Commit Graph

19 Commits

Author SHA1 Message Date
Will 0c8488b0ae Move autolathe design datums to techweb datums (#19202)
* testing makes me feel good

* invalid lists

* get rid of those boards

* show expected mats

* oop

* error

* wip techweb porting

* more techweb entries

* ported too

* disable those for now

* okay nevermind i guess

* already exists

* assemblies

* moar

* welding helmet

* many entries

* lol tg

* fix test

* again

* fixagain

* more moved

* update techweb test

* catch that too

* screeee

* more fixes

* missing announcement

* orphaned sleevecard

* some more fixing

* test

* more

* oops

* glasses

* illegal icons

* non starting

* it's starting

* messed up

* cleanup

* more generic stuff

* morrrreee

* the plastic set

* oops

* correct value

* barbed wires

* more cleaning

* many more

* gone

* cleanup

* no longer

* do not allow duped designs

* it's own node

* proper order no dupes

* last of the broken nodes

* fix bad path

* cleanup

* more test more limits

* gone

* almost done

* these are gone

* syringe gun

* bioregenerator design

* all moved

* organized and webbed

* more fixes

* oops

* cleaning up

* organization

* clean up

* organize

* organized

* didn't save

* wrong mat

* adds many missing ammo types

* svd doesn't exist

* 10mm pistol added

* magazines not casings

* these are pistols

* this is used by like, one weapon

* m1 is ancient

* this is hunting

* extremely botched untested lathe

* disk junk

* rough foundations

* slowly converting

* slowly building this

* local materials

* almost

* big reorganization

* more cleanup

* more cleaning

* lathe stuff

* small fixes

* oops

* many fixes

* mat fix

* more fixes

* actually isolate the hacked designs

* protolathe hacking

* imprinter hacking

* missing ammos

* sheet printing for autolathe

* fixs

* again

* fixed test

* test test

* fix

* fix

* WHY

* fix it...

* here we go

* material print

* on turf

* body disk

* consistant name

* Many weapons to hacked lathe

* missing node

* wrong section

* fixes

* this list should be unified

* ammo boxes

* don't do single shells anymore

* wat

* specifics

* snowflake

* not needed

* already available

* pickaxe too

* tweak

* removed unneeded node

* missing surgery items

* Apply suggestion from @Cameron-The-Raven

* Adds RMS

* typo

* illegal needs hacked

* disabled material weapons

* circuit testing

* STRING TEST

* test

* fixing some things

* huh?

* hidden circuits

* some flakey boards

* grammar

* fixes

* more hidden

* wrong board

* security cams

* alert consoles

* spaceheater is simple enough to not have one

* pcus

* cargo vendors

* tcomms stuff

* solar tracker circuit

* artifact stuff

* SM stuff

* illegal machines

* med machines

* no longer needed

* more stuff

* these are not standard

* moreeee

* doppler and more

* organized

* finishing

* oop

* use the define

* inheret

* dopper fixes

* space heater

* doing some organization

* explain the var

* some tweaks

* wrong one

* fixed test

* material test too

* simple roto gens

* use the define

* emergency power node

* tgui fixes for icons

* not needed

* color blended material designs

* icons for large research

* oops

* unshit that

* use stack here

* center math

* .

* .

* .

* .

* .

* unifi

* fix these

* NO COPYPASTA

* ILLEEGGALLL

* mandate descriptions

* agony

* actually lets do this

* use macros

* description

* desc

* desc

* desc

* desc

* desc

* desc

* gps desc

* telecomms component desc

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-20 19:38:00 -04:00
Will 7c84aaee4b Paicontroller subsystem port (#19165)
* to subsystem

* wip subsystem pain

* some big recoding

* seperated

* oop

* fucking lua

* working on tgui foundation

* compile fixes

* nice and clean

* type

* inviting works

* unit testing

* agony

* test good

* typo

* that should be the basics

* Complete recode of pai saving

* restore fluff text

* migration

* pai notification automation

* swap

* length

* more fixes

* pai sprite datums

* type 13 uses all four directions

* eye handling

* use accessors

* working on icontests

* fix

* hologram eye test

* oop

* wait that doesn't work at all

* text

* eye colors and holo eyes

* lots of fixes

* fix those up

* organized

* belly cap

* that too

* death sprites

* resting eyes

* resting flag

* bad check here

* fixing icon files

* proper file

* garble

* fix some states

* pai death

* collapse pai files into single file

* allow some restricted pai interactions

* lamp

* block invites button

* collapse in remaining vr file

* this is actually needed

* documenting and organizing

* update to TGprefs

* remove gun toggle verb on pai

* forbid default name joins

* pai cable retraction

* various pai fixes

* icon forge pai

* pai eyes

* type 13 iconstate

* directionless

* small fix

* pai dir fix

* missing icon

* no fresh pais

* oops

* fixed pai join

* fixed change chassis

* pai UI

* .

* .

* reuse

* .

* .

* .

* push that

* Horro rmasks

* pai invite data change

* splitting

* use refs

* initial

* with PAI

* soem more

* .

* .

* .

* .

* ugh

* next

* pai invite

* only preview

* that

* use from char pref

* fixed pai invite not working

* small tgui fixes

* remove temp code

* .

* pai comments properly sent

* ooc

* horror

* need to use this for now

* .

* fix

* lol

* raw mob spawn fix

* pai software

* push

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-03-03 23:59:27 +01:00
Kashargul de17517e42 bunch of global vars (#19091)
* bunch of global vars

* .
2026-01-25 13:18:03 -08:00
Kashargul 210cf86358 speed up robot icon gen (#19035) 2026-01-17 00:00:05 +01:00
Kashargul 92182e0946 move the internal preview to canvas (#18930)
* move the internal preview to canvas

* use a helper

* basic readme prep

* .

* .

* transform  better

* byond can't handle icon states of large files...

* move fully to the rust version

* fix typing

* just wtf. NO

* fix the legacy path

* keep it all centralized

* tiny oversight

* unit test rewrite

* rename

* fix bad layering

* fixes a bunch of layering issues

* artifact

* move crash to log_runtime

* missing overlay warning

* why not
2025-12-23 20:28:39 -08:00
Drathek 81d962d096 Increased cached_icon_states usage and tweaks to unit testing (#18246)
* initial

* Fix cosmetic test change
2025-08-16 20:16:13 +02:00
Cameron Lennox 8e153dcedf fixes spritesheet runtime on load (#18256) 2025-08-15 11:04:32 +02:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Kashargul ca40a986f4 batch robot sprties (#18161) 2025-08-05 05:48:38 -04:00
ShadowLarkens 7c496b8284 Techweb Fixes (#18121)
* No research announcements

* Fixes and UI updates

* Make power cells empty again :C

* Make sheetsnatchers dump into materials
2025-08-04 16:52:11 +02:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
ShadowLarkens 54e4fa3d6b Piggyback on holomaps to generate runtime maps (#17731) 2025-05-29 13:03:16 +02:00
Selis 28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Kashargul 35b3a76176 some fixes (#17468) 2025-04-02 21:40:51 +02:00
Kashargul f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Drulikar 269ded5efe Removals in nanomaps.dm too 2025-01-12 01:13:00 -06:00
ShadowLarkens ca3d2a40a8 Convert robot icons to iconforge, update iconforge to not break on them (#16793) 2024-12-31 15:32:35 +01:00
ShadowLarkens 6ab8ea768d Ports Iconforge, uses for kitchen recipes (#16747)
* Port iconforge

* Convert kitchen_icons for the microwave to iconforge

* Fix to pass lint

* brings thsoe back

* Re-enable cross round caching for normal spritesheets

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-12-29 14:39:40 +01:00
ShadowLarkens bc12891921 Sort asset_list_items.dm into separate files (#16780)
* Sort asset_list_items.dm out into separate files under asset_cache/assets

* Move a few files to the spritesheet directory
2024-12-29 13:44:58 +01:00