Commit Graph

272 Commits

Author SHA1 Message Date
Cameron Lennox d5849910e5 Begin clickcode attack_self fix (#18797)
* Begin clickcode attack_self fix

Begins the work to make everything call back to parent for attack_self so that signals are sacred.

* Makes MORE things call the attack_self() parent

Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'.

* Finishes making the rest of attack_self call parent.

As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items.

* begone foul demon

* some more cleanup

* These

* GOD this was annoying

* yeh

* Fix this

* fLARES

* Thesee too

* toys!

* Even more!

* More fixes

* Even more

* rest of em

* these too

* Update syndie.dm

* hardref clear

* Update code/game/gamemodes/nuclear/pinpointer.dm

* Update code/game/objects/effects/mines.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/contraband_vr.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/weapons/gift_wrappaper.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* these too

* Update maintpanel_stack.dm

* angry warning

* Fixes packaged snacks.

Fixes improper var default.

* Special handling for these

* proper poly types

* Fixes magclaws

Makes the 'features' it had just part  of base magboots that can be adjusted via varswap.

* Fixes jackets

Fixes https://github.com/VOREStation/VOREStation/issues/18941

* Small bugfix

Makes p_Theyre properly capitialize
Makes examine show proper wording

* Update gift_wrappaper.dm
2025-12-29 13:21:10 -05:00
Cameron Lennox 4924a73ba2 Start of TG Click Code Port (#18734)
* click code start

* snake_span

* Update click.dm

* Update click.dm

* Update click.dm

* Update click.dm

* Fixes borg ctrl_click

Also implements allowing  blocking of items being ctrl_clicked

* Makes the statpanel not annihilate peoples ratelimiter

Statpanel calls aren't really user controlled (and 180 of them get sent upon loading, as each verb counts as a topic calls when it calls Send-Tabs) so let's not count it towards the user when they log in.
2025-12-06 01:13:12 -05:00
Cameron Lennox a425f3e663 EMP cleanup (#18682) 2025-11-08 02:05:08 +01:00
Kashargul 45bd1930ec obj screen to atom movable screen (#18434)
* obj screen to atom movable screen

* .
2025-09-22 00:31:30 +02:00
Kashargul 6e3bb1efa0 clean up flags (#18439)
* clean up flags

* wtf?

* pass it

* .

* ...

* .

* .

* fix retrace

* .

* .

* properly build

* eh static

* .

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-14 04:31:35 -04:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
Kashargul f41aa8436a fix missing icon (#18408)
* fix missing icon

* -
2025-09-03 22:46:32 +02:00
Killian 0efa9edee4 clothing _vr dmi cleanup: eyewear and masks (#18292)
* clothing _vr dmi cleanup: boots

* clothing _vr dmi cleanup: boots

* clothing _vr dmi cleanup: eyewear and masks

* cyber mantle tweaks and fixes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-26 11:27:42 -04:00
Killian d17e1cafb5 cyber mantles (#18189)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:22:28 -07:00
Cameron Lennox 4c6eb631c9 Rx AR Hud and slight loadout cleanup (#17682)
* Hud cleanup

Combines Hud_vr into hud.dm
Clears up incorrect prescription values
Sets pres =1 to pres=TRUE. Sets pres=0 to pres=FALSE
Adds RX variants of AR huds to the loadout as a geartweak
ARglasses and rx AR glasses combined into one single loadout selector
Contaminant HUD and rx Contaminant HUD combined into one single loadout selector

* less bloat
2025-05-08 21:52:51 +02:00
Kashargul e5d5b3769a ss atoms update (#17529)
* draft ss atoms update

* .

* .

* .

* low wall

* do that when not asleep

* late init handling

* .

* smes

* try this
2025-04-24 00:00:57 +02:00
Kashargul c30f2b9c49 next grep, no spaces (#17437)
* next grep, no spaces

* next few files

* fix that

* fix that
2025-03-28 21:25:08 +01:00
Kashargul 4d36cfdaeb Finish Machinery new to init (#17334)
* Finish Machinery new to init

* fix that

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 03:57:48 -04:00
Kashargul c8aff28c5b space cleanup (#17300)
* space cleanup

* this

* this too

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-14 06:37:13 -04:00
Kashargul 9d688b7a7c Some more Init and Destroy issues (#17252)
* moreInitandDestroy

* .

* oups

* .

* .

* fix?

* oups

* clean this up

* fix those dels

* ...

* fix

* ummm

* reworks resource handling

* .

* .
2025-03-06 01:53:52 +01:00
Cameron Lennox 6a157d8614 Rig glovefix and Clothing protection fix (#17118)
* Fixes RIG gear to not drop your equipped items

Fixes the rig gear to not drop your equipped gear after undeployment

* better fix

* Fixes suits and RIGS

- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var  = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection

* Clothing unit test

* fixes

* oops

* hoods are snowflakes

* hood fix

* path fix

* no nullspace turf

* nullcheck

* don't test devwarning cloths

* ignore this too

* more exclusions

* more exclusions, disabled species test

* Changes So Far

* holding/wearing icons for clothing

* fixed

* more fixes

* lets try this again

* go

* tesh cloak

* some more

* devwarning

* the cursed one

* oops

* fixed species scan

* Update clothing.dm

* restrict this down a bit more, we don't want unit-test to choke

* no more CI killer

* suit defined name twice

* suit

* some more exclusions

* etc

* gwah

* gwah

* clarifying exclusions

* yet more exclusions

* another set of exclusions

* ranger

* compile

* more bitflag

* yet more exclusions

* more

* more missing

* Update sifguard.dm

comment (also to wake up travis)

* more exclusions

* sifguard

* more exclusions

* more

* send help, yes more exclusions

* lost to time

* skrell stuff

* offear is special

* fixes more and unbreaks protean rigs

* The big one

* wrong ifdef

* more

* boots

* Update accessory.dm

* small object fix

* lets be more careful

* Does this fix the signal

* is it the signal?

* FIXES THE REST OF THEM

* wah

* disable test

* the last one

* fix signal check

* fixes

* ignore storage

* teshari blacklist

* tesh

* God speed

* fixed progression removed lizard

* fixes some i guess but what's the point

* disable indepth check

* START ROBOT SPRITE VALIDITY

* Revert "START ROBOT SPRITE VALIDITY"

This reverts commit c9bfb7e9ce.

* consistency with another test

* yuh uh

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-01 11:56:30 -05:00
Kashargul 7be621e7c3 usr to user part two (#16884)
* usr to user part two

* this can be null

* A few edits

- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm

---------

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-01-30 17:17:46 -05:00
Kashargul 0436afea65 some dropped sanity 2025-01-06 21:14:40 +01:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul ead0180057 converts area vars to flags 2024-12-04 22:21:38 +01:00
TankTheBirb 66d31c496d Hides your eyes when wearing blindfolds
eye flavor text is now hidden by blindfolds. Technically you could do this by putting it under sunglasses instead, but I didn't want to check every child of the sunglasses for what it'd do.

🆑
tweak: makes blindfolds cover the eyes flavor text
/🆑
2024-11-17 15:37:44 -05:00
ShadowLarkens dc3fd79427 The final action buttons PR (#16514)
* Make action button target datum

* Initial working action palette

* Action related refactors

* tgstation/tgstation/pull/71339
2024-10-26 13:20:54 +02:00
ShadowLarkens bcc107c7cd Ports tgstation/tgstation/pull/15673 (#16495)
* Ports tgstation/tgstation/pull/15673

* Add a small delay to icon updating to cover up SSoverlays

* Fix actions on robot modules
2024-10-20 17:12:24 +02:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Heroman3003 bf490b78ac Adds Contaminant Detector HUD (#15970) 2024-05-09 19:37:19 +10:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Kashargul e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
VerySoft 8f04cb0228 VerySoft Fluff Item!
Adds big round glasses, and adjusts the entries for the ITG id fluff items so they aren't tied to a specific character, since I have the same thing on multiple characters.

As part of this I made it so that glasses can appear above hair and things if they have the appropriate var set. (Otherwise glasses sprites mostly get covered up by any hair that gets near your eyes). All the other glasses behave the old way, but this should allow people to make some glasses appear above hair and things if they want to in the future.
2023-10-24 14:48:25 -04:00
Youtubeboy139 6242ac9664 Some Grammar Fixes 2023-05-30 21:29:29 -04:00
Youtubeboy139 d0e7844599 Base Commit 2023-05-27 21:40:50 -04:00
Runa Dacino 3b103aca85 Removes the visible emote from toggling AR hud to bring in-line with other toggles
The advantage brought by informing people around the user is significantly diminished by it being potentially spammy and distracting.
I'd initially added it as a "well, knowing if someone got sec/medhud on you is potentially important", but it's not really relevant for our own usecase.
Plus, you still got the examine panel so it's not nearly enough of a big deal to justify the visible emote
2023-05-05 14:31:36 +02:00
Runa Dacino 0f13c7f838 Adds verb to AR glasses to toggle vision planes
*Also adds a redefinition of examine()
*This redefinition gives information on examine if HUD should be ON/OFF
*The verb notifies nearby players through a visible_emote that you toggled your HUD
2023-04-08 23:15:11 +02:00
Bangus 083d9ba2f6 Bunch'a fixes and changes 2023-02-08 17:20:59 -05:00
Guy c1576021a9 Adds the tactical AR visor. 2022-10-18 17:43:52 -03:00
Guy 9eddc4186b Adds the Security Hudpatch MKII to the game + loadout + security clothing vendor. 2022-10-15 23:26:03 -03:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
Novacat dda7396cfe Merge branch 'master' into upstream-merge-8298 2022-03-04 09:57:28 -05:00
Casey 5c509fa4da Merge pull request #12268 from PastelPrinceDan/ar-b
ar-b glasses are now actually ar
2022-02-18 13:57:11 -05:00
PastelPrinceDan 1691ab4136 fix 2022-02-18 14:03:51 +00:00
Killian d1c88ab6a4 Update hud_vr.dm 2022-02-18 13:02:46 +00:00
klaasjared 58fe8ef497 Base Commit
Tresh
2022-02-16 01:50:14 -05:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
klaasjared c733a45624 Small Fix 2021-10-27 00:26:46 -04:00
klaasjared 12d668ddb5 Base Commit 2021-10-27 00:17:01 -04:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes b71c7e7271 Use material defines more 2021-07-03 18:18:05 -04:00
Aronai Sieyes 85c31e9fda WIP fix of this PR 2021-06-21 19:29:43 -04:00