Lag reduced by approx 30% (0.5 seconds of total 1.5 on my system).
Some air alarms on the map copypasted from toxins one, with its special settings.
Added list of used frequencies and HOW IT WORKS section to communications.dm. Sorry for some engrish.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@895 316c924e-a436-60f5-8080-3fe189b3f50e
Moved cartridge-only PDA menu code to the cartridges themselves, so the PDA code is less of a single massive clusterfuck.
It should be functionally identical ingame, but if we want to add new PDA cart features, it will be less of a hassle now. In theory.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@786 316c924e-a436-60f5-8080-3fe189b3f50e
Moved radio-based PDA functions to a separate object embedded into the PDA carts, like how traitor PDAs have an embedded uplink
Phase 2 will consist of chopping out the related menu function bits from the mass of PDA code and having them be separate, again as with the PDA uplinks
One bugfix related to Phase 1 is that PDAs with a QM/Sec cart in them will no longer constantly pull focus away from the main window if you leave your PDA window open.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@784 316c924e-a436-60f5-8080-3fe189b3f50e