Commit Graph

619 Commits

Author SHA1 Message Date
Heroman
72cb207912 Makes QTR prompt show up when attempting to respawn/return to menu after being in round 2021-12-05 15:28:08 +10:00
Aronai Sieyes
65629a26e1 Merge pull request #11591 from VOREStation/upstream-merge-8292
[MIRROR] Fixes stray bugs
2021-09-27 14:45:22 -04:00
MistakeNot4892
67efbfb247 Fixes stray bugs 2021-09-12 20:17:24 -04:00
MistakeNot4892
0126298625 Throw Mode QoL Tweaks 2021-09-03 01:38:06 -04:00
Aronai Sieyes
34982728cb Add 'as anything' to various for loops 2021-07-20 12:39:59 -04:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Leshana
0acd01049c Implement SSInput subsystem and Diagonal Movement
- SSInput subsystem for running movement inside the tick.
- Switch skin.dmf to use KeyUp/KeyDown procs for movement keys.
- Logic to do responsive diagonal movement.
2021-07-06 20:37:19 -04:00
Aronai Sieyes
b4387f251d /tg/ vis openspace 2021-06-30 15:39:07 -04:00
Aronai Sieyes
4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes
0da0c54388 Convert almost all alert() to tgui_alert() 2021-06-25 17:03:35 -04:00
Aronai Sieyes
85c31e9fda WIP fix of this PR 2021-06-21 19:29:43 -04:00
MarinaGryphon
385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes
44399bf7f5 Suggested changes, small opts 2021-05-30 17:20:09 -04:00
Aronai Sieyes
ea42ee2303 Port Runechat 2021-05-30 15:45:11 -04:00
Aronai Sieyes
7d725e740b VS: Implicit list abuse 2021-05-27 12:08:51 -04:00
Aronai Sieyes
00a42a96ea Finish polaris linter portions 2021-05-27 11:12:51 -04:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Unknown
21d5da0f1b Manual port Polaris Fixes
Ports https://github.com/PolarisSS13/Polaris/pull/8099 and https://github.com/PolarisSS13/Polaris/pull/8101
2021-05-22 16:02:13 -04:00
Aronai Sieyes
f3d8c04216 Revert "Fixes SSMobs Shattering due to Proteans"
This reverts commit aa9c0c566c.
2021-05-11 13:27:43 -04:00
Unknown
aa9c0c566c Fixes SSMobs Shattering due to Proteans
Port of https://github.com/PolarisSS13/Polaris/pull/8073
2021-05-11 01:46:57 -04:00
Atermonera
8d4801b827 Ported the Bay/Nebula emote system. 2021-05-05 12:28:25 -04:00
Atermonera
3e3522f97d Merge pull request #7958 from Atermonera/examine_autoexpansion
Fixes context-menu examine expanding incorrect target
2021-03-10 14:37:06 -05:00
Verkister
e053b6f82c Makes pixel shifting work while resting
Every other method of incapacitation is handled by the other procs, leaving "canmove" to functionally only hinder conscious proning. Might send to polaris at some point, but they still lack the features this "fixes" and could probably use a proper de-spaghettification rework on the whole system
2020-12-27 13:31:56 +02:00
Novacat
3c7a9557dd Merge pull request #9374 from VOREStation/Verkister-patch-6
Makes pixel shifting work with custom offsets
2020-11-30 02:22:48 -05:00
Verkister
4d1112db49 Makes pixel shifting work with custom offsets
Pixel shifting now allows mobs with custom offsets to shift themselves 16 pixels from their default offsets instead of point zero. This means that a wide mob can now shift towards left without getting stopped due to being already at -16 at default offset.
2020-11-26 21:51:52 +02:00
Atermonera
7f9da4a7bc Merge pull request #7755 from BlackMajor/patch-2
Fixes pointing going under mobs.
2020-11-26 13:54:32 -05:00
Detective Google
e28286a4ab edit tags 2020-10-31 14:13:30 -05:00
Detective Google
953cdfb800 ports pixelshifting 2020-10-30 13:43:20 -05:00
ShadowLarkens
44c0c5b170 Animated pointing (#7700) 2020-10-15 05:34:17 -04:00
Atermonera
367a8501ac /atom/visible_message respects exclude_mobs (#7665) 2020-09-18 23:34:38 -04:00
Novacat
25058122bf Merge pull request #8826 from VOREStation/upstream-merge-7555
[MIRROR] Actually adds (and TESTS) exclude_mobs parameter to visible_message
2020-08-28 13:02:03 -04:00
Novacat
33b1eb1cdb Update mob.dm 2020-08-28 12:38:16 -04:00
ShadowLarkens
0c2c82fe5f TGUI Drag Inventory 2020-08-25 21:56:51 -07:00
Atermonera
fbf39daacf Actually adds (and TESTS) exclude_mobs parameter to visible_message 2020-08-25 00:31:12 -04:00
Atermonera
a1292af9c3 Merge pull request #7462 from listerla/pulling
Adds audio and visual feedback to pulling.
2020-08-12 14:47:32 -04:00
Atermonera
736fdab6e3 Merge pull request #7273 from Cyantime/obs
Observing improvements
2020-06-24 11:36:18 -04:00
Atermonera
affd284004 Add AI Picture-in-Picture Mode! 2020-06-03 10:09:30 -04:00
Aronai Sieyes
86373ecc96 Merge pull request #8050 from VOREStation/Arokha/furtherghost
Redo respawning
2020-05-25 11:37:51 -04:00
Atermonera
0d1443b06f Grab movement sped up (#7223)
Wheelchairs are less hilariously buggy
2020-05-24 17:25:48 -04:00
Aronai Sieyes
49b9896f73 Redo respawning 2020-05-23 17:32:02 -04:00
Aronai Sieyes
0bad4363b8 Sleep AI processing when nobody on their Zlevel 2020-05-17 10:00:45 -04:00
ShadowLarkens
f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
Rykka
3b3a7b960c Add Picture-in-Picture Mode for AI's, Working on Resolving Runtime
WIP DESC
2020-05-10 12:31:49 -04:00
Aronai Sieyes
b2fa5ec136 Move all mob movement cooldowns into one proc 2020-05-06 20:27:22 -04:00
Aronai Sieyes
0b18d17a07 Further tweak smooth movement 2020-05-02 19:20:54 -04:00
Aronai Sieyes
f5cbd8c35e Stop adjusting cooldown directly 2020-04-30 15:43:58 -04:00
Aronai Sieyes
311c4e35df Clean up last_area garbo 2020-04-30 15:42:55 -04:00
Aronai Sieyes
99fa98f437 Get your clicks out of my movement code 2020-04-30 15:40:41 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
ShadowLarkens
139d5cd3c3 Saycode Overhaul -- Multilingualism 2020-04-20 04:12:53 -04:00