Commit Graph

105 Commits

Author SHA1 Message Date
Will 0c8488b0ae Move autolathe design datums to techweb datums (#19202)
* testing makes me feel good

* invalid lists

* get rid of those boards

* show expected mats

* oop

* error

* wip techweb porting

* more techweb entries

* ported too

* disable those for now

* okay nevermind i guess

* already exists

* assemblies

* moar

* welding helmet

* many entries

* lol tg

* fix test

* again

* fixagain

* more moved

* update techweb test

* catch that too

* screeee

* more fixes

* missing announcement

* orphaned sleevecard

* some more fixing

* test

* more

* oops

* glasses

* illegal icons

* non starting

* it's starting

* messed up

* cleanup

* more generic stuff

* morrrreee

* the plastic set

* oops

* correct value

* barbed wires

* more cleaning

* many more

* gone

* cleanup

* no longer

* do not allow duped designs

* it's own node

* proper order no dupes

* last of the broken nodes

* fix bad path

* cleanup

* more test more limits

* gone

* almost done

* these are gone

* syringe gun

* bioregenerator design

* all moved

* organized and webbed

* more fixes

* oops

* cleaning up

* organization

* clean up

* organize

* organized

* didn't save

* wrong mat

* adds many missing ammo types

* svd doesn't exist

* 10mm pistol added

* magazines not casings

* these are pistols

* this is used by like, one weapon

* m1 is ancient

* this is hunting

* extremely botched untested lathe

* disk junk

* rough foundations

* slowly converting

* slowly building this

* local materials

* almost

* big reorganization

* more cleanup

* more cleaning

* lathe stuff

* small fixes

* oops

* many fixes

* mat fix

* more fixes

* actually isolate the hacked designs

* protolathe hacking

* imprinter hacking

* missing ammos

* sheet printing for autolathe

* fixs

* again

* fixed test

* test test

* fix

* fix

* WHY

* fix it...

* here we go

* material print

* on turf

* body disk

* consistant name

* Many weapons to hacked lathe

* missing node

* wrong section

* fixes

* this list should be unified

* ammo boxes

* don't do single shells anymore

* wat

* specifics

* snowflake

* not needed

* already available

* pickaxe too

* tweak

* removed unneeded node

* missing surgery items

* Apply suggestion from @Cameron-The-Raven

* Adds RMS

* typo

* illegal needs hacked

* disabled material weapons

* circuit testing

* STRING TEST

* test

* fixing some things

* huh?

* hidden circuits

* some flakey boards

* grammar

* fixes

* more hidden

* wrong board

* security cams

* alert consoles

* spaceheater is simple enough to not have one

* pcus

* cargo vendors

* tcomms stuff

* solar tracker circuit

* artifact stuff

* SM stuff

* illegal machines

* med machines

* no longer needed

* more stuff

* these are not standard

* moreeee

* doppler and more

* organized

* finishing

* oop

* use the define

* inheret

* dopper fixes

* space heater

* doing some organization

* explain the var

* some tweaks

* wrong one

* fixed test

* material test too

* simple roto gens

* use the define

* emergency power node

* tgui fixes for icons

* not needed

* color blended material designs

* icons for large research

* oops

* unshit that

* use stack here

* center math

* .

* .

* .

* .

* .

* unifi

* fix these

* NO COPYPASTA

* ILLEEGGALLL

* mandate descriptions

* agony

* actually lets do this

* use macros

* description

* desc

* desc

* desc

* desc

* desc

* desc

* gps desc

* telecomms component desc

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-20 19:38:00 -04:00
Will 14e23e07f0 upports syndicate pai pet from chomp and emag behaviors (#19249)
* upporting syndicate pai pet

* tgui data

* don't emag cards without a pai

* aaugghh

* allow bingle pai, pai counts for lonely

* modular computers

* fix that

* .

* emag

* that'S fine

* pai card as antag tools

* .

* trashcatch

* that

* .

* only show emag chassis if we have a toolkit too

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-05 21:53:36 +01:00
Kashargul 0fd2c24268 cleans up some more update Dialog (#19208)
* cleans up some more update Dialog

* .

* pod UI

* .

* modern rcon console

* .

* no dupe tags

* .

* nbeeds a recode

* .

* .

* ice cream as tgui

* ,

* legacy drone fab

* more a POI object

* .

* missing dels

* navbeacon

* eh that is part of the default now

* del useless list

* .

* .

* .

* retail scanner

* better

* finish retail

* .

* be gone

* .

* .
2026-03-02 11:43:21 +01:00
Cameron Lennox ee47237aa7 The Great Lasertag Update (#18691)
* Save~

* Fixes launch_many_projectiles having 100% miss chance

Adds laser landmines.
Makes it so portable turrets don't do janky BS for lasertag.
Gives portable lasertag turrets a fun emag/EMP effect

* emag and equipment

* cargo

* tur et

* milsim rp

* clarify

* PLEASE I HAVE A FAMILY

* cries

* signal drop

* no spawn
2025-11-08 03:13:33 +01:00
Kashargul 3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
Reo Lozzot a946bf27bb Disposal pipe deconstruction fix and new hackable junctions (#17841)
* g

* Mashed all the tiny fixes into one commit

proc reference helper is Real

delete_me,,,,

Qdel Wires
2025-06-14 03:07:47 -07:00
Kashargul 305944ccc6 cleans up some comments (#17613)
* cleans up some comments

* ...

* .
2025-04-27 16:53:26 +02:00
Will 25678e2903 Multiple Air Alarm Support [DRAFT] (#17497)
* initial port

* more fixes

* timer fix

* removing spawn/sleeps

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-27 03:25:34 -04:00
ShadowLarkens e67c770106 Allow engineers and chief engineers (not atmos techs) to see wire desc (#17475)
* Allow engineers and chief engineers (not atmos techs) to see wire descriptions

* Oh I guess we already had that

* Add a way for admins to disable wire descriptions
2025-04-26 19:26:06 +02:00
Kashargul c30f2b9c49 next grep, no spaces (#17437)
* next grep, no spaces

* next few files

* fix that

* fix that
2025-03-28 21:25:08 +01:00
Kashargul 2556102719 only tab indentation (#17408)
* only tab indentation

* .
2025-03-23 15:28:15 +01:00
Kashargul 1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Kashargul 408b765def pulse and door tag fix (#17117) 2025-02-11 00:41:49 +01:00
ShadowLarkens 9a940834b4 Enable creation of cycling airlocks 2024-12-04 13:45:19 -08:00
Kashargul 32c9f971bc tgui usr to ui.user 2024-11-13 00:49:17 +01:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul 6cabe9f7e6 Undefines local defines and moves global to __define (#16028)
* first set of defines

* some more

* .

* final defines

* del local define
2024-06-09 17:29:20 +10:00
Heroman3003 c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003 f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
Heroman 9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
C.L c0c8ca6eb6 god has left us
MAJOR:
- Completely revamps the blueprints.
- Ports /tg/ blueprints and bastardizes them.

Blueprint functions:
- Create/modify an existing area (in a 3x3 square. Good for expanding an area to include walls or finetuning)
- Create new area or merge two areas. (Allows you to make a new area if the room is airtight or merge two areas together.)
- Change area name.
- Wire Legend. Allows you to see what wires do. (Move this into its own seperate item)

MINOR:
- Adds a new global list "wire_name_directory" that is important for revealing wires.
- Gave vent pumps, vent scrubbers, and air alarms a new update_area proc that is involved when their area is updated due to a blueprints being used.
- Gave areas a 'setup' proc that is called when a new area is created via blueprints. Sets the area vars to what would be default (power off) Adds a new 'areasize' variable to areas that lets you know how large they are.
- Added procs to areas to check the power in an area and check change the name of an area properly.
- adds a new range_turfs and rect_turfs define. Unused for now.
2022-09-30 20:50:10 -04:00
Heroman 8a9df3b2ea Fixes in-chat icons being broken 2022-07-20 18:55:27 +10:00
Mechoid 02ffbbe79b Gadgets & Gizmos 2021-01-15 01:56:01 -05:00
ShadowLarkens 097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
ShadowLarkens dc6c47841d TGUI Backend Tweaks & Fixes 2020-08-07 00:29:50 -07:00
ShadowLarkens 7453f64833 Adjusted some colors to make it more legible, added alien multitool magic 2020-07-22 01:03:00 -07:00
ShadowLarkens 3ea0e50432 Port TGUI Wire datums (ParadiseSS13/Paradise#13769) 2020-07-22 00:23:58 -07:00
Atermonera 77fef98789 Merge pull request #7010 from atlantiscze/2020_04_17_LoadBalancing
Ports over power-related enhancements and tweaks i coded for Bay a while back
2020-05-03 18:45:25 -04:00
Leshana e2bd546f61 Ports advanced shield generators from Baystation
- Creates new advanced shield generators, designed to replace old hull and bubble shield generators.
- Upgrades the floor mounted and handheld shield diffusers.
- Makes underfloor shield diffusers actually constructable.
- Handheld diffusers orderable via uplink.
- Removes supply packs and research datums  for the old generators, but leaves their code in place for maps that still use them.
- Integrates with the meteor and electrical storm events.
- Integrates with mob AI (they know how to attack it)
2020-04-03 00:56:15 -04:00
Leshana 4c7ad1c24e Optimize wire hacking QoL (#6835)
Keeps the same "bold if changed" functionality added in recent QoL improvements, but replaces the one-datum-instance per hint per device with a two number vars per device.
2020-03-16 05:27:57 -04:00
Neerti 22954a5a04 QoL: Hacking (#6810)
* Makes hacking window consider all hands instead of just the active one.

* Makes bottom indicators in hacking window go bold if they changed since the last refresh.

* Changelog
2020-03-11 20:36:42 -04:00
Novacat b44f8e0911 Merge pull request #6592 from VOREStation/vchat-rebase
VChat: Redone chat output in Vue.js
2020-03-01 10:51:29 -05:00
Leshana 9f98153dce Fix Runtime in wires.dm,120: Cannot execute null.is wirecutter(). 2020-02-23 22:03:21 -05:00
Arokha Sieyes 1d9e5be122 Replace \image macro with bicon() 2020-02-19 19:55:01 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Neerti 16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00
Neerti 068ac72e10 Merge pull request #6076 from Heroman3003/double-shock-fix
Fixed the vendor machines zapping twice
2019-04-14 02:24:50 -04:00
Novacat 466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
kevinz000 6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Atermonera de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Mechoid e515725446 Defines 2018-05-22 20:59:26 -07:00
Mechoid 4a7ea5086a Seed Vendors are hackable. 2018-05-18 20:57:55 -07:00
mistyLuminescence fa6ff94474 What's Yours Is Mined (#4556)
* Boom!

* Wires!
2018-02-09 18:56:46 -08:00
Leshana db0ba60f64 Implements the Tesla engine and supporting features (#4539)
* Adds "typecache" utility functions. A fast way to filter lists by type.

Ported from TG

* Ports the "orbit" feature and subsystem from TG

* Adds a feature that allows mobs and objs to "orbit" around some atom.  They literally are moved around in circles.  See the `orbit` proc in orbit.dm.
* Adds a subsystem that processes the actual movement of orbiting items.

* Adds utility methods for common machinery behavior.

* Adds default_unfasten_wrench which handles the standard anchor/unanchor behavior of wrenches being used on machines.  Together with the other default_x_tool machinery procs we can eliminate having that code duplicated in dozens of places!
* Adds is_wire_tool proc to easily detect when a machine is hit with a tool that should open its wires UI (if it has one).

Based on ideas from Paradise, with improvements for us.

* Implements the Tesla Engine

Ported from a mixture of TG and Paradise code and assets: Edison's Bane

Includes the tesla energy ball itself, the generator that makes it, tesla coils, grounding rods, the circuits and frames to build them.

* Switch dusting to zapping on impact and spin better

Ported /tg SpinAnimation which supports more than triangles.
2018-01-19 14:56:08 -06:00
Neerti acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
Neerti 4256ec902a Changes path of alien tools, adds hacking sounds, and makes the fireaxe cabinet use toolspeed. 2017-08-04 08:35:16 -04:00