Commit Graph

144 Commits

Author SHA1 Message Date
Killian 986368cd1e Fashion Update: Long Fingerless Gloves (#18953)
* long fingerless gloves

* long fingerless gloves

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-12-30 03:20:25 +01:00
Guti 29eaa9948e Adds clothing traits (#18804)
* clothes

* zap

* Makes boxing gloves use the new system

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-11-21 06:38:43 -05:00
Cameron Lennox eb2943752c makes boxing gloves not kill people you're attacking (#18700)
* makes boxing gloves not kill people you're attacking

* Update sources.dm
2025-11-05 23:38:47 +01:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
Killian b61b14ca98 clothing _vr dmi cleanup: gloves (#18263)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-16 20:10:02 -04:00
Will c229f88c3a Telekinetic Gloves (#18205)
* TK gloves

* fixes

* spans

* research

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-16 15:19:11 -04:00
ShadowLarkens e627fb8d1d CMSS Lobby Screen (#17581)
* Establish base working new_player tgui

* Tweak to fit virgo

* .

* fix that

* split that

* no as import

* clean up old code

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-26 23:52:01 +02:00
Kashargul 1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Cameron Lennox 6a157d8614 Rig glovefix and Clothing protection fix (#17118)
* Fixes RIG gear to not drop your equipped items

Fixes the rig gear to not drop your equipped gear after undeployment

* better fix

* Fixes suits and RIGS

- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var  = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection

* Clothing unit test

* fixes

* oops

* hoods are snowflakes

* hood fix

* path fix

* no nullspace turf

* nullcheck

* don't test devwarning cloths

* ignore this too

* more exclusions

* more exclusions, disabled species test

* Changes So Far

* holding/wearing icons for clothing

* fixed

* more fixes

* lets try this again

* go

* tesh cloak

* some more

* devwarning

* the cursed one

* oops

* fixed species scan

* Update clothing.dm

* restrict this down a bit more, we don't want unit-test to choke

* no more CI killer

* suit defined name twice

* suit

* some more exclusions

* etc

* gwah

* gwah

* clarifying exclusions

* yet more exclusions

* another set of exclusions

* ranger

* compile

* more bitflag

* yet more exclusions

* more

* more missing

* Update sifguard.dm

comment (also to wake up travis)

* more exclusions

* sifguard

* more exclusions

* more

* send help, yes more exclusions

* lost to time

* skrell stuff

* offear is special

* fixes more and unbreaks protean rigs

* The big one

* wrong ifdef

* more

* boots

* Update accessory.dm

* small object fix

* lets be more careful

* Does this fix the signal

* is it the signal?

* FIXES THE REST OF THEM

* wah

* disable test

* the last one

* fix signal check

* fixes

* ignore storage

* teshari blacklist

* tesh

* God speed

* fixed progression removed lizard

* fixes some i guess but what's the point

* disable indepth check

* START ROBOT SPRITE VALIDITY

* Revert "START ROBOT SPRITE VALIDITY"

This reverts commit c9bfb7e9ce.

* consistency with another test

* yuh uh

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-01 11:56:30 -05:00
Kashargul 95c325531d also this 2025-01-16 01:28:29 +01:00
Kashargul d9fc7dac70 should call parent 2025-01-06 21:25:36 +01:00
Kashargul 0436afea65 some dropped sanity 2025-01-06 21:14:40 +01:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Killian c80b0df3d4 recolourable fingerless gloves parity 2024-11-23 22:45:20 +00:00
Killian 9fff34e6ad attachable knuckledusters and force transfer 2024-11-07 03:06:56 +00:00
Killian 4869595855 ring/watch accessory transfer 2024-10-29 00:23:23 +00:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
dan 92da6db226 yet another clothing port pr (#16105)
* loadout additions

* forgot a comma

* i forgor something

---------

Co-authored-by: PastelPrinceDan <amayahsslut@gmail.com>
2024-07-21 19:56:01 +10:00
Killian 6a29fd6a2b Survival Watch Light Level (#16064)
* watches

* watches

I didn't actually need any of this, it's all handled by the embedded gps

* watch light level
2024-06-21 06:03:44 +10:00
Killian 815a47e333 Watch Yourself (#15972)
* watches

* watches

I didn't actually need any of this, it's all handled by the embedded gps
2024-05-12 05:05:39 +10:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Heroman 9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
Killian a064ca5849 recolourable fingerless gloves 2023-07-28 14:39:55 +01:00
Hatterhat 9176d32723 dinglestry baby 2023-02-07 15:42:55 -06:00
Hatterhat 29004983ea works on my machine 2023-02-05 04:22:55 -06:00
Flump 5889cbcb4f i forgor 2023-02-03 05:37:59 +00:00
Atermonera a6ed678cb8 Merge pull request #8427 from KillianKirilenko/kk-minifix
Remove evening gloves temp. protection
2022-03-20 14:54:36 -04:00
DESKTOP-4BUBN9N\Mike cf20e1fe39 I could break the president in two with my bare hands! 2022-02-26 08:56:02 +00:00
Killian f65b633500 heavy-duty engi gloves
added temp protection
2022-02-14 13:29:01 +00:00
Killian dfd40e42fb heavy-duty engi gloves fix 2022-02-14 13:23:58 +00:00
Killian 3abb52f578 heavy-duty engi gloves
today's word is "funkoscopy"
2022-02-14 13:00:26 +00:00
Ghost Actual 0085a5bd10 Adds more clothing from Polaris and various sources (#11546)
* Base Commit

* Secondary Commit

* Small Addition

* Small Fix

* Yet another Commit

* small fix

* Small Fix

* Small Addition

* More Commit

* I don't know how to stop

* ushanka

* Small Fix

* *aaaaaaa*

* another add-on

* Small Fix

* Revert "Small Fix"

This reverts commit e674b81a0ddee893c6aa2dcdb92040040677351a.

* Conflict Fixes

* Revert "Conflict Fixes"

This reverts commit 1af644bdca.

* Conflict Fix 2
2021-09-27 14:31:10 -04:00
R3dtail 6b6975acb4 clarified combat gloves description
Clarified the description of the combat gloves item to differentiate it from SWAT gloves
2021-09-02 15:39:29 -05:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes 8bcd31c91e Merge branch 'master' into Arokha/matdefs 2021-07-07 14:29:30 -04:00
MarinaGryphon e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Aronai Sieyes b71c7e7271 Use material defines more 2021-07-03 18:18:05 -04:00
MarinaGryphon 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
MistakeNot4892 3e804dc799 Sideports a couple of init unit tests from Neb. 2021-02-27 13:05:16 -05:00
Novacat 28c19ee066 Merge pull request #8868 from VOREStation/upstream-merge-7571
[MIRROR] Colony Director -> Site Manager
2020-08-28 13:17:58 -04:00
Atermonera 21c1b12ef1 Colony Director -> Site Manager 2020-08-27 20:43:04 -04:00
Rykka d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
Rykka 6ef52be981 Adds Knights of the Round Table, Rabbits, Killer Rabbits
Scree's Request!

This adds the Knights of the Pizza Table (Monty Python's Knights) armor and costumes. Costumes are orderable via Cargo OR Vendors.

This adds passive Rabbit voremobs, and a killer rabbit. If you pet the rabbit too much, you'll make it grumpy, and it will do a nomf. You can see their grumpiness level in their description/examine.

Knight's Armor has good melee and bullet protection, and little else.
2020-08-26 21:58:30 -04:00
Atermonera 5e6cbc0315 Fixes Runtime in ,: bad arg name 'disable_warning' 2020-05-15 16:39:04 -04:00
Rykka dd187c900d Port over Hover Inventory and Body Zone Hover Indicator
The body zone selector now indicates which body part you are about to select when hovered over, and the hover inventory indicator basically shows where you are trying to put an item, and then shows an item ghost in red or green, giving visual feedback as to if that item will go in the slot or not.

Gifs of this in action:
![https://i.imgur.com/MTi7Kpn.gif](https://i.imgur.com/MTi7Kpn.gif) Body Selection parts.

![https://i.imgur.com/KbLqWKy.gifv](https://i.imgur.com/KbLqWKy.gifv) 
Inventory Icon Overlays!

Credit goes to @ShadowLarkens for original port to Paradise and assistance with port to Virgo. Sending to Polaris ASAP.

- A note on `code/game/objects/items/weapons/storage/internal.dm`, VSCode automatically corrected the line endings, hence the massive filediff. The only practical changes are the addition of `disable_warning = 0`
2020-05-10 07:29:53 -04:00
Atermonera 87333d9c25 Add mob/living stat setter and observer 2020-03-23 22:47:44 -04:00
Cerebulon ef5f66184d Sound port sprite fixes (#6869) 2020-03-19 00:14:23 -04:00