Commit Graph

2661 Commits

Author SHA1 Message Date
Zuhayr
15070d729d Dev-freeze into dev merge. 2015-05-30 00:31:12 +09:30
Atlantis
7981777c41 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-28 20:16:12 +02:00
PsiOmega
e0177765c6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	html/changelogs/.all_changelog.yml
2015-05-27 17:52:55 +02:00
Chinsky
3d5b7e5744 Merge pull request #9464 from Kelenius/ofChemAndAnalyze
Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
PsiOmega
62185bc0a8 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-05-26 08:35:32 +02:00
PsiOmegaDelta
ccf5945944 Merge pull request #9362 from Kelenius/ofResearchAndPrototypes
Updates to science
2015-05-25 19:55:01 +02:00
Chinsky
d4eb0e82bb Merge pull request #9293 from RavingManiac/dev
Emote, say() and visible_message() refactor, tape recorder upgrade
2015-05-25 20:53:04 +03:00
Kelenius
ea12fc664f Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	code/modules/mob/living/carbon/brain/posibrain.dm
2015-05-25 20:35:46 +03:00
Kelenius
359e055463 Lets medical scanners scan stomach 2015-05-25 19:11:14 +03:00
Zuhayr
f0006ec6bf Removes redundant surgery for brain and eye repair, now covered by organ repair in general.
Attempted to limit regular surgery to non-robotic limbs and added surgical steps for robotic limbs.
Readded checks for smoking reagent transfer.
Fixes, oversights, tweaks with IPC.
Added some reagent bypassing for NO_BLOOD and some checks to various affect_touch() calls for NO_SCAN/IPC.
Added prosthetic-scanning functionality to cyborg analyzer.
Added prosthetic analysis to the robot analyzer.
Allowed people with internal cells to charge in robot chargers (IPCs).
2015-05-25 14:49:57 +09:30
Zuhayr
958494ae75 Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
Zuhayr
3cae318716 Merge pull request #9370 from comma/frankenstein
Frankenstein
2015-05-25 13:56:40 +09:30
mwerezak
c08774d96e Updates bear traps
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.

Conflicts:
	baystation12.dme
2015-05-24 16:33:41 -04:00
Atlantis
1da44dc861 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
- Merge resolution: Updates intellicard NanoUI to correctly show separate hardware integrity/backup capacitor percentages.
2015-05-24 20:23:46 +02:00
PsiOmega
c21a456379 Fixes #9447.
The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
Kelenius
5be2bd6a1b Updates to properly DA materials 2015-05-23 15:21:11 +03:00
Zuhayr
d4e45fbee8 Merge pull request #9327 from Techhead0/chemRenames
Replaces gaseous reagents with organic chemistry ones, adjusts flammable chemicals.
2015-05-23 20:52:58 +09:30
Atlantis
97f0470504 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-22 21:01:26 +02:00
Kelenius
3bdb5ff9ea Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/leather.dm
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/kitchen.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
PsiOmega
43e0d9ca07 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-05-22 08:39:07 +02:00
PsiOmega
e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
RavingManiac
04293467e8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-05-22 00:04:37 +10:00
RavingManiac
839d3b0588 Ability to head blind_message when invisible people do things readded
Tape recorder playback uses audible_message instead of visible_message
2015-05-22 00:02:36 +10:00
Zuhayr
3377f8bbf1 Merge pull request #9407 from GinjaNinja32/floorpainter
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32
0aff37a72c Fixes floor painter 'side/3 corners'->'black' and another state 2015-05-21 06:03:15 +01:00
Chinsky
91de5b2d9d Merge pull request #9381 from GinjaNinja32/patch-1
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32
aeb8f2a6c2 Fixes #9380 2015-05-20 16:44:47 +01:00
Zuhayr
71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Kelenius
35a20002c6 Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	baystation12.dme
	code/defines/obj/weapon.dm
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha.dm
	code/game/mecha/mecha_parts.dm
	code/game/objects/items/devices/flash.dm
	code/game/objects/items/devices/powersink.dm
	code/game/objects/items/devices/scanners.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
	code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
	code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
	code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
	code/game/objects/items/weapons/circuitboards/machinery/power.dm
	code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
	code/game/objects/items/weapons/circuitboards/machinery/research.dm
	code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
	code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
	code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
	code/game/objects/items/weapons/flamethrower.dm
	code/game/objects/items/weapons/handcuffs.dm
	code/game/objects/items/weapons/kitchen.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/teleportation.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/assembly/igniter.dm
	code/modules/assembly/infrared.dm
	code/modules/assembly/mousetrap.dm
	code/modules/assembly/proximity.dm
	code/modules/assembly/signaler.dm
	code/modules/assembly/timer.dm
	code/modules/assembly/voice.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/mining/drilling/scanner.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/ore.dm
	code/modules/mob/living/silicon/robot/analyzer.dm
	code/modules/power/rust/circuits_and_design.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/projectiles/guns/energy/laser.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/designs.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
	code/modules/research/research.dm
	code/modules/research/server.dm
	code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Chinsky
a7d6cf3545 tyops fiexs 2015-05-20 09:49:10 +03:00
Chinsky
f42f4582c4 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into frankenstein 2015-05-20 08:52:46 +03:00
mwerezak
a1185476f8 Makes update_action_buttons() work on-demand
Fixes #9368
2015-05-20 01:28:16 -04:00
Zuhayr
a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr
93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Techhead0
aa22f7307a Replaces gaseous reagents with organic chemistry ones.
Hydrogen, Oxygen, Nitrogen, Chlorine, and Fluorine have been replaced with Hydrazine, Acetone, Ammonia, and Hydrochloric Acid.
The new chemicals have been given appropriate effects and integrated into hydroponics.
Flammable liquids have higher touch_met so they don't take forever to build fire stacks.
Liquid phoron now contaminates clothing and burns eyes when splashed on mobs.
2015-05-19 09:32:24 -04:00
Chinsky
05975d78b1 Adds a portable organs/lunch freezer 2015-05-19 09:33:26 +03:00
Chinsky
77519d160f Generalized head reattachment to work with all limbs.
Now you can attach your useless chunks of meat back!
Needs second step to make meat limb usable, use hemostat/cable/mousetrap.

Changes how organs 'die'. Instead of damage they now acquire germs, 2-6 points per tick, twice faster after hitting acute infection stage. Once they reach necrosis stage, they die. All in all it takes ~7 minutes for organ to go bad without a freezer.
As a bonus, you can now attach robogroins and roboheads (no brain included)
Fixes stumps being un-cuttable, which prevented all kinds of fun stuff with replacements.
Removed ORGAN_DESTROYED check from processing, take_damage should be taking care of that now.
2015-05-19 07:09:00 +03:00
mwerezak
defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak
53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega
e2e0ffc6e5 Compilation fixes. 2015-05-18 18:04:29 +02:00
PsiOmega
c2200109d0 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr
3ed1917c3a Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque. 2015-05-18 13:23:21 +09:30
Mustafa Kalash
a5aede3b70 Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations. 2015-05-17 12:43:20 -04:00
Zuhayr
4ea779ae6c Merge pull request #9304 from PsiOmegaDelta/WelderIcon-150516
Cleans up welder code.
2015-05-17 20:21:31 +09:30
Zuhayr
8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
PsiOmega
2c60619273 Restores the original messages. 2015-05-17 10:25:37 +02:00
Zuhayr
ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
RavingManiac
22cafb9c48 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-05-17 17:01:43 +10:00
RavingManiac
f66cf9af05 get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers

Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
Zuhayr
4cd2a5a532 Updating stools/stool padding. 2015-05-17 12:53:23 +09:30