Kashargul
59b9802628
some istype to macros ( #16826 )
2025-01-06 06:45:02 +10:00
Kashargul
b594520a74
next set of spans ( #16434 )
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* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a
refactors most spans
2024-10-02 21:10:31 +02:00
Kashargul
a123f87e68
some mind jobs
2024-09-12 23:48:31 +02:00
Kashargul
8a90ae6523
only missing alt titles
2024-09-12 22:48:14 +02:00
Drathek
7c8bb85de3
Whitespace Standardization [MDB IGNORE] ( #15748 )
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* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d844 .
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d .
* Attempt to normalize example.yml (and another file I guess)
* Try again
2024-02-20 11:28:51 +01:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
3fd172ee63
Merge pull request #11294 from Baystation12/master
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Dev-freeze
2015-10-14 08:40:03 +02:00
Kearel
78956843a8
Pointed secret changes to master
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New gamemodes on dev will still need to be changed.
2015-10-13 12:30:52 -05:00
GinjaNinja32
de4f085057
code/game, excluding code/game/machinery and code/game/objects
2015-05-29 21:51:27 +01:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
Zuhayr
f2393d9465
Replaces antag intro text and objective announcement with a proc.
2014-07-30 21:36:31 +09:30
mwerezak
cd971fb4ea
Fixes a missing config check in autotraitor
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Also adds a config check to the various forge_* procs just to be sure.
2014-06-19 00:01:47 -04:00
RavingManiac
558fad6428
required_players_secret added, which is the number of players needed for a game mode to start when that mode has been chosen at random.
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required_players for most modes reduced to the number of antagonists + 1, as the variable is only used when the game mode is explicitly voted for.
2013-01-16 04:10:59 +08:00
CIB
3af1eabac9
Reduced amount of memes from one per 10 players to 1 per 20 players.
2012-07-24 23:22:26 +03:00
Mloc
fbb67b2e42
Huge commit! Standardizes var definitions in most places.
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Signed-off-by: Mloc <colmohici@gmail.com >
2012-05-29 16:26:48 +01:00
cib
1b9b1fb4b7
Compile error.
2012-05-23 23:26:56 +02:00
cib
2f32046bbf
Fixed a problem with meme gamemode setup.
2012-05-23 22:24:18 +02:00
cib
56b178f396
Implemented #1107 .
2012-05-22 11:24:42 +02:00
cib
cb02054845
Disable meme voting for now.
2012-05-20 20:43:10 +02:00
cib
d087e5791c
Fixed grammar mistake.
2012-05-19 22:09:39 +02:00
cib
e29315a851
Raised the player requirement for meme to its normal value.
2012-05-19 21:53:15 +02:00
cib
a571bffe8c
Some bugfixes for meme.
2012-05-19 19:08:40 +02:00
cib
84d78fd2f0
Fixed a bug with possession.
2012-05-19 17:52:18 +02:00
cib
e57851fbaf
Fixed a few bugs with meme.
2012-05-19 16:47:09 +02:00
cib
a2e415edb3
Fixed a few compile errors.
2012-05-19 15:25:34 +02:00
cib
19449f77b0
Started work on the meme gamemode itself.
2012-05-19 14:38:52 +02:00