Commit Graph

111 Commits

Author SHA1 Message Date
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
PsiOmega 1fc76bcb9b The examine tab now lists the available pen commands. 2015-05-05 09:03:43 +02:00
PsiOmega 14811d35e9 Fixes #8439.
Appears to be the last of the major re-occuring runtimes. Good work team.
2015-03-13 23:27:35 +01:00
Neerti e07f06d7f4 I shouldn't proofread when sleep deprived. 2015-03-10 10:55:14 -04:00
Neerti be0971e690 Adds sabiram's help text to the game. 2015-03-09 23:19:15 -04:00
mwerezak 385ff4f2fa Examine tab modularity
Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak 0b5575897d Updates maint drone helptext 2015-03-09 02:34:21 -04:00
mwerezak e5a9b686aa Fixes human examine
Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
Neerti a49dcb2470 Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it. 2015-03-06 23:40:50 -05:00
Neerti 2c8c4a2327 Fixes some misc examine bugs. 2015-02-24 07:42:06 -05:00
Neerti 3f16754e89 Third refactor for examine system! This time we go back to atom-var based system, but because strings are tabled, it's apparently okay.
The entire system is now self-contained inside a module folder.
Also fixes a runtime I made because ghosts lack a mind (and so do I)
2015-02-20 08:04:17 -05:00