- Adds ability for modifiers to use a custom _vr sprite file.
- Changes the appearance of the sprite used for the shield overlay.
- Adds ability to color the shield sprite via a multitool.
- More fiddling with numbers...
- Allows rechargers to recharge them to allow for non-recharging variants to recharge.
- Gives shields a default 'cyan' color.
- Adds a mining disk to the equipment vendor to upgrade it.
* [the who - baba o'riley plays in the background]
* i need more POWER
* rewrite pt1
* bug fixo
* uh oh! they're obtainable!
* verbs
* knif
* furthur cleanup
Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
90 points is so cheap that it's a no brainer, especially considering that the scanners share points in gaining, but not in spending, Somethings as potentially powerful as a portable recharger should not be so trivial to acquire.
adds a crate and fiddles with some points so that gearing up people we find and slow extra is possible from the vender. But much better done with the cargo crate. 10 cargo points for a crate was copied from the mining supply crate, I'd like it if someone would fiddle with the balance more.
adds a bunch of job gear to the explo vender. Suits, both normal phasers, catalougers, headsets, and now glow sticks, flares, and a new bluespace glow stick. A flare that doesn't run out and burn stuff more or less.
- Removes the Pathfinder's Frontier Carbine
- Removes the Pathfinder's Binoculars
- Adds the Frontier Carbine to the Survery Vendor, for 750 points. It has improved stats over a normal Frontier Phaser
- Adds binoculars to the survey vendor for 40 points
- Adds a Frontier Rifle, adminbus only for now
- Renames some frontier phaser sprites for additional clarity
- Adds two frontier holdout phasers to the exploration weapons locker