Commit Graph

27 Commits

Author SHA1 Message Date
Kashargul a88c58dde7 Merge branch 'master' into reagentToDefines 2024-12-08 15:41:21 +01:00
Killian ef78be37ce space traffic updates 2024-12-08 08:00:55 +00:00
Kashargul e9550345d2 half of the food and drinks 2024-12-08 01:14:10 +01:00
Killian e9aafd2826 Merge remote-tracking branch 'upstream/master' into kk-spacetraffic 2024-12-02 06:08:55 +00:00
Killian 9d3a7986d8 traffic update
more khi cleanup
2024-12-01 18:37:08 +00:00
Kashargul bc8d817ed3 surgery firstaid bags can carry bone clamps 2024-11-22 00:01:04 +01:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Runa Dacino 1b23ff5cdc tweak: Replaces "Iron" pill bottle with blood regen pill bottle
Replaces instances of "iron" pill bottle with the new blood regen pill bottle in containers and maps that are either NanoTrasen or Zorren related. Keeps iron bottles in other maps (mostly specific away mission rewards)

add: Adds Copper pills, Blood regen pill bottles

30 u copper reagent per copper pill. Blood regen contains 9 iron, 5 copper pills now that zorren need copper for treatment
2023-09-10 16:45:26 +02:00
Unknown a2b74cf590 Miscellaneous tweaks
- Swaps advanced health analyzers for phasic ones in some event zones (mostly ERT/CC)
- Removes the listening_level var from preset relays
2022-12-30 15:29:28 -05:00
Anthony Rodriguez c0f3d5834b Properly Adds Bio-Regenerator to Surgery Bag 2021-07-09 10:20:57 -07:00
Unknown 1048a969d4 Admin discussion changes 2020-04-29 15:23:01 -04:00
Unknown 31fbcefac9 Additional tweaks 2020-04-27 00:52:08 -04:00
Unknown afe4c7498f Tweaks 2020-04-26 17:44:33 -04:00
Unknown cb558bf18a Derp 2020-04-26 17:00:50 -04:00
Unknown f5f402c25e Some tweaks 2020-04-26 16:09:52 -04:00
Unknown acdeda5c78 Wrong pill for assorted 2020-04-26 13:47:55 -04:00
Unknown a6deb3078d Overhauls First Aid Kits
- Refactors First aid kits to be mostly autoinjector and pill based. No syringes, just autoinjectors and pills. Health analyzers are also removed.
Regular First Aid Kit: 3x Gauze, 2x Ointment, 1x Paracetamol pill bottle, 1x Inaprovaline pill bottle
Toxin First Aid Kit: 1x Dylovene Pill Bottle, 6x Dylovene Autoinjectors
Burn First Aid Kit: 1x Kelotane pill bottle, 6x Dermaline autoinjectors.
Oxy First Aid Kit: 5x Dexalin Plus autoinjectors, 1x Iron pill bottle, 1x Dexalin Pill Bottle
Adv First Aid Kit: Replaces Autoinjector with Assorted Pill bottle (3 Inaprov, 3 Dylovene, 2 Iron, 2 Tramadol, 3 Hyronalin, 1 Spaceacillin pills)
- Buffs default pill bottle contents. This narrows the effectiveness between autogenerated pills and pill bottles, and those brewed up by players.
- Splits Miner autoinjector into four seperate autoinjectors, one for each damage type. Reduces the price in the mining/exploration vendors.
- Tweaks Pill contents for a bit better consistency. Biggest change is that dexalin pills are 7.5u each.
- Changes Vermicetol chemical color to something more reddish.
- Overhauls Internals closet, removed O2 kits from them, adds more emergency spacesuits.
- Removes Organ Kits, Combat First Aid Kits now have a pill bottle with assorted organ repair pills.
- Surgical kits now have a regular health analyzer, and can hold health analyzers.
2020-04-26 13:38:28 -04:00
Unknown b5f337a3b0 Replaces Tramadol maint pills with Paracetamol 2020-02-16 10:54:55 -05:00
Heroman a9c1f48a93 Adds a single cure pill to vault, doubles amount ERT gets, changes taste 2020-01-10 09:31:51 +10:00
Heroman 9490261230 Adds Kitsuhanan Cure for resleeving sickness 2020-01-06 07:15:13 +10:00
Novacat ab256b75b3 Merge pull request #5846 from Novacat/nova-basicfixes
Shelter Capsule Improvements
2019-09-14 00:38:45 -04:00
Unknown 5e2abf9fd4 This is becoming a shelter capsule PR 2019-09-12 22:50:03 -04:00
Unknown a94aaac8fb More tweaks 2019-09-09 23:37:41 -04:00
Unknown 14eb525030 Adjusts Vorestation pills and pillbottles 2019-08-28 04:06:19 -04:00
Unknown 68649aeb71 Recommended changes 2019-05-02 17:38:26 -04:00
Unknown 1b1489d8cc Adds medicíne pills/bottles for adminbus 2019-05-02 17:08:39 -04:00
Unknown 3f4039d027 ERT Equipment Redo
- Removes Light Machine Guns, Grenade Launchers, Matebas, and all 7mm battle and sniper rifles
- Adds 5mm Assault Rifles, .45 revolvers
- Reduces the number of powerful weapon types (energy sniper, combat shotgun)
- Replaces the submachinegun with a weaker one, reduces the number, adds extra magazines
- Adds a lot of things to the medical and engineering ERT sections
- Replaces weapon power cells with self-charging weapon power cells
- Adds a few recharging high capacity power cells (Reskin of slime power cell), and a bunch of hyper capacity power cells
- Adds some miscellaneous devices (Translocator, shelter capsule, binoculars) to the hardsuit section
- Replaces the hardsuit section's grenade launchers with two sprint modules and a micro pharmacy
- Adds LMGs to Zulu's armory
2018-10-10 19:02:48 -04:00