Kashargul
a2c673ab7a
refactors most spans
2024-10-02 21:10:31 +02:00
C.L
41973fcdec
Mining bugfix
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Some turfs didn't have the proper resource name to be spawned so it resulted in bugs.
2022-09-30 18:21:06 -04:00
C.L
76c7b3f003
Makes the mining drill use lists. Updates some ore names.
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Uses the same magical anti-lag lists as the other mining items!
Some mining drill items had incorrect names, such as glass being 'silicates' which isn't an ore, which is essential for this change. This changes that.
This is purely a name change and users won't see anything different.
Also removed rutile as it was duplicated in the list. Presumably due to Polaris adding rutile and it never being removed.
2022-09-25 01:20:55 -04:00
Heroman
03256a4499
Nerfs mining yields for SD and RP
2022-08-13 15:14:34 +10:00
Heroman
df8af72001
Makes deeper ore areas for deep drilling contain ores of all types at higher amounts, not just rare ones
2021-12-29 19:43:33 +10:00
Atermonera
4fcb034d81
Backports Bay/Neb random map optimizations.
2021-09-21 03:54:50 -04:00
Aronai Sieyes
669d23322c
Change various things to subtypesof()
2021-07-20 12:54:59 -04:00
Heroman
7e2c850850
Finishes purge of Industrial Expansion
2021-07-20 16:30:45 +10:00
Mechoid
ea73111f61
Industrial Expansion
2021-01-27 23:30:50 -05:00
Neerti
fc7c6f38b4
Base features for Precursotech and Anomalotech Expansion
2019-04-13 22:44:52 -04:00
Spades
6e2172a5ae
Merge branch 'master' into upstream-merge-5654
2019-03-01 05:42:07 -05:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Yoshax
547053a768
if you don't rename all of something, bad things happen m'kay kids
2017-02-04 15:46:03 +00:00
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Zuhayr
dd41dfa16a
Random map generator fixes, cleanup
2015-08-13 16:59:16 +09:30
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30