 15:04:54 -04:00