Commit Graph

4281 Commits

Author SHA1 Message Date
Zuhayr 0bb2cd835c Merge pull request #8600 from mwerezak/bread-tube
Adds bread tube trash item, merc shuttle vendor
2015-03-25 00:54:16 +10:30
mwerezak 1ce81b91b1 Adds bread tube trash item 2015-03-24 04:03:06 -04:00
Zuhayr 45f28d5372 Fixes #8485 2015-03-24 13:20:24 +10:30
Zuhayr bf8ad6d585 Rebalanced xenoflora sprites, fixed numerous issues. 2015-03-22 16:13:15 +10:30
PsiOmega 6e2488ccb0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/structures/stool_bed_chair_nest/chairs.dm
2015-03-20 08:26:34 +01:00
PsiOmega 3d9d05afce Fixes #8107.
The announcer again has its given name, rather than a randomly selected one.
The announcer now states its business, rather than talks about it.
The announcer now uses the proper frequency.
2015-03-19 21:33:58 +01:00
Mandurrrh 618249131e Gives more/better comfychair color options. Removes unused icons from objects.dmi. 2015-03-18 00:26:42 -04:00
Zuhayr e600cdbd3b Fixes #8430 2015-03-17 19:18:30 +10:30
PsiOmega 533ccef0ab Robot code clean up and fixes.
Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
Zuhayr 00976aea43 Merge pull request #8417 from PsiOmegaDelta/SolidMatter
Attemps to fix #8390 + solid bonus
2015-03-10 09:29:04 +10:30
Zuhayr fc985c2a27 Merge pull request #8416 from PsiOmegaDelta/Ninjas
Fixes ninja spawn logic.
2015-03-10 09:27:11 +10:30
PsiOmega baed39c263 Attempts to fix persistent station alarms. Makes wardrobes solid. 2015-03-09 20:55:05 +01:00
mwerezak b9d2517d83 Tweaks random gun spawners and supply packs
laser carbines and laser pistols spawn in the armoury with equal
probability.
Stunshells are now rare like they should be.
Shotgun crates now have two combat shotguns, as they are less likely to
spawn in the armoury anyways.
Weapons crate comes with laser pistols, energy weapons crate comes with
laser carbines. Seemed more consistent that way.
2015-03-09 15:47:25 -04:00
PsiOmega 57c0591283 Fixes ninja spawn logic.
Fixes the logic I re-made after a PR comment without double-checking it.
Changes ninjastart to use the actual landmarks instead of locs for consistency.
2015-03-09 19:22:07 +01:00
Raptor1628 cf0e526d91 Fixes and adjustments
Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmega 8f929331d8 Fixes #8343
Fuel no longer attempts to spread itself after having been deleted.
2015-03-03 15:33:15 +01:00
Zuhayr 0beb6259f6 Partial fix for #8068. 2015-02-28 17:29:26 +10:30
Zuhayr 14321003f1 Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze 2015-02-28 17:04:22 +10:30
Zuhayr 4b15f1a249 Fixes #7877 2015-02-28 16:47:41 +10:30
Zuhayr f7983e7732 Merge pull request #8293 from comma/interfacefix
Couple fixes
2015-02-28 16:22:36 +10:30
Chinsky 7f01af6b7d Merge pull request #8297 from PsiOmegaDelta/CameraCoverage
Camera coverage fixes.
2015-02-27 13:11:21 +03:00
PsiOmega 7e498e1cf7 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/hydroponics/seed_datums.dm
	code/modules/hydroponics/trays/tray_apiary.dm
	code/modules/power/apc.dm
	code/setup.dm
2015-02-27 09:06:48 +01:00
Chinsky 9e07708cb3 Fixes #8241 rollerbeds not collapsing due to a runtime 2015-02-26 14:41:31 +03:00
PsiOmega 98f6a4cae5 Camera coverage fixes.
Fixes issues with AI cameras coverage not updating properly in several instances during EMPs, destruction, etc.,
2015-02-26 11:39:41 +01:00
Chinsky 100d8e9fb8 Fixed buckling into chair not changing mob's facing if he had permafacing set. 2015-02-26 12:09:23 +03:00
Zuhayr a9d23df3ff Merge pull request #8279 from PsiOmegaDelta/CameraNet
Fixes camera network changes not always being reflected in camera consoles.
2015-02-26 16:28:49 +10:30
Zuhayr bceb01c233 Merge pull request #8290 from mwerezak/gun-rewrite
Fixes captain's laser gun
2015-02-26 16:28:43 +10:30
mwerezak ec59f8ab07 Fixes captain's laser gun
Also updates retro laser gun path, as it isn't really conceptually
related to the carbine anymore, and should avoid inheriting things like
fire rate.
2015-02-25 23:35:20 -05:00
MrSnapwalk f4f54dfed1 Fixes action figures not randomizing properly. 2015-02-25 21:52:36 -06:00
PsiOmega 4dca85b17c Fixes camera network changes not always being reflected in camera consoles.
Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmegaDelta 51b722485a Merge pull request #8259 from mwerezak/gun-rewrite
Gun fixes
2015-02-25 07:21:29 +01:00
mwerezak 9782140d32 Resolves #8236
Lasers deal more damage to grilles, and clicking directly on the grille
makes it more likely for the grille to absorb the projectile.
2015-02-25 00:14:42 -05:00
mwerezak 3e71802a52 Replaces colt signal pistol with a Mk58 version.
Makes more sense for the HoP, and ensures the colt remains more of a
detective signature item.
2015-02-24 21:23:19 -05:00
Snapshot 600f55bdca Merge pull request #8252 from Raptor1628/dev-freeze
Assorted Fixes
2015-02-24 17:08:33 -08:00
Raptor1628 d4870b80ee Assorted Fixes
Rebalances the random armory so there are always energy weapons,
projectile weapons, and ion weapons. Ammo no longer random. Fixes some
oversights with the EMT area and improves flow. Sec Guns fit in belts.
Fixes typos and a missing price in the vending machine.
2015-02-24 14:40:02 -05:00
Zuhayr 24dacf0169 Merge pull request #8227 from PsiOmegaDelta/Syndicate
Fixes #8223.
2015-02-25 05:46:20 +10:30
PsiOmega afb7f7eff7 Fixes #8223.
Restores a lost, somewhat important, line.
Fixes a duplicate uplink item reference.
2015-02-24 12:27:03 +01:00
Neerti 917bad5d5b Removes all the fun from buckling. 2015-02-24 06:15:44 -05:00
Zuhayr ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
Zuhayr 09f15f98f2 Merge pull request #8215 from GinjaNinja32/language
Fixes a few issues with noise-language.
2015-02-24 07:49:37 +10:30
GinjaNinja32 e47c45591c Fixes a few issues with noise-language. 2015-02-23 18:58:41 +00:00
PsiOmega b38d8495b3 Merge remote-tracking branch 'upstream/dev' into SuppliesOfTheGodfather
Conflicts:
	code/game/gamemodes/game_mode.dm
	code/modules/clothing/spacesuits/rig/suits/merc.dm
2015-02-23 17:38:50 +01:00
PsiOmega 5be726753f Updates paths after the projectile update. Adds rig modules to the uplink. 2015-02-23 17:33:12 +01:00
Chinsky b5dda2b793 Merge pull request #8180 from mwerezak/mercenary
Map updates and fixes, plus hardsuit icons
2015-02-23 15:27:35 +03:00
PsiOmegaDelta bbbde676d5 Merge pull request #8200 from mwerezak/devfixes
Misc dev updates
2015-02-23 10:15:42 +01:00
mwerezak 6c4d16774f Merge remote-tracking branch 'upstream/dev' into mercenary
Conflicts:
	code/game/objects/items/devices/uplinks.dm
2015-02-22 20:44:43 -05:00
mwerezak 115bbbe669 Nerfs merc sniper rifle and makes it uplink purchasable
Also reduces the Z8's damage a bit, just to make it more in line with
the new bullet damage ranges.
2015-02-22 20:27:06 -05:00
mwerezak c317fb8c39 Adds ability for uplink purchases to produce more than one item 2015-02-22 20:17:18 -05:00
Chinsky 79917d57b2 Merge pull request #8187 from PsiOmegaDelta/SyndicateDescriptions
Rudimentary uplink descriptions.
2015-02-22 11:32:49 +03:00
Zuhayr 28e7411e2d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:06 +10:30