Commit Graph

7 Commits

Author SHA1 Message Date
Will 94f6ec31d3 Trash Eater Signals (#18776)
* signal handling

* signal pr compliance

* this too
2025-11-20 09:17:14 -05:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
ShadowLarkens b7969a971d Replace the alt click menu with the RPG Lootpanel (#17938)
* Port lootpanel without removing old obj panel

* Rip out the loot panel leaving examine tab intact

* some fixes

* we want nice icons

* that

* Switch to more robust hotkey detection

* Add a reminder to ctrl-r

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-11 00:49:37 +02:00
Cameron Lennox 3b4bcef49b Better borg modules (#17507)
* Combines all the engineering borg tools into one multitool

Sprites from /tg/
Combines:
Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver

* this is a WAY better way to do it

* a

* dont worry about overlays anymore

* Better grippers and better lists

In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles.

* No deleting shoes when putting them on someone

* empty pocket is now empty

* RENAMING stuff instead of copypaste

* MORE borg stuff

* more bugproofing

* Admin proc

* this

* this

* Framework for TGUI

* Update robot_simple_items.dm

* Fix

* Framework v2

* Update ModifyRobotMultiBelt.tsx

* goooo

* Update modify_robot.dm

* modify

* sub category

* .

* string to define

* some globs

* more

* .

* .

* .

* add sanely

* push that real quick

* .

* sanity

* .

* .

* .

* .

* .

* .

* .

* Cut

* .

* gives to those that need

* push

* clean up

* auto fix

* .

* .

* .

* getmodule

* Update robot_simple_items.dm

* .

* untyped

* Update stack.dm

* .

* .

* .

* .

* -

* .

* Update _map_selection.dm

* Update _map_selection.dm

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-19 18:56:26 -04:00
SatinIsle dd1df5eaaf Makes IDs trash eater-able (#17516)
Added IDs to the list of edible trash eater items. Just like PDA's they require the owner to be watching when they're eaten.

Fixed PDA eating warning messages not being visible.
2025-04-12 00:15:09 +02:00
Kashargul f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

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Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Cameron Lennox d9fc21d535 trash eater refactor (#17223)
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-27 07:08:44 -05:00