Commit Graph

15293 Commits

Author SHA1 Message Date
Cerebulon dfe5afe197 Changes character setup to use correct in-lore names for brain types. 2017-03-29 01:55:46 +01:00
Anewbe 0924e4e7a2 Merge pull request #3135 from Belsima/skrell
Skrell sprite updates.
2017-03-28 18:28:58 -05:00
Anewbe dc58616dc8 Merge pull request #3153 from Yoshax/iconsplitting
'Improved' solution to the full uniform.dmi problem
2017-03-28 18:22:04 -05:00
Yoshax b7f0e47be1 Fixes a few things 2017-03-28 21:15:45 +01:00
Anewbe a65722929f Merge pull request #3086 from ghost/robot
Adds a fuckton of robot, hologram, and AI sprites.
2017-03-28 14:38:08 -05:00
Anewbe b5696a9c6f Merge pull request #3155 from Schnayy/flower_crowns2
Flower crowns with fixed conflict? Maybe? Please?
2017-03-27 23:32:47 -05:00
Anewbe 6e7aa75835 Merge pull request #3141 from VOREStation/shuttlebetter
Dynamic Shuttle Walls/Landings
2017-03-27 23:26:35 -05:00
Yoshax 19fc61725d Properly fixes logic 2017-03-28 03:20:02 +01:00
Schnayy 0f98eedab4 Fixed indentation 2017-03-27 17:16:06 -05:00
Yoshax 567e4ff819 Removes some duplicate vars and improves on auto-rollability detection logic, along with general icon application logci 2017-03-27 22:16:39 +01:00
Yoshax 7e9a15e56f Fixes some missing icons 2017-03-27 22:04:50 +01:00
Neerti d2078e86d6 Merge pull request #3149 from Anewbe/jackets
Reworks how some jackets open
2017-03-27 16:44:43 -04:00
Schnayy 971eb97399 Fixed conflict? Maybe? Please? 2017-03-27 00:42:39 -05:00
Yoshax 3a483995e0 Splits rolled down suits and rolled up sleeves into their own icon files 2017-03-27 03:39:11 +01:00
Yoshax ba7cad162d Revert "Makes space in the uniforms.dmi file"
This reverts commit 6b0500dd27.
2017-03-27 03:34:12 +01:00
Yoshax 1811b6744f Revert "Fixed the things"
This reverts commit 511f8ce708.
2017-03-27 03:34:03 +01:00
Anewbe d665a0dee2 Makes translators more expensive 2017-03-26 17:36:36 -05:00
Neerti 565fea9648 Merge pull request #3144 from Anewbe/uniforms
Makes space in the uniforms.dmi file
2017-03-26 18:14:06 -04:00
Anewbe 9fedcf7d1e Merge pull request #3145 from Cerebulon/medical_handsprites
Added hand sprites to most medical items.
2017-03-26 17:06:10 -05:00
Anewbe 2e5e77997a Reworks how some jackets open 2017-03-26 16:58:27 -05:00
Anewbe 22ae87c376 Fixes a bug with meatbrain FBPs. 2017-03-26 16:34:47 -05:00
Anewbe 511f8ce708 Fixed the things 2017-03-26 11:44:50 -05:00
Cerebulon 3c17d1b33f Added in-hand sprites to most item lacking them from the Medical department.
(Full list: Body bag, Advanced Mass Spectrometer, Rescue Suit Control Module, Stethoscope, Stasis bag, Defibrillator, Blood Packs, Advanced Trauma/Burn Kits, Hypospray, Biopsy Scanner, Surgical Drill, Fixovein, Retractor, Bone-Gel, Bone Setter, Cautery, Hemostat, Inflatable Wall Box.
2017-03-26 07:04:01 +01:00
Anewbe 6b0500dd27 Makes space in the uniforms.dmi file 2017-03-26 00:59:14 -05:00
Arokha Sieyes 1300ef333d Dynamic Shuttles - Code and Icon Changes 2017-03-25 21:00:08 -04:00
Neerti 629a044761 Merge pull request #3137 from Anewbe/robot_skintone
Adds skintone to FBPs
2017-03-25 20:57:01 -04:00
Schnayy ade40d627e Added 3 clothing sprites w/ appropriate ground/held sprites. (#3134)
* Added 3 clothing sprites w/ appropriate ground/held sprites.

1, white yoga pants, intended to be any color.

2, white kimono, intended to be any color.

3, red and black jacket.

All intended to be in the loadout.

* Put coding in. Jacket has pockets, same cold resistance as a hoodie. Kimono and yoga pants have color selectors. All are in the loadout.

* Removed cold protection from jacket & fixed missing mob sprites. Don't know what happened with the latter, was definitely there when I tested it.
2017-03-25 17:44:04 -05:00
Schnayy 8bb5924481 Adds greyscale sprites for heels worn/held/on the ground. (#3133)
* Adds greyscale sprites for heels worn/held/on the ground. Still needs coding. First commit, hope I do it right!

* Fixed capitalization, added coding.

* Rennamed heelsheld to heels, as per anewbe's request.
2017-03-25 16:48:39 -05:00
Anewbe f316fd2dca Merge pull request #3136 from Belsima/master
Updates drone respawn time.
2017-03-25 16:37:08 -05:00
Belsima 50bc49ff86 Five minutes instead. 2017-03-25 17:29:37 -04:00
Anewbe d90699998b Adds skintone to FBPs 2017-03-25 13:55:49 -05:00
nachomeep 9c86db2669 dron respawn time change 2017-03-25 14:37:06 -04:00
Neerti eb73ee4b44 Merge pull request #3120 from Anewbe/alien_tweaks
Xeno race tweaks
2017-03-25 11:27:22 -04:00
nachomeep fda29e2bc0 big sprite update for skrell 2017-03-25 10:08:03 -04:00
Anewbe 14b9f7ce79 Adds bench presets 2017-03-24 22:46:43 -05:00
Anewbe 3c1d897fc4 Actually gets the HI name right 2017-03-24 15:27:55 -05:00
MagmaRam e3a87c1c78 Merge pull request #2985 from Anewbe/more_pdas
Adds rugged style PDAs
2017-03-22 19:42:19 -05:00
MagmaRam d603394226 Merge pull request #3121 from Anewbe/borg_zap
Borg stun arm should work now
2017-03-22 19:42:01 -05:00
Arokha Sieyes fbb73e1ed8 Merge branch 'master' into robot 2017-03-22 18:45:25 -04:00
Anewbe 538f91c202 Borg stun arm should work now. 2017-03-22 17:06:16 -05:00
Anewbe 38598f3aae Merge pull request #3118 from Neerti/3/6/2017_surface_map
Continues work on the surface map
2017-03-22 16:33:40 -05:00
Arokha Sieyes be36363a23 Ports several Paradise sound emotes (#3039)
* Ports several Paradise sound emotes

* Comment out scream MORE.

* Remove goonsounds, references
2017-03-22 16:11:55 -05:00
Arokha Sieyes ae68468861 Allow AI to use custom holograms (#3114)
* Compound icon generator proc

Why didn't this exist before? Am I missing something? I need manipulatable icons of existing atoms including their overlays. Is there some easier way to get them than this...?

* Polaris Portion of AI Upgrade
2017-03-22 16:09:04 -05:00
Arokha Sieyes 9660186dfd Not So Simple Animals (#3103)
* Merge two not-really conflicts

Thanks git, that whitespace conflict was super important?

* DME merge

* Added defines for mobs used by simple animals.

* Lost a slime along the way

* Disable debug settings

* HONK!!!

* Remove redundant hostile decls

* Replace loc= with forceMove in old SA code

I guess I should think of the children.
2017-03-22 14:30:07 -05:00
Anewbe 68a335b0c5 Xeno race tweaks 2017-03-21 23:31:10 -05:00
Anewbe 560af2d61d Merge pull request #3116 from VOREStation/spawn
Makes the 'Spawn Character' verb include custom items
2017-03-21 18:38:23 -05:00
Anewbe f16c6e22a7 Merge pull request #3115 from Atermonera/Emotes_don't_autohiss
Emotes, sign language, and EAL no longer activate autohiss
2017-03-21 18:38:04 -05:00
Neerti b571ed9c66 Continues work on the surface map 2017-03-21 16:11:13 -04:00
Arokha Sieyes e6098840ec Fix runtime while eating
Don't divide by zero. If it has no flavors, this stays 0, then you try to divide by it.
2017-03-21 13:08:08 -04:00
Arokha Sieyes 17bd2d341a Makes the 'Spawn Character' verb include custom items
Only really works if you pick the option to put them in the mob, because the proc that spawns custom items is based on that, and I don't really want to rework the custom items system for such a small fix.
2017-03-21 09:48:55 -04:00