Commit Graph

8 Commits

Author SHA1 Message Date
Novacat
1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis
7d2bfaa7f8 Ported some modular computer stuff from baystation 2022-06-30 20:46:25 +02:00
MistakeNot4892
3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Atermonera
1010fd283b Merge pull request #6690 from VOREStation/vplk-ntnet-fixer
Fixes to Modular Computers and NTNet Relays
2020-02-21 01:58:20 -05:00
Andrew
e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Neerti
16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00