Commit Graph

41 Commits

Author SHA1 Message Date
Kashargul fa113ea3f5 next set of globals (#19131) 2026-02-09 00:36:52 +01:00
Kashargul e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
ShadowLarkens 80ec15a777 Atmospherics/Initialize (#16519) 2024-10-31 12:07:23 +01:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes 9776a9894a Remove the between() proc 2021-07-23 19:38:57 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Aronai Sieyes 6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Aronai Sieyes 05f1aa7356 Convert some telecomms constants into defines 2020-04-11 12:03:10 -04:00
Atermonera cbb40196fc Machinery: Always use update_use_power() 2020-03-23 23:21:10 -04:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Leshana 63a1dd0143 - Moved pipe construction defines into __defines/construction.dm
- Unified pipe *unwrenching* by creating a standard proc along with the `construction_type` var.
- Eliminated the pipe fitting name & icon_state lookup tables by adding `pipe_state` var on atmos machinery and referencing that.
    - Each pipe which can be made from a fitting object should override `pipe_state` with the icon state to be used on the pipe fitting object.
- Eliminated the giant switch statement of doom in pipe construction by delegating that work to `on_construction` proc.
    - To make this work, every pipe must implement `get_neighbor_nodes_for_init` which returns a list of nodes which should be re-initialized on that pipe's construction.
- Combined the SCRUBBERS, SUPPLY and REGULAR pipe fitting classes together by storing the `piping_layer` variable and using the `setPipingLayer` procs
- Standardized the code for searching for node neighbors into the `can_be_node` proc.
    - This proc is also improved in that is a mutual check, `check_connectable` is called on BOTH objects, so they have to mutually agree to connect as nodes. Eliminates lots of special edge case logic.
    - Updated all the `amos_init` procs to use `can_be_node`.  In the most common cases, even that boilerplate code is consolidated into the `STANDARD_ATMOS_CHOOSE_NODE` macro.
- Implemented `pipe_flags` which lets pipes declare (or override) certain requirements.
- Adds a "pipe_recipe" datum to help out things that construct pipes.  By taking it out of the dispenser, we open the road for multiple dispenser types.  No, no RPD yet.  Soon.
    - Enhances the pipe dispenser to operate on pipe recipe datums instead of hard coded lists of pipes it can construct.   These datums are also (partially) initialized from the pipe machine types themselves, reducing having to define stuff in multiple places.
    - Switched pipe dispenser UI to use browse().   Not a NanoUI, but makes it a bit prettier with low effort.
    - Changed pipe dispenser to use a button selector to switch between Regular/Scrubbers/Supply instead of having separate list items.
- Added icon states to HE pipes to support the "connected on neither side" state.
2018-03-04 14:49:33 -05:00
Leshana cef001bf2a Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Leshana e49d87bc2a Fix construction of HE pipes, Vents, and Scrubbers Plus qdel issues.
The initialize() routines of HE pipes, vents an scrubbers need to be atmos_init() after all.
If you register yourself with radio controller you need to de-register yourself too.
2018-01-19 23:21:55 -05:00
killer653 fb8ba69ada Fixes all the other stuff 2017-10-15 20:56:13 -04:00
mwerezak 5603884095 Removes #undefine 2015-08-18 17:20:39 -04:00
Zuhayr 3b712adb5f Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes. 2015-08-16 17:51:19 -07:00
mwerezak bd59733fdb Fixes #9714
Fixes incorrect arguments to calculate_transfer_moles()
2015-07-05 01:18:38 -04:00
mwerezak f9344a5a2d Atmos machine update
Takes a pass at updating ATMOSPHERICS to take advantage of the new powernet changes.

Also removes var/on definitions from many atmos machines. Machines generally shouldn't
be doing "on" things if they aren't using power, and most players don't expect a machine
to use power if it isn't "on," so I guess this is fair game.

Also, further refactoring.
2015-01-02 01:46:18 -05:00
mwerezak d4a193808b Replaces awful connect type system with bitflags 2014-12-23 18:59:54 -05:00
Zuhayr 660b32629e Merge resolution. 2014-11-19 23:19:33 +10:30
RavingManiac 594ac35ce1 Fix for dual-vent-pumps being broken. 2014-11-17 21:33:02 +08:00
PsiOmega bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
mwerezak c7e5de0ad2 Updates double vent pump flowrate 2014-08-29 23:54:52 -04:00
mwerezak b7c13bc4b6 Allows atmos helpers to be used with portable_atmos 2014-08-04 16:53:13 -04:00
mwerezak a772d9094c Optimizes pipe network updating 2014-08-04 13:29:09 -04:00
mwerezak 14b57e3560 Pipe networks now cache their total volume 2014-08-03 22:41:31 -04:00
mwerezak 6eb2fe3028 Device working volumes are configurable from setup 2014-08-03 22:11:45 -04:00
mwerezak 5d0ce492b7 Updates dual port vent pumps 2014-08-03 15:17:28 -04:00
Loganbacca 6b64fb5e77 Pipe rendering rewrite
- Complete rewrite of pipe rendering code. It now selects icons from a shared cache.
- Manifolds and other devices (pumps, filters, etc.) now match the color of the connected pipes.
- Updated omni devices to use the shared cache.
- Set separate pipe color definitions.
- Cleaned up a lot of pipe code, converting it to absolute paths and removing old commented out code.
- Tweaked t-ray rendering code.
- Tweaked pipe painter.
- Enhanced pipe checking debug command.
- Expanded tank capacity and resprited them.
2014-07-14 19:12:22 +12:00
Loganbacca 8fc4e4e7db Minor tweaks and fixes for airlock equipment
- Fixed DP vent pumps not changing direction
- Made airlock_sensor more versatile (and backwards compatible with old airlock code)
- Added airlock_sensor and access_button airlock subtypes for easier mapping
2014-02-13 14:21:18 +13:00
giacomand@gmail.com 6f7c26629d -Changed xeno to have a safe way to hatch eggs with plasma.
http://imgur.com/80LJx

-Added a turf meter which shows the air contents of a tile.
-Added a simple vent controller for the dual vents.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4935 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-22 05:41:00 +00:00
sieve32@gmail.com 459c558898 -Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.

r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds

[VGTG]

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00
rastaf.zero@gmail.com 2530b5b995 Air alarms improved. New functions are:
- mass control all air machines in area (5 modes)
 - adjustable alarm thresholds
 - air alarm in server room now is preset to treat temperature 80 K as okay.
EMP now affects bots internal cameras.
Fixed problem with AI clicking on mulebot.
Some fixes for welding with unlit welder, mostly cosmetic.
Airlock controller (as in EVA) now react to commands faster.
Access controller (was in engineering and virology in past) was speeded up too. One is installed into Incinerator to demonstrate that now it isn't fucking slow.
Airlock in toxin mixing room now have pump, so airlock can work properly.
Added some intercoms to medbay lobby.
Doors now won't lag due do mapmakers mistakes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1187 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-14 19:21:02 +00:00
rastaf.zero@gmail.com 2b96770d61 Atmos now starts with nitrous oxide in storage tank.
Radio was optimized even more. Still have some reserves.
Restored admin verb "Radio Report". It shows some signs of errors on the map, but I am too tired to fix it now.
Optimized player login (that "400000 calls of new_player/Move" bug).
Various optimizations and fixes in radio code.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1046 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-15 00:28:00 +00:00
rastaf.zero@gmail.com 05fa76963e Added primitive optimization to radio code.
Lag reduced by approx 30% (0.5 seconds of total 1.5 on my system).
Some air alarms on the map copypasted from toxins one, with its special settings.
Added list of used frequencies and HOW IT WORKS section to communications.dm. Sorry for some engrish.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@895 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-21 19:20:17 +00:00
only.lurking 662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00