Ports voices from goon and makes them selectable in addition to the one I made!
Also renames the various verbs to `Sound Toggle:` followed by the type they do, so they'll be together in the preferences tab
if TFed into a mob, if you get gibbed, your original body should get gibbed too!
Also, getting TFed into another mob should carry over your gender settings
also pAIs who get submitted to the recruit list should have their gender set appropriately now!
It turns things into mice (if they have the spontaneous TF preference enabled)
Also wiggles a few things around to allow for some shenanigans with this, namely:
if you are TFed into a thing, damage you take is relayed to your original body proportionally to the comparable HP.
MEANING, if you have been TFed into a mouse, you have 20 HP. Your human body has 100. You have 1/5th the HP as a mouse. If you as a mouse take 5 damage, your human body takes 25. Be careful!
Additionally, if you as a mouse, or your human body dies, both die.
Your TFed body being destroyed undoes the transformation. (But also you're probably dead at that point anyway) This allows for, in the case of digestion, your equipment to go where it ought to go.
Lastly, the building blocks are in place for this to be fluffed into other kinds of metamorphosis rays, should staff feel like doing such. I will probably also trick out the /admin variant of this with a bunch of mob types tomorrow when I'm not sleeby
Only following death, halves the brute damage that accumulates on a carbon mob. This is in response to a discussion about post-mortem surgeries taking too long under circumstances where mitigating tools are unavailable.
Rather than buff any of medical's options, or force resleeving with the return of the much-maligned husking mechanic (or something similar) this quality of life change should not increase someone's survivability at all, but will reduce ridiculously-long surgery times to something more reasonable under the most common extreme-damage circumstance.