Commit Graph

80 Commits

Author SHA1 Message Date
Kashargul f8333a8d93 Staticpath [MDB ignore] (#19166)
* move those to static paths

* maps

* .

* .

* ugh

* .
2026-02-22 22:10:59 +01:00
Cameron Lennox dcdd46fb17 Signal fixes (#18923)
* Fixes these signals

* unscrungles remote view
2025-12-20 03:23:16 -05:00
Cameron Lennox 7ff489ec36 TG Signal Port (#18741)
* click code start

* snake_span

* Update click.dm

* Update click.dm

* Update click.dm

* WIP signal organization

* Moooore signals

* cuffs

* decon

* whoops

* revert this

* Proper name

* movable moved

* These

* Theeese

* Sort these

* Update cyborg.dm
2025-12-09 17:50:52 -05:00
Cameron Lennox 57d1d031da Axes do_mob and replaces with do_after (#18739)
* moooore do_afters

* theese

* Failsafe

* Update human_attackhand.dm
2025-11-08 02:01:23 +01:00
Cameron Lennox 7f4de78573 Unlucky trait (#18463)
* this compiles

* more edits

* Upports OP21's immovable rod

Makes it NOT shit.

* actually enable this lol

* CLANG

* we all fall down

* break it

* stairs

* bye async

* makes doorcrushes less lethal

* more unluck!

* dice and stumble vore

* major version

* Update clang.dm

* More tweaks. BS Cracker

Makes bluespace cracker better code quality too

* Cut down on lists here

* Adds the traits

* glass shapnel

* Update unlucky.dm

* Modular Shock

* Charger and thrown

* Defib nat 1

* Gravity Falls

* gibby

* no longer gib, just hurt a LOT

* Better Washer

* Update washing_machine.dm

* Even less jank

* Moves some stuff around

* linters

* Update unlucky.dm

* Table stubbing

* fixes mirror break, evil only

* PIPEBOMB

* Update negative.dm

* Update mail.dm

* glasses fly off your face if you fall

* Update unlucky.dm

* evil beaker and spooky events in the dark

* Evil beaker spilling

* Unlucky people have custom maint loot

* Get sick while searching

* Update _lootable.dm

* whoop

* Update _lootable.dm

* washer will always wash

* Lowered to 5

* ash

* Update areas.dm

* get knocked

* picking up items

* Dice

* Update unlucky.dm

* Update code/game/objects/items/devices/defib.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/modules/economy/vending.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/game/area/areas.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Nicer damage

* these

* this

* mini DCS update

* Excludes

* Proper inherit

* Update unlucky.dm

* Update code/datums/components/traits/unlucky.dm

* These

* thes too

* user

* no hardrefs

* only these 2

---------

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
2025-10-04 03:13:12 -04:00
Kashargul e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Kashargul 39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
Cameron Lennox 86a21e9578 Properly paths sound files and folders (#17604)
* bye

* hello

* hi

* hi

* bye

* hi

* bye

* hi

* Replace em

* bye

* hi

* bye

* Hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* hi

* hi

* hi

* hi

* gwah
2025-05-15 20:14:50 -07:00
SatinIsle 152118c1d4 adds missing SIGNAL_HANDLERs (#17585)
* adds missing SIGNAL_HANDLERs

Added missing SIGNAL_HANDLER lines to many RegisterSignal() proc refs.

* Oopsies
2025-04-26 21:50:50 +02:00
Selis 28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Cameron Lennox 17ec1d700b Removes more sleeps from init (#17332)
* splits emotes into original (custom_emote) and automatic (automatic_custom_emote)

* no copy paste

* immunosuprizine touchup

* srcining
2025-03-16 18:11:04 +01:00
Guti a081d48590 DCS Update + Footstep element (#17076)
* DCS Update + Footstep element

* Steppy

* Revert "Steppy"

This reverts commit fab0590fb7.

* Reapply "Steppy"

This reverts commit 1f7ad8f8f7.

* Ough

* Oops! Wrong map.

* lil stuff

* Update

* Only loud

* Missed one

* NO MORE SILENT

* ...parenthesis.
2025-02-08 18:19:59 -05:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul 32c9f971bc tgui usr to ui.user 2024-11-13 00:49:17 +01:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul ab31632830 even more local defines (#16033) 2024-06-12 12:57:31 +10:00
Heroman3003 c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003 f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
Heroman 9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
ItsSelis af64bcf406 More Input Conversion 2022-06-19 12:21:51 +02:00
FartMaster69420 ad07883ca4 Final fixes
It should be good to go now.
2022-05-02 15:38:01 -04:00
FartMaster69420 3633d3c273 Fixing bot wierdness
For some dumb reason every bot (except mule bots???) overrides the explode proc instead of adding to it.
2022-05-02 14:46:17 -04:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Nyks 9501ea6c53 Cleaned upstream mirror 2021-04-21 08:45:30 +03:00
Nyks 0c105abaeb Updates all bots to use TGUI, and adds mute button for certain bots 2021-04-20 23:55:13 -04:00
greggbot b21c4a2396 Stops slime securitrons from going ballistic when they get scratched (#7738)
* Stops slime securitrons from going ballistic when they get scratched so they can actually discipline properly

* Stops slime ed-209 from retaliating
2020-10-24 04:18:24 -04:00
ShadowLarkens 097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
ShadowLarkens f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Mechoid 99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Heroman 8f880a9d82 Fixes secbots ignoring access for pull attacks 2019-08-24 05:43:41 +10:00
Anewbe 74ab7a563f Merge pull request #6390 from Heroman3003/bot-patrols
Makes bot patrolling into a map var
2019-08-12 16:32:28 -04:00
Anewbe 638579f26a Merge pull request #6366 from Nalarac/Bot2
Tweaks Security Bots
2019-08-03 13:05:55 -04:00
Atermonera a6d7c4ee81 Merge pull request #6285 from Mechoid/SLED
Adds the SLED.
2019-07-23 16:21:42 -04:00
mistyLuminescence 42cc20278e Big Bugfix Bonanza 2019-05-23 12:59:29 -04:00
Unknown e0fb53e385 Conflict Resolution 2019-03-28 20:37:08 -04:00
Neerti bf6d7bf58b Fixes blast door issue, and slimesky being considered unjustified. 2019-03-28 20:35:17 -04:00
Atermonera 2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Arokha Sieyes b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe 3c8313650f Might fix the server startup error_handler runtime 2018-08-30 22:59:15 -05:00
Leshana 4ebbf1ce7a Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-24
# Conflicts:
#	maps/southern_cross/southern_cross-1.dmm
2018-02-24 13:19:10 -05:00
MisterLayne 253f00645c Makes things more compact. 2018-02-22 16:21:25 -05:00
Arokha Sieyes f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes 8f71a052a4 VS: Planes shenanigans. Begins 'plane' work, for VS specific things. 2018-01-14 00:40:00 -05:00
Arokha Sieyes ad74dec1c0 POLARIS: Planes shenanigans. Begins 'plane' work. 2018-01-14 00:39:59 -05:00
killer653 bddfa16f82 Polaris sync 2017-09-15 21:17:34 -04:00