Kashargul
6c5f04de76
use gauss elimination for color matrix ( #19190 )
...
* use gauss elimination for color matrix
* .
* Update functions.ts
* Update functions.ts
* some more improvements
* .
* .
* .
* ugh
---------
Co-authored-by: Cameron Lennox <killer65311@gmail.com >
2026-02-17 09:36:18 -05:00
Selis
b0f0f4685f
JSON Logging Refactor ( #18252 )
...
* First pass
* fixes
* more fixes
* num2hex length changes
* pass 2
* fixed warning
* looc log fix
* .
* update tgui
* .
* .
* .
* .
* perttier
* cleanup
* .
* .
* fix token
* no
* .
* .
* .
* ,
* modsay eventsay
* .
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-09-11 17:28:20 +02:00
Will
969c1caa39
Signal Handler Preperation ( #17681 )
...
* FIrst pass
* signal handler only on base proc
* missing signal_handlers
* windoor to timers
* Testing a really dumb fix
2025-05-17 06:44:56 -07:00
Selis
28e969778c
code/global.dm => code/_global_vars/ ( #17244 )
...
* 1
* Full conversion
* .
* .
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-04-21 05:55:25 -04:00
Kashargul
2b80c0955c
ignore light recalc in shuttles and elevators ( #17448 )
...
* ignore light recalc in shuttles and elevators
* .
* Update turf_changing.dm
* Update turf_changing.dm
* Update turf_changing.dm
* bunch of isturf fixes
* fix it
* inline safe
2025-03-30 22:21:29 +02:00
Cameron Lennox
c42610c5ae
Have you bingled that ( #17407 )
...
* Initial wiki system
* wiki organization and spoilers
* hide belly chems
* move ads to tgui
* add search
* .
* load screen
* error screen
* 8
* center
* .
* .
* make this more realistic
* tgui errro col
* move search to top
* .
* non NT theme
* logo to common
* base custom theme
* .
* wip refactor
* almost halfway
* reworked wiki data
* easy fix
* get data fix
* Material Page in tgui
* catch null supply points
* .
* forward crash
* reset pages
* .
* canvas prep
* fix icon stacking
* .
* colored outlined images
* fix sm datum
* fix material names
* subType prep
* only on crash
* fix null crash
* .
* fix solgov
* clean hiding
* .
* implement catalog page
* .
* particle smasher page
* I'm lazy
* unfuck some sins
* ore page
* botany page
* allergen list
* allergen returns null too
* slime injection var
* slime core data
* fixed warning
* wip
* proper data list for chems
* pass is_slime as null
* chems
* split that
* .
* .
* .
* .
* donation for bingle, some cleanup
* return types
* partially colord icons for chemistry
* .
* more sillies
* donation page
* thaler
* needs some variation
* .
* this will crash until implemented
* handle it
* fix that
* dismiss donation banner button
* .
* fix that
* donating procs
* donation stuff for comp
* -
* drink glass for drinks
* illegal iconstate pass
* fixes
* .
* nuke drink fix
* .
* .
* .
* Drink reagent fix
* more cleanup
* adjust
* .
* simple food
* .
* food list
* sending nulls, removed flavor from recipes
* .
* .
* get_donation_current added
* .
* missing key
* .
* duped recipes fixed
* .
* .
* wiki food reagent recipes
* double list add
* properly forbid remaining bad reagent
* hide this too
* stacky
* enable eslint const
* fix typing
* update that
* use proper donation proc
* printing fixes
* grinding
* .
* beaker fill volume
* plant ore and mat grinding results
* duped recipes fixed, unit test tweak
* yes this is terrible
* .
* .
* .
* chem analyzer tgui mode, some subsystem changes to support it
* redoce
* .
* ,
* .
* small fixes, missing reagent volume
* push
* sort
* catalog entries unlocked by explo
* new chem stuff
* .
* fix byond code
* fix scroll tracking
* comment
* alphabetical
* also this
* .
* fallback icon
* .
* ...
* rel path
* that too
* to defines
* organ to define
* .
* .
* .
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
2025-03-28 19:00:50 +01:00
Kashargul
55a61bc38f
up ports incorp and proximity handling ( #17106 )
...
* up ports inCorp and proximity handling
* anim size
* bullets no longer hit shadekin
* fix throwing and clicking
* use the proc
* and add the proc
* .
* No moving when you can't move
* fixes portal runtime
* No bonk when throwing at incorporeal entities
* MAR
- I coded in picking yourself up years ago and someone broke it (by adding a lying check). This unbreaks it. Additionally, picking yourself up was made immediate instead of a 0.5 delay since before hitting the U key was slow and doing it this way was quicker. That's not the case anymore.
- Makes attack_hand not happen if the person is incorporeal
- Makes you not contract touch spread viruses when you click one someone and don't do an interaction (you will now always do an interaction)
- Makes it so you can't mousedrop items while phased.
* no more spreading viruses while phased / to phased
* F
---------
Co-authored-by: C.L. <killer65311@gmail.com >
2025-03-01 12:09:35 -05:00
Drathek
d062ff9f49
Port OD Pragma Lints ( #17171 )
...
* Experimental: Port OD Pragma Lints
* first pass: Includes icon forge fixes/updates
* 2nd pass
* third pass
* debug_ai: This what you're unhappy with?
* Revert "debug_ai: This what you're unhappy with?"
This reverts commit bc178792e6 .
* How about this
* Or is it the else?
* Pass summer
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
2025-02-26 18:12:03 -05:00
Kashargul
af85f098cd
bunch of misc fixes ( #17031 )
...
* bunch of misc fixes
* .
* more refs also new ref tracking from chomp
* oups
* eh
2025-02-05 13:53:53 -05:00
Kashargul
59b9802628
some istype to macros ( #16826 )
2025-01-06 06:45:02 +10:00
Kashargul
1a2c2c0764
plants
2024-12-08 05:51:35 +01:00
Kashargul
a12a4d2d5e
toxins.dm
2024-12-07 01:03:25 +01:00
Kashargul
2bd0f9c14d
other.dm
2024-12-07 00:12:42 +01:00
Kashargul
429398bdd7
some moire
2024-12-06 21:54:05 +01:00
Kashargul
b594520a74
next set of spans ( #16434 )
...
* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a
refactors most spans
2024-10-02 21:10:31 +02:00
Kashargul
e0d694e8ac
rid of old span macros
2024-10-01 23:51:48 +02:00
Guti
409aaba802
Remove
2024-09-09 02:36:53 +02:00
Kashargul
6cabe9f7e6
Undefines local defines and moves global to __define ( #16028 )
...
* first set of defines
* some more
* .
* final defines
* del local define
2024-06-09 17:29:20 +10:00
Heroman
9a94306585
Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one
2023-10-01 09:34:43 +10:00
Heroman3003
45240e586b
Conflict resolution 2
2023-01-04 07:33:04 +10:00
Mechoid
25e9fe26b6
Maintenance on Hydro code, specifically vines and bees.
2023-01-02 18:48:21 -05:00
Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
Novacat
dda7396cfe
Merge branch 'master' into upstream-merge-8298
2022-03-04 09:57:28 -05:00
Killian
34c41fcedf
more cleanup
...
no more oranges, spliced in the vinestart stuff properly
2022-02-22 03:54:24 +00:00
Killian
91d39da943
new->init refactor
2022-02-20 19:32:23 +00:00
VerySoft
ad936326c1
How about this?
2022-02-17 07:50:08 -05:00
VerySoft
46b6bbaf74
Misc Tweaks
...
Fixes a space vine runtime
Makes it so space vines can't climb stairs (because that leads to practically unkillable stacks of vines that lag the server)
Makes it so space vines can't grow on open space (because you usually can't kill vines if they're way out in open space and that doesn't make much sense anyway.)
Attempts to limit the maximum range of plant bioluminescence (having hundreds or thousands of dynamic light sources with maximum possible light range seems to lag the server)
Adds a funny dog that no one should ever actually spawn but I will one day as a joke and everyone will cry. (its base form is actually not hostile so if you kill that one the hell you earn will all be on you)
2022-02-17 07:36:53 -05:00
Anthony Rodriguez
dcb714d1c6
Changes Vines to now check for landmarks versus an area
2021-11-16 14:38:52 -08:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
Aronai Sieyes
34982728cb
Add 'as anything' to various for loops
2021-07-20 12:39:59 -04:00
MarinaGryphon
a843667af3
Fixes a bunch of bools missed in #11100
2021-07-16 15:55:49 -05:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
...
Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7
first pass (emotification, some \the -> \The)
2021-07-05 09:42:48 -05:00
Novacat
408b0f366d
Update spreading.dm
2021-05-25 23:25:28 -04:00
Neerti
767e655310
Linter Introduction + Cleanup
2021-05-25 23:19:34 -04:00
ShadowLarkens
9a9f0fa9e8
Prevent cyclic neighbor references in spreading plants
...
These are kind of a nightmare to GC regardless, but this should at least help prevent hard del hell
2020-11-25 13:27:25 -08:00
ShadowLarkens
097d4fa283
TGUI Research
2020-08-25 13:30:47 -07:00
Aronai Sieyes
e3b5d24c8b
Obsolete the PROXMOVE flag and uses
2020-05-18 13:31:54 -04:00
Atermonera
5c03273ce8
Merge pull request #6884 from Neerti/event_system_fix
...
Rewrites the Rewritten Event System
2020-04-06 16:23:39 -04:00
Aronai Sieyes
f475ecbdc6
Replace a bunch of VOREStation edits that can be sent to Polaris
2020-02-29 19:45:58 -05:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Mechoid
ec5e851399
Xenoflora expansion take2
2020-01-08 13:46:25 -05:00
Heroman
703c27da7e
Refactors shadekin
2019-04-28 15:10:06 +10:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
...
* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Neerti
96d3d361d0
Adds Boats, Ports /TG/ Buckling ( #4527 )
...
* Adds Boats, Ports /TG/ Buckling
* Travis Appeasement
* Changelog
2018-01-14 14:58:15 -06:00
Neerti
2f7db506eb
Adds Variable Click Delay
...
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Leshana
4b46703d9d
A plethora of Destroy() fixes - return qdel hints and clean stuff up.
2017-06-14 01:07:35 -04:00
PsiOmegaDelta
ebe5cc916d
Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
...
Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-05 22:10:06 -04:00