Applies cooldown to the 'use item on self' button, and makes the 'you don't have an item' text a little more informative.
Also re-renames 'Custom Subtle' back to 'Subtle (Custom)', I didn't test this originally because I thought my pants were really big, and turns out that doing this just makes it first in the list for subtles, which is WORSE! I'm not sure what to rename it, so! Let's just put it back.
Also touches up simple mobs and mouse holes so that simple mobs (such as mice) can click on mouse holes to interact with them! Turns out mice couldn't properly use mouse holes, and that seems like a shame! This is fixed now. Incidentally, borgs can also use mouse holes now.
Adds markings styled off zorgoia! This includes ears, a tail, a taur body, and a fat taur body (no vwag toggle or loaf).
Up-Ported with permission from the creator, Shadowfire117.
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
While reworking things, I originally had climber, natural as a subtype of climber, amateur. with only the cost and desc changed. While I remembered to add the rest necessary, I forgot the var_changes and I did not think to test this beyond "does this show up in setup"
Furthermore, changes custom_emote to visible message for more elegant notifications