Drathek
7c8bb85de3
Whitespace Standardization [MDB IGNORE] ( #15748 )
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* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d844 .
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d .
* Attempt to normalize example.yml (and another file I guess)
* Try again
2024-02-20 11:28:51 +01:00
Kashargul
f48fa66cca
robots can use melee weapon range
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runtime fix in window.dm
2023-12-07 23:25:11 +01:00
Heroman
9a94306585
Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one
2023-10-01 09:34:43 +10:00
Heroman
63e9a069be
Compatibility fixes
2023-07-07 17:17:49 +10:00
Heroman3003
b5ba32b75e
Update window.dm
2023-07-07 17:03:12 +10:00
Varlaisvea
1ae49ef905
the little construction pr
2023-03-08 23:24:56 -05:00
Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a
Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298
2022-08-25 14:26:20 +10:00
ItsSelis
af64bcf406
More Input Conversion
2022-06-19 12:21:51 +02:00
Killian
91d39da943
new->init refactor
2022-02-20 19:32:23 +00:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
Aronai Sieyes
e52031d6aa
Make stack amount var private
2021-08-19 21:06:46 -04:00
Aronai Sieyes
5572e62c25
Remove atom/Uncross override
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It's the most overtime proc on the server
2021-07-28 16:01:41 -04:00
Aronai Sieyes
68c9e6a23d
Fix bugs!
2021-07-22 16:01:52 -04:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7
first pass (emotification, some \the -> \The)
2021-07-05 09:42:48 -05:00
Aronai Sieyes
db14882664
Port tg lighting system
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Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes
1696db4842
Move most/all overlay use to SSoverlays
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Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
VerySoft
22dcc798aa
Replaces window tint sprite
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Since it got overidden by polaris updating their lightswitch sprite
2021-05-25 21:21:15 -04:00
Aronai Sieyes
6809133d75
Port Eris' extensive floor blending system
2020-05-29 14:00:43 -04:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Aronai Sieyes
bd298810f2
Redo examining in general and tweak getFlatIcon
2020-05-06 18:37:46 -04:00
Leshana
10b0323d6f
Use can_atmos_pass to reduce proc-calls in c_airblock()
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- Add additional can_atmos_pass value ATMOS_PASS_PROC which indicates custom behavior requiring calling the CanZASPass proc.
- The benefit being for the other three values we DON'T need to call CanZASPass at all! We already know the behavior without the overhead of a proc call.
- Obviously any atom with can_atmos_pass = ATMOS_PASS_PROC cannot now call ..() in CanZASPass() since the default behavior would be to (recursively) call CanZASPass()
- This required re-numbering the constants, so I also fixed all code that assumed particular values for the constants.
- Switched all types which overrode CanZASPass with custom logic to be can_atmos_pass = ATMOS_PASS_PROC
- Changed /turf/c_airblock() to skip calling /atom/movable/c_airblock() for the three can_atmos_pass values that don't require calling the proc.
2020-04-30 14:50:57 -04:00
Leshana
4a2e8bb0c4
Fix return values of CanZASPass
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- CanZASPass is supposed to return boolean. Nobody noticed this bug because ATMOS_PASS_YES and ATMOS_PASS_NO happen to be defined as 1 and 0. But thats not a good assumption to make, so lets fix it!
2020-04-30 14:50:57 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Aronai Sieyes
d3da6ae4a5
Refactor move code
2020-04-26 16:42:50 -04:00
Atermonera
5c03273ce8
Merge pull request #6884 from Neerti/event_system_fix
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Rewrites the Rewritten Event System
2020-04-06 16:23:39 -04:00
Andrew
e4deaa6478
Combat Mechs Can Punch More Things ( #6303 )
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* Combat Mechs Can Punch More Things
Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).
Gives punching objects a check so you don't accidently smash something without meaning to.
Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.
* Take_Damage Boogaloo
* More take_damage Stuff
Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.
More stuff can be broken by mech punch and simple mobs.
* Adds changelong
* usr to user
2019-07-24 17:00:24 -04:00
Neerti
cbb56b0546
Merge pull request #6124 from Heroman3003/window-message-fix
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Fixes message on window frame fastening
2019-04-22 00:29:26 -04:00
Novacat
e2ae250af5
Merge pull request #5091 from VOREStation/upstream-merge-6101
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[MIRROR] Fixes mapping tool icons for fulltile windows
2019-04-18 13:34:12 -04:00
Atermonera
412a870ede
Merge pull request #6101 from Heroman3003/icon-window-fix
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Fixes mapping tool icons for fulltile windows
2019-04-18 13:19:38 -04:00
Atermonera
836fe2be2b
Merge pull request #6100 from Heroman3003/silicate-fix
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Fixes silicate making fulltile windows invisible
2019-04-18 13:09:37 -04:00
Novacat
d53ef70473
Merge pull request #4848 from VOREStation/upstream-merge-5996
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[MIRROR] Fixed construction of fulltile electrochromic windows
2019-03-28 22:01:16 -04:00
Unknown
d3837b76e8
Conflict Resolution
2019-03-28 19:41:16 -04:00
Anewbe
8ed384b38c
Rewrites Atmospherics
2019-03-28 19:25:11 -04:00
Unknown
cf39c61c2d
Conflict Resolution
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This one made a lynx cry.
2019-03-28 13:19:19 -04:00
Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Anewbe
b84f216b87
Merge pull request #5996 from Heroman3003/master
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Fixed construction of fulltile electrochromic windows
2019-03-12 19:59:57 -04:00
Spades
6e2172a5ae
Merge branch 'master' into upstream-merge-5654
2019-03-01 05:42:07 -05:00
Spades
71d1a05531
Merge pull request #4543 from VOREStation/upstream-merge-5747
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[MIRROR] Makes fulltile windows seperate from dir
2019-02-25 08:57:19 -05:00
kevinz000
fc178c1e04
Makes math helpers defines for performance
2018-12-06 16:15:00 -05:00
Anewbe
2572f3a145
Merge pull request #5747 from Neerti/fulltile_window_improvements
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Makes fulltile windows seperate from dir
2018-12-04 14:37:19 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Neerti
62ac0986ca
Makes RCDs Clean Again
2018-10-16 14:17:44 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Leshana
e6bc2fbe11
Fix building frames on walls and windows.
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try_build() has long accepted `user` parameter, but nothing that called try_build actually passed it!
Upgraded try_build on APC to use the user parameter, and switched to use to_chat while I was there.
2018-04-11 23:13:54 -04:00
Leshana
c481f01343
Fix building frames on walls and windows.
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try_build() has long accepted `user` parameter, but nothing that called try_build actually passed it!
Upgraded try_build on APC to use the user parameter, and switched to use to_chat while I was there.
2018-04-11 19:45:04 -04:00