* Unit Test rework & Master/Ticker update
* Fixes and working unit testing
* Fixes
* Test fixes and FA update
* Fixed runtimes
* Radio subsystem
* move that glob wherever later
* ident
* CIBUILDING compile option
* Fixed runtimes
* Some changes to the workflow
* CI Split
* More split
* Pathing
* Linters and Annotators
* ci dir fix
* Missing undef fixed
* Enable grep checks
* More test conversions
* More split
* Correct file
* Removes unneeded inputs
* oop
* More dependency changes
* More conversions
* Conversion fixes
* Fixes
* Some assert fixes
* Corrects start gate
* Converted some README.dms to README.mds
* Removes duplicate proc
* Removes unused defines
* Example configs
* fix dll access viol by double calling
* Post-rebase fixes
* Cleans up names global list
* Undef restart counter
* More code/game/ cleanup
* Statpanel update
* Skybox
* add
* Fix ticker
* Roundend fix
* Persistence dependency update
* Reordering
* Reordering
* Reordering
* Initstage fix
* .
* .
* Reorder
* Reorder
* Circle
* Mobs
* Air
* Test fix
* CI Script Fix
* Configs
* More ticker stuff
* This is now in 'reboot world'
* Restart world announcements
* no glob in PreInit
* to define
* Update
* Removed old include
* Make this file normal again
* moved
* test
* shared unit testing objects
* Updates batched_spritesheets and universal_icon
* .
* job data debug
* rm that
* init order
* show us
* .
* i wonder
* .
* .
* urg
* do we not have a job ID?
* .
* rm sleep for now
* updated rust-g linux binaries
* binaries update 2
* binaries update 3
* testing something
* change that
* test something
* .
* .
* .
* locavar
* test
* move that
* .
* debug
* don't run this test
* strack trace it
* cleaner
* .
* .
* cras again
* also comment this out
* return to official rust g
* Update robot_icons.dm
* monitor the generation
* .
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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Combines all the engineering borg tools into one multitool
Sprites from /tg/
Combines:
Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver
* this is a WAY better way to do it
* a
* dont worry about overlays anymore
* Better grippers and better lists
In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles.
* No deleting shoes when putting them on someone
* empty pocket is now empty
* RENAMING stuff instead of copypaste
* MORE borg stuff
* more bugproofing
* Admin proc
* this
* this
* Framework for TGUI
* Update robot_simple_items.dm
* Fix
* Framework v2
* Update ModifyRobotMultiBelt.tsx
* goooo
* Update modify_robot.dm
* modify
* sub category
* .
* string to define
* some globs
* more
* .
* .
* .
* add sanely
* push that real quick
* .
* sanity
* .
* .
* .
* .
* .
* .
* .
* Cut
* .
* gives to those that need
* push
* clean up
* auto fix
* .
* .
* .
* getmodule
* Update robot_simple_items.dm
* .
* untyped
* Update stack.dm
* .
* .
* .
* .
* -
* .
* Update _map_selection.dm
* Update _map_selection.dm
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>