Commit Graph

162 Commits

Author SHA1 Message Date
Aura Dusklight c6f10bfeb3 Convert species, organ_data, and rlimb_data to TG (#19277)
* First test batch bulk change

* remove desync'd old file

* Small change
2026-03-21 04:06:36 -04:00
Kashargul 72628d226c More globals (#19247)
* More globals

* planets

* .

* .

* Update jukebox.dm

* Fix timer callback syntax in jukebox.dm

* .
2026-03-15 02:54:17 -04:00
Aura Dusklight 0964962220 Convert gender and pronoun from bay to TG (#19170)
* Convert gender and pronoun from pay to TG

* Remove HERM from biological gender init_possible_values because it won't work

* fix runtime error

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-02-25 00:00:04 +01:00
Kashargul d0678d4046 More globals (#19111) 2026-01-30 19:51:21 +01:00
Cameron Lennox 0e0cab92de AnymousUnknow Marking Upport [GBP IGNORE] (#18725)
* these need some edits

* Adjust these

* clean this up

* Update sprite_accessories_markings.dm
2025-11-21 14:05:22 -05:00
Will 8474900a5f name tests (#18162)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-05 04:10:29 -04:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Cameron Lennox f6fa017974 Makes bodystyle count towards whitelisted items (#17994) 2025-07-13 01:19:21 -07:00
ShadowLarkens 31e8e009db Character Setup Rework (#17576)
* Character Setup Rework

Little tweaks

Species selection done~

Merk randomize body button

Body color and eye color

Merk more replaced code

Convert robolimbs to tgui

Add a warning if flavor text/ooc notes are too short

Custom preview icons for species selector!

A sidequest that only took 8
hours. Also add digitigrade and blood type.

Remove unused body_descriptor system completely

Finish the general tab~

Reorganization to prepare for loadout page creation

* Start of work on the loadout screen

* Only send the data that's actually selected

* Get rid of these ugly ../../../..

* Retype this to avoid conflicts

* Holy shit why did this work this way

* Finish loadout screen

* Add copy loadout function

* Finish occupation page

* Move Special Roles into general tab

* Fix path conflict

* Move size prefs to general tab

* Convert jukebox and volume settings to datum/preference

* Fix a little mergery fuckery in loadout

* Migrate jukebox to new range

* Fix TabbedMenu tabs

* Fix wordwrap for loadout screen

* Kill the vore tab, just traits left to convert

* Convert custom messages

* Convert custom species name

* Convert blood color and reagents

* Move icobase to tgui

* Finished

* This can fuck off too

* Fix a few bugs

* Update index.tsx

* initial for emote sound mode switch

* Make show_roles actually work, hide fluff items

* Fix not being able to select species

* Add emote_sound_mode to body tab

* Fix runtime when no active gear list is present

* Add a save notification to character setup

* Switch to floating

* Add more search bars

* Whoops forgot to add this

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-25 03:20:51 +02:00
Drathek d062ff9f49 Port OD Pragma Lints (#17171)
* Experimental: Port OD Pragma Lints

* first pass: Includes icon forge fixes/updates

* 2nd pass

* third pass

* debug_ai: This what you're unhappy with?

* Revert "debug_ai: This what you're unhappy with?"

This reverts commit bc178792e6.

* How about this

* Or is it the else?

* Pass summer

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-02-26 18:12:03 -05:00
Selis 9bf5b930f6 hair (#17143) 2025-02-14 17:12:08 +01:00
Selis 05b3e7cfa4 Fixed unable to pick hair bug (#17138) 2025-02-14 03:44:52 +01:00
Cameron Lennox cdafe425a5 Adds Trait Genetics (#16921)
* Adds Trait Genetics from Outpost21

Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)

* Morph trait

* Fixes a server crashing bug with flip

aa

* flip

* Makes morph superpower better

- Makes it use the appearance_changer instead of 1000 different  procs

- Makes cocoon weaver able to change eye and skin color.

I did NOT select you. BAD

* begone

* fix dna modifier

* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* revert

revert the dna changes there

* Deconf

* gets rid of unused proc vars that did nothing

* expects enough free slots

* glob

* fixed and added two other tests

* another few tests

* this is a list

* fixed bad injector

* lets wrap these for sanity

* better feedback

* wrong name

* don't allow multiple occupants into the dna pod

* future traits will have activation levels instead of binary on/off

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-11 02:01:27 -05:00
Kashargul 7be621e7c3 usr to user part two (#16884)
* usr to user part two

* this can be null

* A few edits

- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm

---------

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2025-01-30 17:17:46 -05:00
ShadowLarkens b57023cd11 Convert preferences to /tg/ preferences (#16449)
* Convert all preferences to /tg/ preferences

* Move obfuscate key/job to game options

* Add abstract_type to each of the new subtypes

* Convert ignored players to tg prefs

* Yet another global category list removed

* Fix error, convert client FPS

* Convert UI_style, UI_alpha, and UI_color to tg prefs

* Clean up a little, convert tooltipstyle

* Convert ambience to tg prefs

* Remove chat_timestamp, tgchat can do this internally and gives localized results

* Convert admin ooc color to pref, merk 01_ui.dm

* Convert uplinklocation to a tg pref

* Fixup byond:// links

* Convert name_is_always_random

* Convert spawnpoint

* v16 savefile migration in prep for converting 03_body.dm

* Convert all colors to tg prefs

* Finish converting ooc notes
2025-01-05 13:39:18 +01:00
Killian 2c11b12814 Headset Refactor and Selection (#16568)
* headset refactor and selection

* Update headset.dm

formatting

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/_helpers/global_lists.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/client/preference_setup/general/04_equipment.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-06 18:49:11 +01:00
Kashargul 7fa41d248f alt titles and order 2024-09-14 04:20:37 +02:00
Kashargul 8a90ae6523 only missing alt titles 2024-09-12 22:48:14 +02:00
Killian de3ebb5333 fix charsetup tail layering (#16166) 2024-08-12 05:17:47 +10:00
Drathek 7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Heroman3003 8053d527b2 Update code/modules/mob/new_player/preferences_setup.dm
Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
2023-03-09 15:06:26 +10:00
Atermonera 008ef334ec allows animations to be toggled in preferences 2023-02-19 00:40:42 -05:00
C.L e85bdb061b Upgrades OverlaySS. Fixes #3627
Tested on my test server and nothing appeared to be broken. Overlays were showing up as expected.

Ghosts no longer became space/stairs/stole someone's tail
2022-10-05 11:16:58 -04:00
VerySoft b16f8b8bca Type XIII
New pai form!
2022-06-23 19:46:53 -04:00
Casey 4f04f2fb36 Merge pull request #12259 from VOREStation/upstream-merge-8399
[MIRROR] Fixes tail layering over dresses/cloaks
2022-06-17 19:10:47 -04:00
Pandora a22e22b6ef mmm, commits 2022-03-02 15:28:22 +00:00
Atermonera 0e0e49c127 Fixes tail layering over dresses/cloaks 2022-02-17 03:10:31 -05:00
Aronai Sieyes 414e8c97a3 Add sports bags to outfits 2021-06-28 17:00:41 -04:00
Verkister 4fbf9a5bf5 Fixes char setup failing to update sizes/shapes 2021-03-12 22:06:55 +02:00
Mechoid a62f766bb5 Kaleidoscope 2: The Retabbening 2020-11-19 13:06:10 -05:00
KasparoVy 880f014d7c Fixes Only One Accessory Equipped at Spawn & in Character Preview
Ported from Aurora PR#10205, credit to fernerr

Now you can see all the accessories (within standard equipping logic) you've selected in the character preview.

Addditionally, these accessories will now all be equipped when you spawn instead of filling your backpack unless it's actually necessary.
2020-10-08 18:15:17 -04:00
Atermonera 9a6b5a71f3 Streamline (Facial) Hair & Marking Character Customization, Port color_square to Clean Prefcode 2020-05-30 14:10:54 -04:00
Leshana fb532ac920 Refactor Character Setup to use MAP
- Instead of using expensive getFlatIcon() calls, character previews are now shown using screen objects in a second map window.
- Edited skin to add a named window for preferences setup that contains a browser plus a new map window to show the previews.
- Mannequins are still generated the same way, but now a MA is applied to four screen objects which are shown in the second map window.
- The screen objects are deleted on close of the preferences window.  So we do make sure to close it when spawning.
2020-05-21 19:04:56 -04:00
Leshana 15665eea2a Another fix for Runtime in update_icons.dm,254: Cannot execute null.GetUIState().
- This time lets just ensure dna is instantiated no matter who is calling dress_preview_mob().
2020-04-14 18:18:33 -04:00
Atermonera 2af53022fe Merge pull request #6770 from Mechoid/ReadyUpNotice
High-priority Job Display
2020-03-03 01:37:00 -05:00
Atermonera 1c7dd9631c Merge pull request #6744 from listerla/pda-holo
Adds holoPDA from Aurora
2020-02-26 21:04:50 -05:00
Atermonera 3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Anewbe 0e75d3ad8b Merge pull request #5799 from Neerti/character_preview_fix
Fixes Character Preview
2019-03-27 04:27:15 -04:00
Verkister aaff2e64c4 Fixes default synth tails necessitating potentially harmful mystery delays in mannequin generation.
-Now get_tail_image() can check the owner's syntheticness without having to wait for something else to call it whenever/wherever the fuck it happens.
2018-03-23 09:39:35 +02:00
Leshana a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Arokha Sieyes 53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes 62e0c122fa U_I Phase 1.4: More preview fixes, not done yet 2018-03-08 19:31:56 -05:00
Arokha Sieyes 3be602dece U_I Phase 1.3: Previews are broken, so that's a thing 2018-03-08 19:31:55 -05:00
Arokha Sieyes 17723b7df6 Cleans up references to assistant
Defines the USELESS_JOB value as "Visitor"
2018-01-31 00:55:13 -05:00
Arokha Sieyes f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes 10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
killer653 11c195debb Polaris Sync 2017-11-04 13:37:13 -04:00
Anewbe c68fb0861f Ports the background icons for char setup 2017-10-27 23:00:34 -05:00
Leshana 1b0474d57a Fixes Runtime in preferences_setup.dm,230: Cannot read null.title
proc name: dress preview mob (/datum/preferences/proc/dress_preview_mob)
2017-05-25 15:37:43 -04:00
Leshana 4197a6e60d Fixes Runtime in preferences_setup.dm,230: Cannot read null.title
proc name: dress preview mob (/datum/preferences/proc/dress_preview_mob)
2017-05-23 01:14:55 -04:00