Kashargul
72628d226c
More globals ( #19247 )
...
* More globals
* planets
* .
* .
* Update jukebox.dm
* Fix timer callback syntax in jukebox.dm
* .
2026-03-15 02:54:17 -04:00
Cameron Lennox
c2b50ace33
Gets rid of hasorgans() helper proc ( #18692 )
...
This was just ishuman()
2025-11-08 03:30:32 +01:00
Cameron Lennox
d73f6b8dbd
Makes uses of do_after sane ( #18334 )
...
* Prevents insta-actions
* Do_after sanity
NOTE: NUKE do_after_action
* Update bonfire.dm
* The rest of them
Also fixes a tpyo
* no minitest :)
* .
* .
* Gets rid of the slowdown for now
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-09-08 02:25:08 +02:00
Cameron Lennox
c42610c5ae
Have you bingled that ( #17407 )
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* Initial wiki system
* wiki organization and spoilers
* hide belly chems
* move ads to tgui
* add search
* .
* load screen
* error screen
* 8
* center
* .
* .
* make this more realistic
* tgui errro col
* move search to top
* .
* non NT theme
* logo to common
* base custom theme
* .
* wip refactor
* almost halfway
* reworked wiki data
* easy fix
* get data fix
* Material Page in tgui
* catch null supply points
* .
* forward crash
* reset pages
* .
* canvas prep
* fix icon stacking
* .
* colored outlined images
* fix sm datum
* fix material names
* subType prep
* only on crash
* fix null crash
* .
* fix solgov
* clean hiding
* .
* implement catalog page
* .
* particle smasher page
* I'm lazy
* unfuck some sins
* ore page
* botany page
* allergen list
* allergen returns null too
* slime injection var
* slime core data
* fixed warning
* wip
* proper data list for chems
* pass is_slime as null
* chems
* split that
* .
* .
* .
* .
* donation for bingle, some cleanup
* return types
* partially colord icons for chemistry
* .
* more sillies
* donation page
* thaler
* needs some variation
* .
* this will crash until implemented
* handle it
* fix that
* dismiss donation banner button
* .
* fix that
* donating procs
* donation stuff for comp
* -
* drink glass for drinks
* illegal iconstate pass
* fixes
* .
* nuke drink fix
* .
* .
* .
* Drink reagent fix
* more cleanup
* adjust
* .
* simple food
* .
* food list
* sending nulls, removed flavor from recipes
* .
* .
* get_donation_current added
* .
* missing key
* .
* duped recipes fixed
* .
* .
* wiki food reagent recipes
* double list add
* properly forbid remaining bad reagent
* hide this too
* stacky
* enable eslint const
* fix typing
* update that
* use proper donation proc
* printing fixes
* grinding
* .
* beaker fill volume
* plant ore and mat grinding results
* duped recipes fixed, unit test tweak
* yes this is terrible
* .
* .
* .
* chem analyzer tgui mode, some subsystem changes to support it
* redoce
* .
* ,
* .
* small fixes, missing reagent volume
* push
* sort
* catalog entries unlocked by explo
* new chem stuff
* .
* fix byond code
* fix scroll tracking
* comment
* alphabetical
* also this
* .
* fallback icon
* .
* ...
* rel path
* that too
* to defines
* organ to define
* .
* .
* .
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-28 19:00:50 +01:00
Kashargul
f9e7b44dae
cleans up INIT ( #17130 )
...
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
2025-02-13 23:28:01 +01:00
Kashargul
a2c673ab7a
refactors most spans
2024-10-02 21:10:31 +02:00
Guti
409aaba802
Remove
2024-09-09 02:36:53 +02:00
Heroman
9a94306585
Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one
2023-10-01 09:34:43 +10:00
Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
Killian
91d39da943
new->init refactor
2022-02-20 19:32:23 +00:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
Ghost Actual
0085a5bd10
Adds more clothing from Polaris and various sources ( #11546 )
...
* Base Commit
* Secondary Commit
* Small Addition
* Small Fix
* Yet another Commit
* small fix
* Small Fix
* Small Addition
* More Commit
* I don't know how to stop
* ushanka
* Small Fix
* *aaaaaaa*
* another add-on
* Small Fix
* Revert "Small Fix"
This reverts commit e674b81a0ddee893c6aa2dcdb92040040677351a.
* Conflict Fixes
* Revert "Conflict Fixes"
This reverts commit 1af644bdca .
* Conflict Fix 2
2021-09-27 14:31:10 -04:00
Aronai Sieyes
8b8fd08d0e
Skyrat extinguisher cabinet sprites
2021-08-02 13:31:25 -04:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
...
Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
Meghan-Rossi
de36b996b9
Makes wall-mounted machines layer above windows
2020-10-17 02:03:26 -04:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Arokha Sieyes
91f0c05a4b
SSAO object excludes
...
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:38:22 -04:00
Neerti
99eb6f9404
Updates Tools
...
Adds toolspeed var, which is a multiplier on how 'fast' the tool works. 0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode. They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/. CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/. Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Datraen
beda3185eb
Reverts the second mob clean up because of incomplete implementation.
...
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Kelenius
98badae45f
Merge branch 'master' into cleanupTwo
2016-04-21 11:41:32 +03:00
SinTwo
b356f5cf21
Construction Update
2016-03-25 16:02:36 -04:00
Kelenius
df5a0d7941
Mob inventory cleanup
...
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
mwerezak
398459c2e7
Merge remote-tracking branch 'upstream/dev' into inventoryfix
...
Conflicts:
code/modules/organs/organ_external.dm
2015-03-31 02:13:22 -04:00
mwerezak
1b4e13aabc
Removes unnecessary and cruft procs from mob/inventory.dm
2015-03-30 05:28:09 -04:00
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
Zuhayr
a63b9b4e73
Beginning to port over new icon update from limbs branch. WIP
2015-03-24 23:48:54 +10:30
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
GinjaNinja32
48343a23fb
Fix most nullspace items, rewrite floor tiles not to del() on every place/remove
2014-11-24 17:05:46 +00:00
Zuhayr
90d65aed57
Removed attack_paw, attack_animal and attack_slime.
2014-11-13 17:15:29 +10:30
Zuhayr
223bd86f18
Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
...
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Jarcolr
cf42e348f0
Can no longer use fire extinguisher closet without hands
...
If you did not have hands,you could click on a emergency closet and have it spawn in your hand,and it would stay there,floating.
Cool,right?
2014-03-31 18:19:25 +03:00
Mloc-Argent
a1f55a50b1
Massive click code rework by SuperSayu, ported from TG.
...
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648
Hopefully done right this time.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:27:39 +01:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
petethegoat@gmail.com
285bbf6eb4
Fixed airless misc research.
...
Added an intercom and air alarm to xenobiology.
Fixed a bug which allowed aliens to take and use fire extinguishers from cabinets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5496 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 20:10:07 +00:00
Cael_Aislinn
c4bd191222
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4618)
...
Conflicts:
baystation12.dme
code/controllers/master_controller.dm
code/defines/obj.dm
code/game/gamemodes/events.dm
code/game/machinery/newscaster.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/turfs/turf.dm
code/modules/awaymissions/zlevel.dm
code/modules/maps/fromdmp.dm
code/modules/mob/living/silicon/ai/freelook/eye.dm
code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
code/modules/mob/living/silicon/silicon.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/mob_movement.dm
code/setup.dm
icons/mob/uniform.dmi
icons/obj/closet.dmi
icons/obj/clothing/uniforms.dmi
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
maps/tgstation.2.0.9.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-09-04 22:19:03 +10:00
johnsonmt88@gmail.com
179ed4c4b9
Removed a pair of empty and unused .dmis
...
Moved the extinguisher_closet .dm file out of the locker folder and into the structures folder.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4581 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-29 16:26:23 +00:00