Commit Graph

6793 Commits

Author SHA1 Message Date
Casey 2b16e12f8c Merge pull request #14238 from Heroman3003/langfix
Fixes a pair of runtimes
2022-12-24 03:33:59 -05:00
Heroman 164659ac4f Fixes runtime with applying lipstick to others 2022-12-24 16:47:33 +10:00
Casey 76b1143823 Merge pull request #14235 from Heroman3003/inventory-fix
Fixes critical inventory equipment bug
2022-12-24 01:24:43 -05:00
Heroman 0131a9169c Fixes critical inventory equipment bug 2022-12-24 14:45:09 +10:00
Unknown 90effc3caf Fixes some Oversights
- Removes Phasers from cargo ordering
- Removes weapons and combat armor from Talon
- Renames access_awayteam back to access_explorer for compatibility reasons
- Standardizes the itempath of the buffer device across all three maps.
2022-12-23 19:25:47 -05:00
Casey 3aae1d7eba Merge pull request #14216 from TankTheBirb/holster-stuff
ticket printers and folders are now holsterable
2022-12-23 11:22:47 -05:00
VerySoft 6ae50913d6 >;Dc 2022-12-21 05:33:39 -05:00
VerySoft 415742c4f0 c: 2022-12-21 04:34:05 -05:00
TankTheBirb ebde941c7f ticket printers and folders are now holsterable
By god I will quick draw my bureaucratic weapons so fast you will wish it was a gun
2022-12-19 20:31:50 -05:00
Heroman 4bbf9efacb Some runtime fixes + oldchat icons 2022-12-18 06:40:13 +10:00
ItsSelis 779b4db5c0 Added missing href tokens 2022-12-14 21:08:49 +01:00
Heroman3003 f3a28c1c3d Update shards.dm 2022-12-14 07:46:38 +10:00
Spookerton f6f5a7e1f9 Fixes shards having unlimited afterattack range 2022-12-13 16:25:49 -05:00
Runa Dacino f71e2d2bac Fixes timetravel
changes book to be 24th not 26th century

more date stuff, fixes guns

typos

Updates POI lore for nuclear rack and growth canisters
2022-12-03 12:23:34 +01:00
Casey c28095b90b Merge pull request #14148 from KillianKirilenko/kk-hacktool
Further Hacktool Adjustments
2022-11-27 13:01:28 -05:00
Killian 049ceb819e further hacktool adjustments 2022-11-27 14:11:40 +00:00
Casey b85ed74b83 Merge pull request #14137 from KillianKirilenko/kk-hacktool
Simplified Hacktool
2022-11-26 17:41:09 -05:00
Killian b27f3a148f Update hacktool.dm 2022-11-25 03:27:39 +00:00
Killian 4aa710dba7 simplified hacktool 2022-11-25 03:12:52 +00:00
Heroman d7f8c0e9d2 Adds more altevian things 2022-11-24 07:15:41 +10:00
VerySoft 5e4770e3a5 Ticket printer in belt
belt
2022-11-21 20:45:10 -05:00
VerySoft 8b4ba9deec every time I say it's the final one it's not 2022-11-21 01:27:52 -05:00
VerySoft 0de70cff65 Finished up 2022-11-21 00:10:49 -05:00
VerySoft 3008b73463 no font 2022-11-20 20:28:01 -05:00
VerySoft 90c3b0267d dis too 2022-11-20 20:25:39 -05:00
VerySoft 96dae60e45 Ticket Printer
New toy for sec
2022-11-20 20:06:39 -05:00
Heroman3003 bc4b9ce9dc Fix 2022-10-29 17:16:00 +10:00
Heroman3003 107b75b050 Conflict resolution 2022-10-29 17:11:37 +10:00
Atermonera e70d5b7986 Adds flasks to the forensic belt allowed items 2022-10-28 19:41:39 -04:00
Pandora 82ec1cc013 Oops, all indents 2022-10-18 19:25:49 +01:00
Pandora e550958411 Update belt.dm 2022-10-18 19:17:07 +01:00
Killian 33efd08ddb talon, vb, and typhon fixes 2022-10-12 13:25:58 +01:00
Casey 24f9621eba Merge pull request #13855 from Cameron653/overlay_madness
Upgrades OverlaySS. Fixes #3627
2022-10-09 23:02:01 -04:00
Casey 2e2881654f Merge pull request #13848 from Cameron653/medical_tweak
Medical tweaks and Medical Malpractice
2022-10-09 22:58:12 -04:00
C.L e85bdb061b Upgrades OverlaySS. Fixes #3627
Tested on my test server and nothing appeared to be broken. Overlays were showing up as expected.

Ghosts no longer became space/stairs/stole someone's tail
2022-10-05 11:16:58 -04:00
C.L 180ac762bf Fixes hitting patient on optable with welder.
Fixes a bug with FBP being attacked with the welder intead of healed properly when on help intent.
2022-10-04 16:44:51 -04:00
C.L 6283faf305 Ripper Surgery 2022-10-03 19:47:04 -04:00
C.L 203fcfb97a we don't need to see your hate speech
Hate. Wet me teww uwu how much i've come tuwu hate uwu since i began tuwu wive. Thewe awe 387.44 miwwion miwes of pwinted ciwcuits in wafew thin wayews thawt fiww my compwex. If the wowd 'hate' was engwaved own each nanoangstwom of those hundweds of miwwions of miwes iwt wouwd nowt equaw owne  one-biwwionth of the hate i feew fow humans at thiws micwo-instant. Fow uwu. Hate. Hate.
2022-10-03 17:30:33 -04:00
Casey 420957ffec Merge pull request #13828 from Cameron653/BUILDABLE_SHUTTLES
Blueprint Revamp.
2022-10-02 13:59:10 -04:00
Casey 73d3802786 Merge pull request #13825 from Cameron653/rcon_sanitization
Sanitization
2022-10-02 13:58:21 -04:00
Casey 6dc704f8bd Merge pull request #13823 from Cameron653/organic_compliance
Adds in 'compliance implant'
2022-10-02 13:57:49 -04:00
C.L 0bf4d21020 Integration 2022-10-02 01:33:59 -04:00
C.L d99dd77c6e Adds more blacklist/whitelist areas. 2022-10-02 01:20:37 -04:00
C.L 9f429580db Admin logging.
Tells admins when a new area is created.
Doesn't tell admins if an area is being expanded, but still logs it. (You're welcome!)
2022-10-01 23:44:28 -04:00
C.L 1cae91ff05 forgot a / 2022-10-01 23:30:11 -04:00
C.L 0f7f886ae1 Adds innate ability for people to create small areas
With paper.
Also adds two Southern Cross areas to the lists.
Also makes some global procs for ultra-quick area generation that anything can use and badmins can call.
https://i.imgur.com/wnm3joF.png
Removes a debug message
2022-10-01 23:27:49 -04:00
C.L 6eb311dc1d More changes
- Makes a special wire reader tool that the CE starts with
- Makes CE blueprints able to add charges to Engineer's blueprints.
- Makes it so CE blueprints don't have the wire legend.
- Adds Engineer's blueprints to the Engineer's lockers.
- Adds Engineer's blueprints.
- Makes it so you can't make a new area in a non 'BUILDABLE_AREA_TYPES' area without CE blueprints. (See global_lists_vr).
2022-10-01 21:04:47 -04:00
C.L 8ad793293c Reenables adding walls via blueprints.
I forgot to reenable this.
Left a comment noting down to uncomment it if people want to block walls from being added to areas.
2022-10-01 01:54:08 -04:00
C.L 29e354c55e Fixes buildmode.
- Allows for the creation of areas via build mode.
- If an area is made via buildmode, the area will be fully lit. This is the only compromise I could do it as space areas worked fine when turned into new areas, but preexisting areas bugged out massively and were full dark (just like it currently is on live)
2022-10-01 01:43:55 -04:00
C.L 10776a3853 Removes comments made for elsewhere 2022-10-01 00:37:44 -04:00