Commit Graph

118 Commits

Author SHA1 Message Date
Will 0c8488b0ae Move autolathe design datums to techweb datums (#19202)
* testing makes me feel good

* invalid lists

* get rid of those boards

* show expected mats

* oop

* error

* wip techweb porting

* more techweb entries

* ported too

* disable those for now

* okay nevermind i guess

* already exists

* assemblies

* moar

* welding helmet

* many entries

* lol tg

* fix test

* again

* fixagain

* more moved

* update techweb test

* catch that too

* screeee

* more fixes

* missing announcement

* orphaned sleevecard

* some more fixing

* test

* more

* oops

* glasses

* illegal icons

* non starting

* it's starting

* messed up

* cleanup

* more generic stuff

* morrrreee

* the plastic set

* oops

* correct value

* barbed wires

* more cleaning

* many more

* gone

* cleanup

* no longer

* do not allow duped designs

* it's own node

* proper order no dupes

* last of the broken nodes

* fix bad path

* cleanup

* more test more limits

* gone

* almost done

* these are gone

* syringe gun

* bioregenerator design

* all moved

* organized and webbed

* more fixes

* oops

* cleaning up

* organization

* clean up

* organize

* organized

* didn't save

* wrong mat

* adds many missing ammo types

* svd doesn't exist

* 10mm pistol added

* magazines not casings

* these are pistols

* this is used by like, one weapon

* m1 is ancient

* this is hunting

* extremely botched untested lathe

* disk junk

* rough foundations

* slowly converting

* slowly building this

* local materials

* almost

* big reorganization

* more cleanup

* more cleaning

* lathe stuff

* small fixes

* oops

* many fixes

* mat fix

* more fixes

* actually isolate the hacked designs

* protolathe hacking

* imprinter hacking

* missing ammos

* sheet printing for autolathe

* fixs

* again

* fixed test

* test test

* fix

* fix

* WHY

* fix it...

* here we go

* material print

* on turf

* body disk

* consistant name

* Many weapons to hacked lathe

* missing node

* wrong section

* fixes

* this list should be unified

* ammo boxes

* don't do single shells anymore

* wat

* specifics

* snowflake

* not needed

* already available

* pickaxe too

* tweak

* removed unneeded node

* missing surgery items

* Apply suggestion from @Cameron-The-Raven

* Adds RMS

* typo

* illegal needs hacked

* disabled material weapons

* circuit testing

* STRING TEST

* test

* fixing some things

* huh?

* hidden circuits

* some flakey boards

* grammar

* fixes

* more hidden

* wrong board

* security cams

* alert consoles

* spaceheater is simple enough to not have one

* pcus

* cargo vendors

* tcomms stuff

* solar tracker circuit

* artifact stuff

* SM stuff

* illegal machines

* med machines

* no longer needed

* more stuff

* these are not standard

* moreeee

* doppler and more

* organized

* finishing

* oop

* use the define

* inheret

* dopper fixes

* space heater

* doing some organization

* explain the var

* some tweaks

* wrong one

* fixed test

* material test too

* simple roto gens

* use the define

* emergency power node

* tgui fixes for icons

* not needed

* color blended material designs

* icons for large research

* oops

* unshit that

* use stack here

* center math

* .

* .

* .

* .

* .

* unifi

* fix these

* NO COPYPASTA

* ILLEEGGALLL

* mandate descriptions

* agony

* actually lets do this

* use macros

* description

* desc

* desc

* desc

* desc

* desc

* desc

* gps desc

* telecomms component desc

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-20 19:38:00 -04:00
Kashargul 72628d226c More globals (#19247)
* More globals

* planets

* .

* .

* Update jukebox.dm

* Fix timer callback syntax in jukebox.dm

* .
2026-03-15 02:54:17 -04:00
Selis b0f0f4685f JSON Logging Refactor (#18252)
* First pass

* fixes

* more fixes

* num2hex length changes

* pass 2

* fixed warning

* looc log fix

* .

* update tgui

* .

* .

* .

* .

* perttier

* cleanup

* .

* .

* fix token

* no

* .

* .

* .

* ,

* modsay eventsay

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-11 17:28:20 +02:00
Kashargul e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
ShadowLarkens b60cd47309 Techwebs & Experi-Sci (#17987)
* Techwebs

* Add basic stock parts

* Techweb production machines

* Circuit Imprinter

* More work

* More designs

* More designs, nodes'

* More more

* Better sorting for designs

* Add the exosuit fab'

* More conversions

* More and more and more

* mechfab parts

* Modsuit Designs

* Pinnace baron

* Equipment

* more mechfab

* vehicles

* more mecha

* Micro mechs

* Update mechfab_designs.dm

* no time

* zero

* Update mechfab_designs.dm

* Prosthetics Fabricator and fixes

* Update maps to use new parts

* Whoops, fix a few maps

* Fix lint error

* Port scene tools

* Fireworks~~

* Don't label the sex toys as sex toys

* Fixup maps in TGM format

26517b7122: maps/virgo_minitest/virgo_minitest-1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Significant portion of designs converted

* Fix paths

* Fix tgui lints

* Just a whole bunch of designs

* Almost doneeee

* ALL DESIGNS CONVERTED

* Merk all of the old stuff

* Fix a few errors

* Fix more errors

* MORE FIX

* Make server control work

* Undo changes to archive

* Fix a TODO

* Make disks work

* Start the long process of finishing the node tree

* One more oops

* All mechfab designs

* Add departmental protolathes

* Down to 200 designs unsorted

* FINISH TECHWEBS

* Fuck whoops

* Remove the debug verbs

* Little map tweaks

* Fix mousedrop

* More map fixes

* Upstream bug lmao

* guess CI hates this

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-03-surface3.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* I gotta stop committing this

* Change scree requested

* Make science able to print implants too

* Fix ghost spawns

* Move NSFW gun

* Merk partbundles, make janus module work

* Pretty animation when you complete the tree :)

* Don't display designs you can't print

* Move security protolathes to warden's office

* Make servers recover from power failure gracefully

* Make fabricators drop their mats on the ground when destroyed

* Ore Silo

* Make CI happy

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-05-station1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix MC crash

* Make experiscanner work for borgs

* I REALLY gotta stop committing this

* Make scientists and the RD spawn with an experiscanner

* Lock NIFs behind scanning mice

* Make Biome happy

* Allow scanning Cocoa and Kendrick in case they can't find mice

* Change from Kendrick to Ratthew, ;help maint, or Brick

* Change the name of the /rat/pet class so the experiscanner is more helpful

* Add departmental_flags to a bunch of things

* Remove a few things from security's techfab

* Add a second engineering lathe to atmos

* Fix runtime recycling rig modules, add name to cost sequence

* Add a discount experiment for scanning slime cores

* Change some fluff and shuffle chameleon clothes to bluespace yadayada

* Make closets alt click immune

* Do a bunch of sorting

* Silly

* Hopefully fix all infinite material bugs in techwebs

* bad merge

* quick ai fix

* fix some robot stuff

* axe downlaod fully

* list

* no ref

* easier readable

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-26 06:30:08 +02:00
Kashargul a2a4ad5210 frequencies must be odd (#18009)
* frequencies must be odd

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* Update banned_frequencies.yml

* as drathek suggested

* mass radio fix

* .

* revert this for now

* umm

* to defines
2025-07-16 18:31:28 -04:00
Will fc7498f7df spawn removal (#17671) 2025-05-06 09:37:08 -07:00
Kashargul f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Kashargul 1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Drathek 3e46e16e8c Simultaneous map definitions (#16924)
* initial

* Update file pathing

* Fix dup vars

* Move shuttle datums around

* Why am I fixing pdas

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-03 17:25:45 -05:00
ShadowLarkens 9a940834b4 Enable creation of cycling airlocks 2024-12-04 13:45:19 -08:00
Kashargul 49d89c0059 usr to user up to player effects 2024-11-12 00:10:20 +01:00
ShadowLarkens a92663e8ab Misc fixes for statpanel (#16531) 2024-10-28 00:22:43 +01:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul ab31632830 even more local defines (#16033) 2024-06-12 12:57:31 +10:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon d0d8e42edc unify crash_with and stack_trace 2021-07-13 15:46:52 -05:00
Aronai Sieyes 85c31e9fda WIP fix of this PR 2021-06-21 19:29:43 -04:00
MarinaGryphon 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
ShadowLarkens 4fe9069714 TGUI 4.3 First Pass 2021-06-17 12:58:26 -07:00
Verkister f4fff9aa7c Update airlock_controllers.dm 2020-10-18 16:08:20 +03:00
Meghan-Rossi de36b996b9 Makes wall-mounted machines layer above windows 2020-10-17 02:03:26 -04:00
ShadowLarkens 3f191e4204 NanoUI Goes To Brazil 2020-09-20 02:36:46 -07:00
ShadowLarkens 951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Aronai Sieyes f4c8a7e2f5 Replace/Add lots of sounds from VerySoft 2020-05-05 22:43:31 -04:00
Novacat 57a78c5e72 Update mapping_helpers.dm 2020-04-11 23:49:58 -04:00
Atermonera 92792fd0dc Adds airlock setup helpers 2020-04-11 23:49:15 -04:00
Aronai Sieyes 7ccca32db0 Add a few more features to airlock helpers 2020-03-31 20:20:35 -04:00
Aronai Sieyes af6ebb996f Adds airlock setup helpers 2020-03-31 18:37:38 -04:00
Leshana ff0fe0ef86 Let all ferry shuttles ignore docking codes.
Ferry shuttles generally shouldn't have to worry about docking codes.  Thats for exploration or antag shuttles. Therefore let them read the docking codes and dock anyway.
Given we put this on all ferry shuttles, we don't need specific code for it on the supply shuttle anymore.
2020-03-27 18:08:16 -04:00
Atermonera cbb40196fc Machinery: Always use update_use_power() 2020-03-23 23:21:10 -04:00
Leshana cf7d50978e Fix list_values to support lists of lists. Fix missing variable init. 2020-03-19 20:28:53 -04:00
Leshana c837078105 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in https://github.com/Baystation12/Baystation12/pull/17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.
2020-03-05 10:29:08 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Novacat 466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
Unknown cf39c61c2d Conflict Resolution
This one made a lynx cry.
2019-03-28 13:19:19 -04:00
Neerti 3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
kevinz000 6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Neerti 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Atermonera de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Leshana 4c910f0f2e Port cycle_to_external_air mode for airlock controllers.
* Adds a flag to controllers that instructs the airlock program to always purge between IN/OUT and also to pump air to "outside" instead of tanks when purging to go OUT.
* Tweak the way the airlock fudges target pressures so it more reliably operates when trying to pump down to vacuum.
* Adds an exterior airlock sensor that reads the air pressure in *front* of it, so it can be mounted on a shuttle but measure air outside the shuttle.
2018-02-07 17:32:15 -05:00
Hubblenaut 9db9681663 Cycling Airlocks Tweak
When cycling into a direction the airlock has already reached the target
pressure for, doing so will only toggle the doors.
2018-02-07 17:31:56 -05:00
Leshana 5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00