Commit Graph

616 Commits

Author SHA1 Message Date
Zuhayr 402987edc3 Merge with dev. 2015-02-07 14:44:55 +10:30
Chinsky 3384f13a31 Merge pull request #8029 from GinjaNinja32/viro
Virology rework
2015-02-06 00:18:13 +03:00
Zuhayr c5e2feb5f1 Merge with dev. 2015-02-05 20:24:06 +10:30
PsiOmega 1a1bf4a718 Silicons can now be easily renamed.
Moves the AI SetName proc down silicon level.
2015-02-04 09:48:30 +01:00
Zuhayr 11ec632c22 Merge branch 'randmap' of https://github.com/Zuhayr/Baystation12 into randmap 2015-02-04 11:03:44 +10:30
Zuhayr 43802dceb7 Removed TRAIT_LIFESPAN. 2015-02-04 10:49:30 +10:30
Zuhayr b791c92c6e Added a fruit spawning debug proc. 2015-02-04 10:37:40 +10:30
GinjaNinja32 c4788ad6f5 Merge remote-tracking branch 'upstream/dev' into viro
Conflicts:
	code/modules/virus2/disease2.dm
2015-02-03 15:33:37 +00:00
GinjaNinja32 271fe31e64 Admin verb to toggle latejoin-ability. Wipe Core disallowed in malfunction. 2015-02-02 18:34:26 +00:00
Zuhayr 5c37b9e58c Committing some maze fixes and trying to reproduce a weird DD bug. 2015-01-23 13:40:06 +10:30
Zuhayr 07793edc85 Converted mining map over to this new system. Currently broken. 2015-01-23 13:40:03 +10:30
GinjaNinja32 a1e5194c34 Virology rebalance
- Effects can now appear and be spliced in at higher stages than their set stages (e.g. Waiting Syndrome can now occur in any block)
- Gibbingtons changed to not instantly gib infected on activation, instead either dealing massive brute damage or making humanoids' limbs fall off; this avoids three copies of Waiting Syndrome then Gibbingtons going undetected until it instagibs the entire station one after the other.
- New effect: chemical synthesis. Picks one reagent from its list, and keeps infected at 5-7u of that reagent. Infecting others, splicing the gene, etc does not change the reagent, only generating an entirely new chemical synthesis effect does that.
- Admin panel for spawning viruses
- Virus dish examine() now doesn't print 15+ lines to output, instead printing one line and a link to open a window with the rest (and it calls ..() now)
- Lowercased most virology machinery's names
- Renamed/reordered antigens, there are now 16 antigens rather than 11, and they don't use the blood markers' names despite not being affected by blood type at all
- Generating random effects does not rely so much on the GC
2015-01-20 09:57:47 +00:00
Zuhayr aa5013fa08 Merge pull request #7885 from Baystation12/master
Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
PsiOmega 02581042d7 Fixes #7644.
Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky ac20d0b23b Fixes #7827 2015-01-16 12:19:53 +03:00
mwerezak 1c5ca01dae Restricts Gibbingtons, Suicide, and Monkism syndromes
Restricts Gibbingtons, Suicide, and Monkism syndromes from even greater
diseases. Admins can still generate diseases with these syndromes
through secrets.

Fixes virus events potentially having people share the same virus datum.
2015-01-10 03:08:42 -05:00
Zuhayr 5730bcb885 Merged master/dev config.txt. 2014-12-10 16:35:39 +10:30
ccomp5950 3414e48ceb Adds "paranoid" option to remove more powerful debug options from R_DEBUG.
The purpose of this is to allow for testers on our test server without them having advance proc call which can do some fun stuff with python, etc.
    Also removes debug controller so that testers can't just edit the configuration to remove debugparanoid

    The default config is the status quo, you have to go out of your way and set this option in config to remove proccal from R_DEBUG
2014-12-09 21:25:07 -05:00
Amunak 93859e9652 Dead chat will get announcements when someone joins or leaves it.
This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak 5a65c85cb0 Moved OOC color definitions to stylesheet:
Removes the unused (and abused) set-player-OOC-colour verb.
Adds definitions for each rank to the stylesheet, moving it from the OOC file.
Updates the OOC-text-color verb accordingly.
Made the custom OOC text color resetable.
Cleaned up hardcoded values, old code and comments.
2014-11-26 04:04:32 +01:00
PsiOmega 8df53693b4 Admin event panel taking shape. 2014-11-05 17:19:04 +01:00
Zuhayr ca13d1d5d8 Fixes chem splicing, bioluminescence and seed packets for xenobotany. 2014-10-15 10:05:50 +10:30
Mark Aherne d0e01f70cc Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-07-23 21:58:13 +01:00
Mloc-Argent d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
Mark Aherne 32a1220559 NanoUI updates.
* Map gen verb is now limited to those with server access.
* Added Z layer support.
2014-07-21 22:32:45 +01:00
Zuhayr 5ace6d3bc0 Mining rework. Added ore scanner, adjusted values for spawn, added debug verbs. 2014-07-09 19:12:32 +09:30
Ccomp5950 77c733b17c Mentor permissions fixes and such.
Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)

Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
Ccomp5950 1350115824 Mentor Unnerf.
JMP was doing a rights check in the Topic instead of doing it on the proc, just went ahead and fixed the rights check to include mentors.
Mentors now have player panel but can't see traitor panel.  The idea is so they can't tell who is an antag through this.
2014-06-02 07:09:00 -05:00
Ccomp5950 b0b7953af7 Mentor changes.
Mentors no longer see stealthmins
Mentors no longer see antagonists / have check_antagonist verbs
New debug verb:  Reload Mentors (or mods)
2014-06-01 13:51:49 -05:00
Mloc-Argent ee2e68960a Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/cloning.dm
	code/modules/admin/admin_verbs.dm
2014-05-31 00:17:56 +01:00
mwerezak d5b22e9125 Forgot to add VV menu entry for give_disease2 2014-05-24 12:14:16 -04:00
mwerezak 2c3ecc78d5 Fixes #4889 2014-05-24 11:54:55 -04:00
Zuhayr 04315c1d43 Merge pull request #5001 from Intercross21/dev
More nice looking give spell/disease interface
2014-05-17 10:42:31 +09:30
Intercross21 e6efa81c77 More nice looking give spell/disease interface 2014-05-15 22:03:16 +04:00
Mloc-Hibernia f2924c9f57 Merge remote-tracking branch 'upstream/dev' into bs12-zuhweapons 2014-05-11 13:48:51 +00:00
Mloc-Hibernia e3a8d5eb43 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Zuhayr 85279c97c4 Added toggle verb for drones. 2014-05-11 22:00:34 +09:30
Ccomp5950 e4089f2fd0 Re-adds Show Player Panel right click menu on players. 2014-05-09 05:41:43 -05:00
Mloc-Argent a2b85c31a4 Merge remote-tracking branch 'upstream/master' into dev 2014-05-07 17:37:29 +01:00
Ccomp5950 fe4f9b0df9 Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.
2014-05-04 23:12:06 -05:00
suethecake 2b2d64f05f Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY! 2014-04-27 01:00:16 -06:00
Ccomp5950 d95caffecb DEV EMPOWERMENT Gives people with R_DEBUG access to runtimelogs.
Also moves make_everyone_random to R_FUN where it belongs, gets rid of that dumb panel from my awesome dev screen.
2014-02-22 01:45:43 -06:00
Ccomp5950 c028db481e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-23 00:05:53 -06:00
DJSnapshot 64e3c3d6b9 Admin requested addition of a global dsay toggle. 2014-01-20 18:27:12 -08:00
Ccomp5950 cbcd3d1468 Merge pull request #4265 from SkyMarshal/heatfix
Heatfix
2014-01-10 18:47:53 -08:00
SkyMarshal 9cae391e0e Adds developer-level access to ZAS settings.
Fixes bug which would always let heat move through doors.
2014-01-10 16:48:16 -07:00
Zuhayr 46bf56f38a Wrong var in ghost writer toggle. 2013-12-29 00:03:45 +10:30
Zuhayr 85ad2363c4 Added config toggle for ghost writing (for adminbus). 2013-12-28 23:53:20 +10:30
Chinsky 9202fda78a Fixes #4028
Makes invisimin make mob transparent instead of icon changes.
2013-12-25 12:54:15 +04:00
Mloc-Argent 6095a3a249 Merge branch 'dev' of github.com:Baystation12/Baystation12 into bs12-hooks 2013-11-25 21:17:07 +00:00