Commit Graph

14 Commits

Author SHA1 Message Date
Kashargul f6a99359a9 move invisibility to defines (#17612)
* move Invisibility to defines

* .

* .
2025-04-27 16:47:53 +02:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Kashargul 55a61bc38f up ports incorp and proximity handling (#17106)
* up ports inCorp and proximity handling

* anim size

* bullets no longer hit shadekin

* fix throwing and clicking

* use the proc

* and add the proc

* .

* No moving when you can't move

* fixes portal runtime

* No bonk when throwing at incorporeal entities

* MAR

- I coded in picking yourself up years ago and someone broke it (by adding a lying check). This unbreaks it. Additionally, picking yourself up was made immediate instead of a 0.5 delay since before hitting the U key was slow and doing it this way was quicker. That's not the case anymore.

- Makes attack_hand not happen if the person is incorporeal
- Makes you not  contract touch spread viruses when you click one someone and don't do an interaction (you will now always do an interaction)
- Makes it so you can't mousedrop items while phased.

* no more spreading viruses while phased  / to phased

* F

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Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-01 12:09:35 -05:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul 727ed8f024 continue pulling on map edges / map portals 2023-12-17 01:03:43 +01:00
Aronai Sieyes 34982728cb Add 'as anything' to various for loops 2021-07-20 12:39:59 -04:00
MarinaGryphon d0d8e42edc unify crash_with and stack_trace 2021-07-13 15:46:52 -05:00
Aronai Sieyes 627d4a65a5 Remove naughty KEEP_TOGETHER
Pixel scale, too, seems pointless
2021-07-10 11:20:13 -04:00
Aronai Sieyes 70ea101c96 Message piece combiner returns a list 2021-05-30 15:45:11 -04:00
Novacat 5c83c09e52 Update portal.dm 2020-08-28 12:50:18 -04:00
Atermonera 96116057c0 Improves Portal Documentation for New Mappers unfamiliar with DIR 2020-08-27 19:47:56 -04:00
Rykka c71dba5cae Converts Step_triggers to Portals!
Implements Portal Functionality to replace the older step_triggers!

Z-level transitions are now 99.9% seamless!

It's self-explanatory, images below in editor:
![](https://i.imgur.com/EBr9mnN.png)
![](https://i.imgur.com/lP0UQxT.png)
![](https://i.imgur.com/c6VX1EC.png)
![](https://i.imgur.com/dfqDz75.png)
![](https://i.imgur.com/pUNVmBG.png)

In-game Version:
To Surface Mining:
![](https://i.imgur.com/aoJIwps.png)
![](https://i.imgur.com/nqVCYV9.png)
To Solars:
![](https://i.imgur.com/FRb6ZKB.png)
To Plains/Wilderness:
![](https://i.imgur.com/Y8kf40k.png)
2020-08-22 20:36:49 -04:00
Greenjoe12345 ba3505fbd2 ports a whole lot of Teshari stuff from Arkstation (#7431) 2020-08-12 14:17:08 -04:00
Atermonera 22cec61b86 Think with Portals 2020-08-05 21:45:49 -04:00