Commit Graph

2638 Commits

Author SHA1 Message Date
Zuhayr c5df326533 Fixes #9414 2015-05-30 03:15:19 +09:30
Zuhayr fa7c43bf39 Merge pull request #9549 from atlantiscze/bright-solution
Refactor floodlights
2015-05-30 02:11:10 +09:30
Atlantis 30e4550e2e Refactor floodlights
- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis 7981777c41 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-28 20:16:12 +02:00
Chinsky 3d5b7e5744 Merge pull request #9464 from Kelenius/ofChemAndAnalyze
Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
Kelenius 359e055463 Lets medical scanners scan stomach 2015-05-25 19:11:14 +03:00
mwerezak c08774d96e Updates bear traps
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.

Conflicts:
	baystation12.dme
2015-05-24 16:33:41 -04:00
Atlantis 1da44dc861 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
- Merge resolution: Updates intellicard NanoUI to correctly show separate hardware integrity/backup capacitor percentages.
2015-05-24 20:23:46 +02:00
PsiOmega c21a456379 Fixes #9447.
The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
Atlantis 97f0470504 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-22 21:01:26 +02:00
PsiOmega e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Zuhayr 3377f8bbf1 Merge pull request #9407 from GinjaNinja32/floorpainter
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32 0aff37a72c Fixes floor painter 'side/3 corners'->'black' and another state 2015-05-21 06:03:15 +01:00
Chinsky 91de5b2d9d Merge pull request #9381 from GinjaNinja32/patch-1
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32 aeb8f2a6c2 Fixes #9380 2015-05-20 16:44:47 +01:00
Zuhayr 71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Zuhayr a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
mwerezak defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak 53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega e2e0ffc6e5 Compilation fixes. 2015-05-18 18:04:29 +02:00
PsiOmega c2200109d0 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr 3ed1917c3a Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque. 2015-05-18 13:23:21 +09:30
Mustafa Kalash a5aede3b70 Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations. 2015-05-17 12:43:20 -04:00
Zuhayr 4ea779ae6c Merge pull request #9304 from PsiOmegaDelta/WelderIcon-150516
Cleans up welder code.
2015-05-17 20:21:31 +09:30
Zuhayr 8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
PsiOmega 2c60619273 Restores the original messages. 2015-05-17 10:25:37 +02:00
Zuhayr ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
Zuhayr 4cd2a5a532 Updating stools/stool padding. 2015-05-17 12:53:23 +09:30
Zuhayr ae3ad84634 Updated ashtrays and mineral doors. 2015-05-17 03:02:03 +09:30
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
Zuhayr 83570a1a9e Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-16 23:35:05 +09:30
PsiOmega aad28d63ce Cleans up welder code.
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30
Zuhayr 966d797e07 Converts bat to use the material system. 2015-05-16 19:59:21 +09:30
Zuhayr edb1d501d6 Fixes #9217 2015-05-16 17:56:28 +09:30
GinjaNinja32 76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
Zuhayr 5b9eefdebf Merge with dev. 2015-05-15 23:22:48 +09:30
Zuhayr 1e1471a601 Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173. 2015-05-15 23:19:57 +09:30
Zuhayr 624ffcff4c Fixes #9239 2015-05-15 18:40:32 +09:30
Kelenius 10915eae24 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/game/objects/effects/chem/chemsmoke.dm
	code/modules/customitems/item_defines.dm
	code/modules/projectiles/guns/launcher/syringe_gun.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
	code/modules/reagents/reagent_containers/food/drinks.dm
	code/modules/reagents/reagent_containers/pill.dm
	maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
GinjaNinja32 354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32 21394e78c4 Merge remote-tracking branch 'upstream/dev' into new_tables 2015-05-15 00:12:40 +01:00