Commit Graph

13 Commits

Author SHA1 Message Date
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
ShadowLarkens 3ea0e50432 Port TGUI Wire datums (ParadiseSS13/Paradise#13769) 2020-07-22 00:23:58 -07:00
Atermonera 5a3398daec Merge pull request #6473 from Woodratt/09272019_weightbodytype
Port weight/body types to traits
2019-10-06 03:34:05 -04:00
Atermonera f78a4e1dc8 Sif Trees and Icon Scaling 2019-05-28 13:21:39 -04:00
PrismaticGynoid 31e5769ff6 Whoops, worded that wrong 2018-07-30 22:08:31 -07:00
PrismaticGynoid 1a16d84bb5 Lets people be colorblind
Adds four types of colorblindness to the traits in the setup menu - protanopia, deuteranopia, tritanopia, and monochromacy. Previously, there were ones defined in the code, but not actually usable to players.
2018-07-30 21:33:16 -07:00
Arokha Sieyes 98eb796021 Colorblindness 2018-05-03 17:58:22 -04:00
Anewbe 534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Anewbe 13310d048c Makes the large size modifiers less extreme (#4631) 2018-01-27 16:53:22 -08:00
Neerti 0315b18185 Makes Icon Scaling Great
Scaling wasn't great before so no Again.
Makes most icons not get blurry when scaled.
Makes all /atom/movable s able to be scaled with the adjust_scale() proc.
Adds ability for species to get scaled automatically.  Currently no species does this, but it is an option in the future.
Adds four traits to adjust your mob scale.  It is purely cosmetic at this time.
2017-11-14 19:32:49 -05:00
Anewbe 03aa2d691d Trait tweaks 2017-10-16 01:07:56 -05:00
Neerti a8513844ec Adds a Trait system (#4048)
* Works on trait system, wip.

* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
Anewbe 9f651ba5f2 Adds a no_clone modifier 2017-09-28 16:26:24 -05:00