Commit Graph

17 Commits

Author SHA1 Message Date
Cameron Lennox d5849910e5 Begin clickcode attack_self fix (#18797)
* Begin clickcode attack_self fix

Begins the work to make everything call back to parent for attack_self so that signals are sacred.

* Makes MORE things call the attack_self() parent

Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'.

* Finishes making the rest of attack_self call parent.

As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items.

* begone foul demon

* some more cleanup

* These

* GOD this was annoying

* yeh

* Fix this

* fLARES

* Thesee too

* toys!

* Even more!

* More fixes

* Even more

* rest of em

* these too

* Update syndie.dm

* hardref clear

* Update code/game/gamemodes/nuclear/pinpointer.dm

* Update code/game/objects/effects/mines.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/contraband_vr.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/weapons/gift_wrappaper.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* these too

* Update maintpanel_stack.dm

* angry warning

* Fixes packaged snacks.

Fixes improper var default.

* Special handling for these

* proper poly types

* Fixes magclaws

Makes the 'features' it had just part  of base magboots that can be adjusted via varswap.

* Fixes jackets

Fixes https://github.com/VOREStation/VOREStation/issues/18941

* Small bugfix

Makes p_Theyre properly capitialize
Makes examine show proper wording

* Update gift_wrappaper.dm
2025-12-29 13:21:10 -05:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
ShadowLarkens dc3fd79427 The final action buttons PR (#16514)
* Make action button target datum

* Initial working action palette

* Action related refactors

* tgstation/tgstation/pull/71339
2024-10-26 13:20:54 +02:00
ShadowLarkens bcc107c7cd Ports tgstation/tgstation/pull/15673 (#16495)
* Ports tgstation/tgstation/pull/15673

* Add a small delay to icon updating to cover up SSoverlays

* Fix actions on robot modules
2024-10-20 17:12:24 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
VerySoft 415742c4f0 c: 2022-12-21 04:34:05 -05:00
TheDavestDave 70c93bcaf0 I forgot the lorge again 2022-02-17 15:28:28 +00:00
TheDavestDave 6dcadd97c0 primative-shields
a primitive shield, perfect for the next knights at castle mystic event.

it's much less cool, there's no metal ones. but it's literally the only low tech shield in our code right.

No really all other shields are made of plastic like the riot shield, or energy like halo jackles.

anyway it has 10 lower block chance than the explo shield and 20 less than riot. It's planks off wood and a bucket tied together
2022-02-17 15:14:18 +00:00
Verkister f0c93910b6 Fixes explorer shield light runtime spam
Hnngh.
2021-02-16 21:49:51 +02:00
David Winters b6ac68836a please work PLEASE 2020-09-29 00:28:25 -04:00
lbnesquik b0435a32d5 Make the shield slightly brighter to reflect the gigantic bar on the front. 2020-06-24 06:05:52 +02:00
lbnesquik 856d48467a Introduce a SINGLE themed, colored explorer shield
It is a simple hunk of metal, painted to a moody green or dangerous voidsuits purple and blacks.
It has a lower block chance than the real deal, but it is still a strong help against melee foes and the occasional beam or two. Do mind that those seem to be a lot squishier since the AI update.
And just like any tacticool object, it has a big flashlight stuck at the front to help with visibility, it's not like you can actually see much out of that slit.
You can order two for 80 points at cargo.
It actually starts in the pathfinder locker, meaning they decide whether or not it will be used.
2020-06-11 04:14:54 +02:00
Unknown f42cd78de3 Fixes Elven Weapons 2019-12-06 19:14:35 -05:00
Heroman3003 1ea42e4558 Refactors Awoos into Wolfgirls 2018-10-20 12:35:32 +10:00
Silver ef4d87a352 AwooCosplayCrate
Adds Wolfgirl Cosplay Crate to Supplypacks under Recreation.

Adds Wolfgirl Replica Sword and Autumn Shield.

Adds the above and three existing items to aforementioned crate.
2018-02-08 12:57:18 -06:00
Spades a55d4c5e4c Imperial Military Update
Adds Imperial stuff for our space elf romans.
2017-09-02 04:07:25 -04:00