Commit Graph

7 Commits

Author SHA1 Message Date
Cameron Lennox 01eab8bd72 Spooky/Horror modifier & various tweaks/fixes (#17775)
* spooky

Adds horror organs and reworks the redspace effect
Proper organ names & tweaks
- Lowers time of the internal organ surgery steps. Min&max is the same
- When going to remove an organ, it now shows you the name of the organ instead of 'what it is'
- Removes the inability to put dead organs in bodies...Even if it's dead, you can still physically put it back in.
Fixes everyone that was missing spleens
Fixes worm meat not runtime when cut
Stumbled across these...Fix them to forcemove

* LINT

* fine you win DM

* Secret~
2025-06-02 14:03:34 -07:00
Cameron Lennox ed7a9dabf3 Bloodpump (#17549) 2025-04-21 18:17:08 -04:00
Cameron Lennox d4e4c8268c Medical Adjustments (#17455)
* Defib and tank

* Defib, CPR, and stabilizer changes

qol: Defib now informs you WHY it's failing, so you can properly fix the problem.
balance: CPR can now REVIVE people if their HP is below a threshold with a 10% chance per CPR usage.
balance: CPR will cause the recipient to metabolize reagents.
balance: CPR now has a small chance of causing brute damage and rib fractures to the chest.
balance: Patient Stabilizer will cause the patient to metabolize reagents if dead.

* Broken bone fix

A fracture has a random chance of shifting around inside the first time you break it.

* shadekin runtime fix

* tgui

Adds two new TGUI states - living and living_adjacent
Fixes tram to allow mobs (and robots)

* Vital Organ chance fix

* flip flop
2025-04-07 04:58:56 -04:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Mechoid 496322f4f1 Reagent Hoses 2020-08-20 21:24:06 -04:00
Mechoid 169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Atermonera 8f067fe785 Chemistry Expansion 2019-08-21 17:43:01 -04:00